Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (18, 39, D:1) a +0 whip (23, -13, D:1) a +0 dagger 3 stones (24, -12, D:1) a +0 whip 2 stones (27, -4, D:1) 5 stones (33, -5, D:1) a +0 ring mail (39, 39, D:1) a +0 robe (48, -2, D:1) a +0 dagger (54, 11, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Fauppa's General Store a scroll of blinking (90 gold) a +3 ring mail of cold resistance (312 gold) a +3 falchion of holy wrath (268 gold) a potion of brilliance (48 gold) a box of beasts (480 gold) the +4 ring mail "Buossupp" {rF- Int+3 SInv} (414 gold) Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. a +4 ring of slaying (936 gold) a +0 leather armour (24 gold) a +2 orcbow of electrocution (248 gold) a +0 robe (8 gold) [Shop] Tasiaj's General Store a potion of attraction (33 gold) the Monograph on Arson and Company (506 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Volatile Blastmotes Fire/Translocation 3 c - Call Canine Familiar Summoning 3 d - Fireball Conjuration/Fire 5 e - Starburst Conjuration/Fire 6 a +0 rapier (44 gold) a +0 spear (33 gold) 5 stones (5 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) [Shop] Wiwufrov's Jewellery Boutique the ring of Incredulity {Will- Dex+5 SInv} (396 gold) [ring of see invisible] Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. SInv: It lets you see invisible. an amulet of magic regeneration (420 gold) a +6 ring of intelligence (504 gold) a +5 ring of evasion (504 gold) an amulet of faith (560 gold) a flux talisman (350 gold) a ring of wizardry (420 gold) a ring of protection from cold (350 gold) [Shop] Onkosif's Weapon Shop a +0 mace of holy wrath (96 gold) a +1 quarterstaff of pain (221 gold) a +0 sling (19 gold) a +0 spear (39 gold) a +0 whip (32 gold) a +0 war axe (45 gold) a +0 orcbow (45 gold) a +0 spear (39 gold) a +0 spear (39 gold) a +0 broad axe (52 gold) (0, 0, D:2) a +0 whip (0, 3, D:2) a +0 club (7, 17, D:2) a +0 club (10, 19, D:2) a +0 dagger (13, -5, D:2) a +0 scale mail (15, -21, D:2) a +0 dagger (15, -7, D:2) a +0 hand axe (19, 8, D:2) the +3 leather armour of Chimes {rPois rC- Regen+ Str-5} Str-5: It affects your strength (-5). rC-: It makes you vulnerable to cold. rPois: It protects you from poison Regen+: It increases your rate of health regeneration. (20, 26, D:2) a +0 robe (21, -12, D:2) a staff of earth (24, -23, D:2) a +0 leather armour (27, 8, D:2) a +0 dagger 3 stones (28, 22, D:2) a +0 club (31, -20, D:2) a +0 dagger 5 stones (42, 16, D:2) a +0 dagger Level 3 of the Dungeon (12, 4, D:3) a potion of degeneration (18, 2, D:3) a +0 club (23, -4, D:3) a +0 flail (33, -8, D:3) a +0 short sword a kobold corpse