Dungeon Crawl Stone Soup version 0.33-a0-1450-g7f3c248699 (console) character file. Game seed: 8774630970693062779 129 Mandevil the Changeling (level 5, 0/40 HPs) Began as a Merfolk Shapeshifter on Apr 19, 2025. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:28 (1864 turns). Mandevil the Changeling (Merfolk Shapeshifter) Turns: 1864, Time: 00:03:29 Health: 0/40 AC: 0 Str: 14 XL: 5 Next: 12% Magic: 5/5 EV: 7 Int: 10 God: Gold: 91 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +1 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flux-form, glowing, constricted A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 3 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons k - a +1 trident of protection Missiles o - 4 poisoned darts (quivered) Armour a - a +1 animal skin (melded) p - a +0 scale mail Wands f - a wand of flame (23) Scrolls h - a scroll of revelation n - a scroll of teleportation {unknown} Potions c - a potion of lignification g - a potion of moonshine {unknown} i - 2 potions of might {unknown} l - a potion of cancellation {unknown} m - a potion of attraction Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a protean talisman j - a maw talisman Skills: + Level 3.4 Fighting + Level 4.1 Dodging + Level 4.2 Unarmed Combat + Level 4.9 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 50% 2 Jinxbite Hex 0% N/A 50% 2 Lesser Beckoning Tloc 0% N/A 50% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 75% 3 Teleport Other Tloc 0% N/A 75% 3 Animate Dead Necr 0% N/A 98% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the adder but do no damage. The adder begins to glow. The ball python barely misses you. The ball python closely misses you. The adder bites you. You are poisoned. The adder poisons you! The ball python closely misses you. The ball python misses you. You hit the adder. The adder glows dangerously bright. The adder is moderately wounded. You feel sick. The adder completely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. Unknown command. You hit the ball python but do no damage. The ball python begins to glow. You feel sick. The adder closely misses you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the ball python. The ball python glows dangerously bright. The ball python is severely wounded. You feel sick. The adder barely misses you. The ball python bites you. The ball python constricts you. The adder bites you. Unknown command. You barely miss the adder. The adder is lightly wounded. You feel sick. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is lightly wounded. You feel sick. You are no longer poisoned. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ### ..# .######.# ...<....# .##.....# ........# .......<# ........######## .##.....pS...... ####...S...... #.######### #. .. ### You could see an adder (heavy contam) and a ball python (heavy contam). Vanquished Creatures A bombardier beetle (D:2) Terence (D:2) 4 adders A dart slug (D:1) 2 ribbon worms (D:2) 5 endoplasms A hobgoblin (D:2) 4 jackals (D:1) 2 quokkas 3 ball pythons 2 bats (D:1) 3 frilled lizards (D:1) A giant cockroach (D:1) 5 goblins 5 kobolds A rat (D:2) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mandevil the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 277 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 581 | D:1 | Found a faded altar of an unknown god. 746 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1035 | D:2 | Reached XP level 4. HP: 30/35 MP: 4/4 1295 | D:2 | Noticed Terence 1316 | D:2 | Killed Terence 1565 | D:2 | Reached XP level 5. HP: 23/41 MP: 5/5 1864 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_basic, uniq_terence D:3: layout_loops_ring, uniq_grinder, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.1 Fighting | 3 | 3.4 Unarmed Combat | 4 | 4.2 Shapeshifting | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 73 | 51 || 124 Punch | 1 | || 1 Use: Scroll | 1 | 6 || 7 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Animal skin | 45 | 4 || 49 Skin | | 22 || 22 Dodge: Dodged | 44 | 47 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1841 | 1715 | 126 | 141 | 1218 | 3 | 613.7 | Dungeon | 1841 | 1715 | 126 | 141 | 1218 | 3 | 613.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 911 daAuts D:1: 905 daAuts D:3: 24 daAuts