Dungeon Crawl Stone Soup version 0.30-a0-940-ge5077277c9 (console) character file. Game seed: 1956770669924444344 331192 Mandevil the Unforgettable (level 20, -11/300 HPs) Began as a Demonspawn Hunter on Mar 26, 2023. Was the Champion of Hepliaklqana. Mangled by a death scarab (14 damage) ... summoned by a royal mummy ... led by Khufu ... on level 2 of the Crypt. The game lasted 01:59:34 (34506 turns). Mandevil the Unforgettable (Demonspawn Hunter) Turns: 34506, Time: 01:59:35 Health: -11/300 AC: 34 Str: 12 XL: 20 Next: 86% Magic: 20/35 EV: 2 Int: 17 God: Hepliaklqana [******] Gold: 3135 SH: 4 Dex: 26 Spells: 22/25 levels left rFire + + + SeeInvis + a - +8 longbow "Zephyr" {speed, Dex+3 SInv} rCold + . . Faith + (shield currently unavailable) rNeg . . . Spirit . H - melded +3 ring mail of the Hanged Man {Dex+6} rPois + Reflect . S - melded +2 helmet rElec . Rampage . N - melded +2 cloak {rPois} rCorr . NoTele + F - melded +2 pair of gloves {infuse} Will +.... (boots unavailable) Stlth +++ P - amulet "Fechiubu" {Faith rF+++ rC+ Int-2 Stlth+} HPRegen 0.70/turn r - +5 ring of evasion MPRegen 0.24/turn e - ring "Ulyo" {AC+4 Int+6} @: lethally poisoned (-11 -> -25), tree-form, hasted and slowed A: stationary, stasis, torment immunity, boosted hp, reduced essence, (hooves 3), robust 3, (spiny 2), (sharp scales 2), condensation shield }: 2/15 runes: barnacled, gossamer a: Renounce Religion, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 2 of the Crypt. You worshipped Hepliaklqana. Hepliaklqana was exalted by your worship. You were a tree. You visited 7 branches of the dungeon, and saw 34 of its levels. You also visited: Bailey and Gauntlet. You collected 5952 gold pieces. You spent 2817 gold pieces at shops. Inventory: Hand Weapons a - the +8 longbow "Zephyr" (weapon) {speed, Dex+3 SInv} (You acquired it on level 5 of the Dungeon) Dex: It affects your dexterity (+3). SInv: It lets you see invisible. b - the +8 longbow "Poviwn" {flame, Will+ Str-3 Dex+7} (You acquired it on level 12 of the Dungeon) Str: It affects your strength (-3). Dex: It affects your dexterity (+7). Will: It increases your willpower. y - the +7 broad axe "Dedghe" {venom, Str+5} (You took it off a spriggan on level 4 of the Lair of Beasts) Str: It affects your strength (+5). T - the +8 whip of Gitsasec {speed, rElec rN+ Dex+5} (You found it on level 8 of the Dungeon) Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Missiles O - 4 curare-tipped darts W - a throwing net Armour F - a +2 pair of gloves of infusion (melded) H - the +3 ring mail of the Hanged Man (melded) {Dex+6} (You bought it in a shop on level 10 of the Dungeon) Dex: It affects your dexterity (+6). N - a +2 cloak of poison resistance (melded) S - a +2 helmet (melded) Jewellery e - the ring "Ulyo" (right branch) {AC+4 Int+6} (You found it in a Gauntlet) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+6). r - a +5 ring of evasion (left branch) z - a +6 ring of dexterity G - a ring of ice P - the amulet "Fechiubu" (around neck) {Faith rF+++ rC+ Int-2 Stlth+} (You bought it in a shop on level 2 of the Orcish Mines) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (-2). rF: It renders you almost immune to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. Q - a +5 ring of evasion R - the ring of Orupatec {+Blink Fly Str+7 Dex-4} (You found it on level 12 of the Dungeon) [ring of flight] Str: It affects your strength (+7). Dex: It affects your dexterity (-4). Fly: It grants you flight. +Blink: It lets you blink. Z - a +6 ring of dexterity Wands c - a wand of digging (11) n - a wand of mindburst (3) q - a wand of paralysis (30) I - a wand of flame (55) U - a wand of light (2) V - a wand of polymorph (6) X - a wand of iceblast (5) Scrolls d - 10 scrolls of teleportation f - a scroll of immolation g - 8 scrolls of blinking i - 9 scrolls of magic mapping k - a scroll of poison B - 4 scrolls of fear E - 16 scrolls of identify J - 7 scrolls of enchant weapon K - a scroll of fog Y - a scroll of enchant armour Potions h - 18 potions of curing j - 4 potions of magic l - 7 potions of mutation m - a potion of might o - 15 potions of ambrosia p - 5 potions of berserk rage s - 8 potions of attraction t - 8 potions of brilliance u - 9 potions of haste v - 4 potions of heal wounds w - 2 potions of cancellation x - 3 potions of lignification A - 3 potions of flight C - 2 potions of resistance L - 8 potions of invisibility Miscellaneous D - a box of beasts (inert) M - a condenser vane (inert) Skills: + Level 16.8 Fighting - Level 18.0 Ranged Weapons + Level 6.6 Armour + Level 19.2 Dodging - Level 0.8 Stealth - Level 3.0 Spellcasting - Level 6.0 Hexes + Level 7.4 Translocations + Level 23.1 Invocations + Level 8.2 Evocations