Mandevil Level 1 of the Dungeon (4, -32, D:1) a +0 whip (13, -6, D:1) a +0 club (13, -5, D:1) a +0 dagger (39, 4, D:1) a +0 robe (39, 23, D:1) a +0 club a +0 dagger a +0 club a +0 dagger a +0 club a +0 sling a +0 dagger (40, 22, D:1) a +0 club a +0 club a +0 sling a +0 club a +0 dagger (48, 6, D:1) a +0 short sword (49, -6, D:1) a +0 club (50, 28, D:1) a +0 dagger (56, -32, D:1) a +0 club (56, 9, D:1) a +0 short sword (57, -19, D:1) a +0 short sword (59, 22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 spear (14, 36, D:2) an orb of guile (16, 26, D:2) a +0 war axe (34, 25, D:2) a +0 club (41, 12, D:2) a +0 falchion a +0 animal skin a +0 helmet (42, 10, D:2) a +0 dagger a +0 sling (42, 11, D:2) a +0 dagger (44, 2, D:2) a +0 dagger (48, 20, D:2) a +0 quarterstaff (55, 6, D:2) a +0 club (57, 30, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -10, D:3) a +0 hand axe (3, 0, D:3) a +0 dagger (5, -1, D:3) a +0 dagger a +0 flail (7, -7, D:3) a +0 hand axe (7, 12, D:3) a potion of degeneration a scroll of noise (10, 17, D:3) a +0 dagger (12, -20, D:3) a +0 short sword (13, -21, D:3) a +3 dagger of venom (14, -16, D:3) a +0 sling (14, 2, D:3) a +0 whip (16, 12, D:3) a +0 flail (24, 0, D:3) a +0 helmet (27, 1, D:3) a +0 club a +0 chain mail (27, 2, D:3) a +0 war axe a +0 chain mail (28, 1, D:3) a +0 short sword a +0 leather armour a +0 club a +0 chain mail a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 2, D:4) a +0 war axe a +0 ring mail (1, 0, D:4) a +0 leather armour a +0 hand axe (1, 1, D:4) a +0 flail (1, 2, D:4) a +0 leather armour a +0 club (1, 25, D:4) a +0 club (2, 34, D:4) a +0 spear (3, 10, D:4) a potion of lignification (3, 12, D:4) a scroll of identify (6, 27, D:4) a +0 war axe (22, 18, D:4) a +0 club (23, -11, D:4) a +0 quarterstaff (33, -11, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Caac Gick's Armour Emporium the +1 Delatra's gloves {ID++} (100 gold) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. the +1 robe of Tomorrow {Int+5} (232 gold) Int: It affects your intelligence (+5). a +0 scale mail (40 gold) a +2 leather armour of poison resistance (160 gold) the +0 ring mail "Aschuin" {Contam rF+ Int-3 Dex+6} (187 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+6). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. a +1 leather armour of willpower (140 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 helmet (45 gold) (0, 0, D:5) a +0 dagger a +0 leather armour (13, 33, D:5) a +0 whip (14, -7, D:5) a +0 trident (16, -14, D:5) a +0 hand axe (16, -12, D:5) a +0 short sword a +0 hand axe a +0 short sword (16, -11, D:5) a +0 halberd (16, -6, D:5) a -3 leather armour (16, -4, D:5) a -2 leather armour (16, 36, D:5) a +0 club a +0 halberd (18, -6, D:5) a -1 robe (18, -4, D:5) a -3 buckler (21, 3, D:5) a +0 dagger a +0 robe (25, -6, D:5) a +0 giant club a +0 shortbow (27, 0, D:5) a potion of degeneration (29, 12, D:5) a +0 shortbow (39, 44, D:5) the +5 leather armour "Pefafout" {rElec Int+3 SInv} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. (40, 27, D:5) a +0 dagger a +0 robe a +0 club a +0 chain mail a +0 club (40, 28, D:5) a +0 trident (41, 28, D:5) a +0 hand axe (43, 11, D:5) 12 gold pieces (55, 36, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a steam dragon corpse (1, -8, D:6) a sky beast corpse (9, 1, D:6) a +0 giant club (10, -7, D:6) a +0 scale mail (21, -10, D:6) a +0 chain mail (23, -13, D:6) an iguana corpse (skeletalised by now) (24, -7, D:6) a howler monkey corpse the Ecumenical Temple