Mandevil Level 1 of the Dungeon (0, 0, D:1) a scarf of harm (11, 26, D:1) a +0 ring mail (12, 17, D:1) a jackal skeleton (13, 18, D:1) a +0 dagger (16, 25, D:1) a +0 robe (17, 12, D:1) a hobgoblin corpse (skeletalised by now) (21, 0, D:1) a rat corpse (skeletalised by now) (31, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (34, 9, D:1) a jackal corpse (skeletalised by now) (34, 10, D:1) a jackal corpse (skeletalised by now) (36, 36, D:1) a +0 club (42, 21, D:1) a ball python skeleton (47, 43, D:1) a bat corpse (skeletalised by now) (48, 9, D:1) a +0 whip a kobold skeleton (52, 21, D:1) a +0 dagger (54, 28, D:1) a +0 leather armour (57, 43, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (8, -17, D:2) 6 stones (16, 14, D:2) 4 stones (18, 16, D:2) a rat corpse (skeletalised by now) (27, 19, D:2) a +0 mace (37, 14, D:2) a dart slug corpse (43, 3, D:2) a stone