Mandevil Level 1 of the Dungeon (8, 5, D:1) a rat skeleton a hobgoblin skeleton (9, 5, D:1) a hobgoblin skeleton (9, 16, D:1) a bat skeleton (16, 38, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, 26, D:1) a +0 club (19, 11, D:1) a rat skeleton (20, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 37, D:1) a bat corpse (skeletalised by now) (21, -4, D:1) a +0 long sword (23, 40, D:1) a +0 hand axe (25, -4, D:1) a hobgoblin corpse (skeletalised by now) (37, -2, D:1) a jackal corpse (skeletalised by now) (44, 4, D:1) a +0 leather armour (46, 5, D:1) a bat skeleton (48, 6, D:1) a +1 mace of distortion (49, 18, D:1) a +0 club (50, 19, D:1) a jackal skeleton a jackal skeleton a rat skeleton Level 2 of the Dungeon (2, -1, D:2) a +0 dagger (5, 0, D:2) a +0 club a kobold corpse (11, 8, D:2) a scarf of shadows (17, 12, D:2) 5 stones (18, 0, D:2) a +1 vampiric whip (18, 13, D:2) a +0 club a gnoll corpse (24, 23, D:2) a +0 war axe (27, 16, D:2) a hobgoblin corpse (skeletalised by now) (29, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, 31, D:2) a +0 club a goblin corpse (skeletalised by now)