Mandevil Level 1 of the Dungeon (2, 12, D:1) a quokka skeleton (3, 13, D:1) a +0 club a kobold skeleton (3, 49, D:1) a ball python corpse (6, -6, D:1) a +0 robe (12, -10, D:1) 9 stones (14, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -5, D:1) a hobgoblin corpse (skeletalised by now) (18, 5, D:1) 4 stones (22, -2, D:1) a +0 leather armour (30, 49, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (31, 12, D:1) a +0 dagger (33, 4, D:1) a bat skeleton (39, 30, D:1) a +0 club (39, 41, D:1) a rat corpse (skeletalised by now) (40, 51, D:1) a talisman of death (41, 34, D:1) a flux talisman (41, 40, D:1) a ball python corpse (skeletalised by now) (42, 29, D:1) a ball python skeleton (43, 46, D:1) a +0 quarterstaff (53, 29, D:1) a +0 club (53, 31, D:1) a frilled lizard corpse (skeletalised by now) (54, 39, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a book of Callings (5, 9, D:2) a +0 dagger