You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Portal Projectile Hex/Tloc 50% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 56% N/A 1% 2 Gell's Gravitas Tloc 28% N/A 2% 3 Teleport Other Tloc 28% N/A 2% 3 Manifold Assault Tloc 28% N/A 9% 4 Vhi's Electric Charge Tloc/Air 30% N/A 12% 3 Cause Fear Hex 11% N/A 14% 4 Inner Flame Hex/Fire 12% N/A 16% 3 Summon Guardian Golem Hex/Summ 12% N/A 16% 3 Freeze Ice 8% 1d3 17% 1 Sting Tmut/Pois 8% 1d3 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Kindle Blastsparks Fire/Tloc/Air 22% 2d11 19% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 26% 2 Poisonous Vapours Pois/Air 4% N/A 26% 2 Scorch Fire 4% 2d5 26% 2 Static Discharge Conj/Air 4% 2-3/arc 26% 2 Sublimation of Blood Necr 2% N/A 26% 2 Wereblood Tmut 2% N/A 26% 2 Call Canine Familiar Summ 2% N/A 45% 3 Frozen Ramparts Ice 4% 1d1 45% 3 Hailstorm Conj/Ice 2% 3d3 45% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 45% 3 Ozocubu's Armour Ice 2% N/A 45% 3 Anguish Hex/Necr 6% N/A 45% 4 Leda's Liquefaction Hex/Erth 6% N/A 45% 4 Dispersal Tloc 14% N/A 77% 6 Metabolic Englaciation Hex/Ice 6% N/A 80% 5 Dispel Undead Necr 2% 3d7 86% 4 Flame Wave Conj/Fire 2% 2d4 86% 4 Olgreb's Toxic Radiance Pois 2% N/A 86% 4 Petrify Tmut/Erth 2% N/A 86% 4 Sticky Flame Conj/Fire 2% 2d3 86% 4 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Arcjolt Conj/Air 1% 1d11 99% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Irradiate Conj/Tmut 1% 3d12 99% 5 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Plasma Beam Fire/Air 1% 2x1d12 99% 5 Death Channel Necr 1% N/A 100% 6 Eringya's Noxious Bog Tmut/Pois 1% N/A 100% 6 Simulacrum Ice/Necr 1% N/A 100% 6 Statue Form Tmut/Erth 1% N/A 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Enfeeble Hex 11% N/A 100% 7 Summon Hydra Summ 1% N/A 100% 7 Discord Hex 11% N/A 100% 8 Disjunction Tloc 14% N/A 100% 8 Ignition Fire 1% 3d3 100% 8 Maxwell's Capacitive Co Air 1% death 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (0/1) D:6 Lair (5/5) D:8 Shoals (4/4) Lair:3 Spider (4/4) Lair:3 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (4/5) D:13 Crypt (2/3) Vaults:2 Bailey (visited) Gauntlet (visited) Slime: Lair:4-5 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Yredelemnul Shops: D:3 : D:4 * D:6 * D:7 : D:8 * D:10 [ D:13 [ Orc:2 (*=[ Shoals:4 : Vaults:4 [ Portals: Trove: D:10 (show abyssal rune of Zot) Annotations: Lair:5 Rupert Shoals:3 1 runed translucent door, Eho Beem's ghost, journeyman TeSu Vaults:3 8 runed translucent doors, Foasmeck's ghost, veteran MiFi Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. Your life essence is reduced to manifest your ancestor. (-10% HP) ((You have hooves in place of feet.)) You are extremely robust. (+30% HP) ((You are mostly covered in sharp spines.)) ((You are mostly covered in razor-sharp scales. (AC +2, Slay +2))) A meltable shield of frost defends you. (SH +4) Message History You feel as though you will be slow longer. The death scarab draws strength from your injuries! You feel much better. You feel very sick. The death scarab bites you! * * * LOW HITPOINT WARNING * * * The death scarab drains your vigour! You feel as though you will be slow longer. The death scarab draws strength from your injuries! You block the death scarab's attack. The death scarab barely misses you. The death scarab bites you. * * * LOW HITPOINT WARNING * * * The death scarab draws strength from your injuries! The death scarab bites you!! * * * LOW HITPOINT WARNING * * * The death scarab drains your vigour! You already are as slow as you could be. The death scarab draws strength from your injuries! The death scarab bites you but does no damage. You block the death scarab's attack. The death scarab bites you but does no damage. The death scarab barely misses you. The emperor scorpion stings you but does no damage. The emperor scorpion claws you but does no damage. x2 Gladwin misses the death scarab. Gladwin hits the royal mummy but does no damage. Gladwin hits the death scarab with a +0 broad axe of flaming! Gladwin burns the death scarab. The royal mummy gestures wildly while chanting. Fire: a) +8 longbow "Zephyr" {speed, Dex+3 SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - royal mummy Aim: a royal mummy (almost destroyed, ally target, 86% to hit) You shoot an arrow. The arrow hits the royal mummy!! The royal mummy is almost destroyed. You feel very sick. The death scarab bites you! * * * LOW HITPOINT WARNING * * * The death scarab draws strength from your injuries! The death scarab bites you! You die... #.......M......# #.......#......### ### #.......#......... ..B #.......#M.############.[ ######.##..'..........#.s ##.RB##.#..........#[. ##8BMB8###.....8M7B##......)...#.. #....Bs.##..........#.. ##8[