Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -6, D:1) a +0 club (8, -20, D:1) a +0 leather armour (31, -39, D:1) a staff of conjuration (32, -37, D:1) a +0 dagger (34, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (25, -11, D:2) a +0 short sword (30, 6, D:2) the +0 leather armour "Furoumunk" {rN++} rN: It greatly protects you from negative energy. (34, 15, D:2) a +0 dagger (51, -4, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (18, 41, D:3) a +0 whip (18, 42, D:3) a +0 falchion a +0 dagger a +0 robe a +0 flail (20, 12, D:3) a staff of death Level 4 of the Dungeon (0, 0, D:4) a +0 whip (5, 6, D:4) a +0 scale mail (6, 20, D:4) a +0 dagger (6, 21, D:4) a +0 giant spiked club a +0 dagger (7, 19, D:4) a +0 leather armour a +0 short sword (7, 36, D:4) a +0 leather armour a +0 hand axe (8, 18, D:4) a +0 flail a +0 robe a +0 dagger a +0 morningstar of protection (8, 26, D:4) a +0 leather armour a +0 falchion (12, -2, D:4) a +0 flail (13, 17, D:4) a +0 dagger (18, 33, D:4) a +0 robe (19, 0, D:4) a +0 ring mail (20, -3, D:4) a +0 chain mail (26, -9, D:4) a +0 spear (26, 31, D:4) a +0 robe (32, 4, D:4) a +0 dagger (34, -4, D:4) the +0 robe of Duty {Fly rF- rCorr Int+3} Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (46, 19, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon Level 7 of the Dungeon (24, 10, D:7) a +0 shortbow (37, 25, D:7) a +0 dire flail a +0 arbalest a +0 chain mail (37, 28, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +2 helmet (7, 12, D:8) a +0 club Level 9 of the Dungeon (4, 17, D:9) a phantom mirror Level 10 of the Dungeon Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (12, -2, D:11) 4 stones (12, 9, D:11) the sphere of Battle It enhances your destructive magic. It weakens your non-destructive magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. (unseen) (14, -33, D:11) a +0 dire flail (14, -9, D:11) a +0 pair of gloves (16, -2, D:11) 17 gold pieces (20, -11, D:11) a +2 short sword of distortion (20, 4, D:11) 12 gold pieces (22, -1, D:11) a book of Spatial Translocations (30, 14, D:11) a +0 giant club a +0 giant club (34, 8, D:11) a +0 leather armour (42, -30, D:11) a +0 leather armour (45, -22, D:11) +0 acid dragon scales (50, -23, D:11) a +0 whip (52, -7, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (7, 7, D:12) a +0 troll leather armour (43, 4, D:12) a +0 quarterstaff Level 13 of the Dungeon (4, 6, D:13) a +0 hand crossbow (9, -7, D:13) the +0 leather armour "Eqobrax" {rC++ Will+ SInv} rC: It greatly protects you from cold. SInv: It lets you see invisible. Will: It increases your willpower. (33, 17, D:13) a +0 halberd a +0 chain mail (35, -38, D:13) a +0 longbow (37, -32, D:13) 27 gold pieces (50, -33, D:13) a book of Touch (52, -2, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) +0 acid dragon scales (14, -17, D:14) a +1 dagger of flaming a +0 robe (14, -9, D:14) a +1 rapier of venom (17, -27, D:14) a +0 robe (18, -32, D:14) a +0 robe (19, -24, D:14) a +0 leather armour (23, -22, D:14) a +0 chain mail (32, 0, D:14) a +0 shortbow (32, 2, D:14) a +0 shortbow (32, 3, D:14) a +0 shortbow (32, 4, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 dagger (2, 24, D:15) a +0 chain mail (3, 5, D:15) a +0 dagger a +0 robe (3, 6, D:15) a +0 whip a +0 robe (18, 11, D:15) a +0 giant club a +0 giant spiked club (19, 9, D:15) a +0 giant club a +0 giant club a +0 giant club (19, 10, D:15) a +0 giant club a +0 giant club (20, 11, D:15) a +0 giant club a +0 giant club a +0 flail of holy wrath a +0 robe (22, 12, D:15) a +0 giant club a +0 giant club (22, 13, D:15) a +0 giant spiked club a +0 giant club (24, 13, D:15) a +0 spear a +0 robe (27, -16, D:15) a +0 shortbow (33, 2, D:15) a +0 giant club a +0 giant club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (1, -1, Orc:1) a +0 mace (1, 0, Orc:1) a +0 club (2, -1, Orc:1) a +0 troll leather armour (6, 5, Orc:1) a +0 trident a +0 chain mail (41, 18, Orc:1) a +0 club (42, 19, Orc:1) a +0 mace a +0 club (49, 3, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Faoxoim's Antique Armour Shop a +0 scale mail (156 gold) a +0 ring mail (156 gold) a +2 plate armour of cold resistance (1560 gold) a +0 leather armour (78 gold) the +0 