Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (console) character file. Game seed: 8151657826214073596 110 Mandevil the Conjurer (level 4, -1/36 HPs) Began as an Armataur Conjurer on Jan 30, 2024. Killed from afar by Ijyb (7 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:03:50 (1943 turns). Mandevil the Conjurer (Armataur Conjurer) Turns: 1943, Time: 00:03:50 Health: -1/36 AC: 4 Str: 12 XL: 4 Next: 61% Magic: 3/8 EV: 9 Int: 21 God: Gold: 93 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . b - staff of conjuration rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ o - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, roll 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +1 spear of pain e - a +0 dagger Armour c - an orb of light d - a +0 robe (worn) s - the +5 ring mail of Vuocs {Fly rPois rN+ Dex-5} (You found it on level 3 of the Dungeon) Dex-5: It affects your dexterity (-5). rPois: It protects you from poison rN+: It protects you from negative energy. Fly: It grants you flight. Magical Staves b - a staff of conjuration (weapon) Jewellery l - a ring of fire o - a ring of resist corrosion (left hand) Scrolls j - 2 scrolls of teleportation {unknown} k - 3 scrolls of identify {unknown} m - a scroll of fog {unknown} q - a scroll of enchant armour {unknown} Potions f - a potion of cancellation {unknown} g - a potion of resistance {unknown} h - a potion of might {unknown} i - a potion of berserk rage {unknown} n - a potion of curing {unknown} r - a potion of haste {unknown} Skills: + Level 2.1 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 34% 3d9 17% 3 Fulminant Prism Conj/Alch 8% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 50% 4 Animate Armour Summ/Erth 4% N/A 80% 4 Lehudib's Crystal Spear Conj/Erth 8% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Shops: D:1 : Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You feel a surge of power! The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The puff of flame hits you! The searing ray misses Ijyb. Ijyb hits you with a +0 club. Without enough magic to sustain it, your searing ray dissipates. Ijyb hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Magic courses through your body. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, 79% to hit) You feel a surge of power! The searing ray hits Ijyb. Ijyb is severely wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The puff of flame misses you. The searing ray hits Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. The searing ray hits Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. You finish channelling your searing ray. Ijyb zaps a wand. The puff of flame hits you! You die... ..... ...... ### .....g#####.# #....##..# #.....# ###...# #.##.## #.%%g# # #.##H# ### ###..# ..### ####...## ..)..# #....####### .##........#........# .## .##..##........# .... ##...........# ^#### .............# ## ###.##........# You could see Ijyb. Vanquished Creatures Jessica (D:3) 2 adders 4 ribbon worms A dart slug (D:3) 2 orcs 11 ball pythons 4 bats 4 endoplasms 6 goblins A hobgoblin (D:2) 5 jackals (D:3) A quokka (D:2) 3 frilled lizards 4 kobolds 2 rats (D:2) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mandevil the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 133 | D:1 | Found Ifuhol's Book Shoppe. 274 | D:1 | Reached XP level 2. HP: 19/22 MP: 5/5 492 | D:2 | Reached skill level 1 in Fighting 778 | D:2 | Learned a level 2 spell: Searing Ray 801 | D:2 | Reached XP level 3. HP: 21/28 MP: 6/6 1008 | D:2 | Reached skill level 4 in Conjurations 1105 | D:2 | Found a faded altar of an unknown god. 1467 | D:3 | Reached XP level 4. HP: 36/36 MP: 5/7 1635 | D:3 | Noticed Jessica 1642 | D:3 | Killed Jessica 1780 | D:3 | Found an iron altar of Okawaru. 1875 | D:3 | Identified the +5 ring mail of Vuocs {Fly rPois rN+ Dex-5} 1922 | D:3 | Noticed Ijyb 1943 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, serial_shops, nicolae_diamond_shop, nicolae_the_louvre D:2: layout_basic, basic_ecumenical_altar D:3: layout_rooms, nemelex_spade_bored_becter, okawaru_gym_becter, gammafunk_ghost_stat_death, minmay_divided_ellipse, uniq_ijyb, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.7 Fighting | 1 2 | 2.1 Conjurations | 4 | 4.3 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 84 | || 84 Dagger | 2 | || 2 Tailslap | 7 | || 7 Punch | 1 | || 1 Staff | | 11 || 11 Cast: Magic Dart | 11 | 9 || 20 Searing Ray | 5 | 7 || 12 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 53 | 20 || 73 Dodge: Dodged | 39 | 5 || 44