leather armour "Foeriaf" {rCorr} (569 gold) rCorr: It protects you from acid and corrosion. a +0 helmet (175 gold) a +0 plate armour (897 gold) a +0 pair of gloves (175 gold) a +3 leather armour of poison resistance (819 gold) [Shop] Buafyew's Jewellery Shoppe a ring of positive energy (200 gold) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (453 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. a +5 ring of evasion (360 gold) a ring of wizardry (300 gold) a ring of fire (250 gold) [Shop] Qudeiby's Antique Armour Shop a +0 ring mail (80 gold) a +1 scale mail of willpower (320 gold) a +0 scale mail (80 gold) a +0 plate armour (460 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 ring mail (80 gold) a +0 chain mail (90 gold) a +0 robe (14 gold) a +0 robe (14 gold) [Shop] Poul's Antique Armour Shoppe a +0 robe (24 gold) a +0 plate armour (805 gold) a +0 scale mail of poison resistance (280 gold) a +0 plate armour (805 gold) a scarf of repulsion (420 gold) a +0 chain mail (157 gold) a +0 ring mail (140 gold) (0, 0, Orc:2) a +0 plate armour a +0 glaive (1, -1, Orc:2) a +0 chain mail a +0 hand axe (1, 0, Orc:2) a +0 club (1, 1, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 club (2, -17, Orc:2) a +0 flail a +0 hand axe (2, 0, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 flail (2, 1, Orc:2) a +0 flail (3, 2, Orc:2) a +0 leather armour a +0 trident (4, -18, Orc:2) a +0 robe a +3 dagger (33, 6, Orc:2) a +0 whip (33, 7, Orc:2) a +0 hand axe (33, 8, Orc:2) a +0 ring mail a +0 dire flail (40, 1, Orc:2) a +0 dagger (40, 5, Orc:2) a +0 club (41, 5, Orc:2) a +0 flail a +0 flail a +0 short sword (41, 23, Orc:2) a +0 dire flail a +0 plate armour (42, 1, Orc:2) a +0 flail (42, 5, Orc:2) a +0 falchion a +0 leather armour a +0 dagger (42, 21, Orc:2) a +0 short sword (42, 22, Orc:2) a +0 dagger a +0 robe (47, -14, Orc:2) a +0 dagger a +0 ring mail a +0 glaive a +0 plate armour (48, -14, Orc:2) a +0 dagger a +0 robe (48, -12, Orc:2) a +0 dagger a +0 robe (49, -13, Orc:2) a +0 hand axe a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 sling Level 2 of the Lair of Beasts (14, -22, Lair:2) a +0 falchion (29, 20, Lair:2) a +3 mace Level 3 of the Lair of Beasts (40, 30, Lair:3) the +3 chain mail of Conscience {Will+} Will: It increases your willpower. Level 4 of the Lair of Beasts (19, -4, Lair:4) 26 gold pieces (21, 0, Lair:4) a book of the Tundra (22, -4, Lair:4) a +0 arbalest (23, 2, Lair:4) 22 gold pieces (25, -3, Lair:4) 24 gold pieces (25, 0, Lair:4) 16 gold pieces (65, 2, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 dagger of speed (7, -20, Lair:5) a phial of floods (12, 1, Lair:5) a +0 great sword Level 1 of the Shoals (24, 3, Shoals:1) a piece from Xom's chessboard (15/15) Level 2 of the Shoals (0, 0, Shoals:2) a staff of earth (8, 19, Shoals:2) a +2 trident of protection a +0 robe (8, 20, Shoals:2) a +0 trident (38, 20, Shoals:2) a +0 shortbow (38, 21, Shoals:2) a wind drake corpse (skeletalised by now) (42, -14, Shoals:2) a +3 mace of protection (61, 28, Shoals:2) a wind drake corpse (skeletalised by now) Level 3 of the Shoals (0, 0, Shoals:3) a +0 plate armour (8, -4, Shoals:3) a +0 trident 2 boomerangs (27, 13, Shoals:3) a +0 spear a merfolk corpse (28, 13, Shoals:3) a +2 trident of flaming (still there?) a +0 robe (still there?) 23 gold pieces (still there?) a +0 glaive (still there?) a merfolk corpse (still there?) (28, 14, Shoals:3) a +0 trident a +0 leather armour a merfolk corpse (30, 15, Shoals:3) a +0 mace of protection (still there?) 2 throwing nets (still there?) a merfolk corpse (still there?) (31, 12, Shoals:3) a +0 trident a +0 trident a merfolk corpse (31, 13, Shoals:3) a +4 vampiric trident (still there?) a +0 robe (still there?) a +0 halberd (still there?) a +0 trident (still there?) a merfolk corpse (still there?) a merfolk corpse (still there?) (43, 5, Shoals:3) a +0 mace (47, 11, Shoals:3) a +0 dagger Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +0 leather armour "Mezxol" {rC+ rN+} rC: It protects you from cold. rN: It protects you from negative energy. (9, -1, Slime:5) the +2 pair of boots of Wrong Decisions {rPois rF+} rF: It protects you from fire. rPois: It protects you from poison.