Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (console) character file. Game seed: 10358523241998349690 92 Mandevil the Vexing (level 4, -2/34 HPs) Began as a Barachi Hexslinger on May 3, 2025. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:47 (2012 turns). Mandevil the Vexing (Barachi Hexslinger) Turns: 2012, Time: 00:05:47 Health: -2/34 AC: 7 Str: 12 XL: 4 Next: 60% Magic: 1/5 EV: 10 Int: 13 God: Gold: 139 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . m - +0 ring mail rPois . h - +1 hat {Will+} rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, weak-willed, attractive, jinxed, very slightly contaminated, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - 9 poisoned darts Armour f - a +0 pair of gloves (worn) h - a +1 hat of willpower (worn) m - a +0 ring mail (worn) Scrolls b - 2 scrolls of poison c - a scroll of teleportation i - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} k - a scroll of blinking {unknown} n - a scroll of torment {unknown} Skills: + Level 2.4 Fighting * Level 3.1 Ranged Weapons + Level 2.9 Dodging - Level 1.3 Spellcasting + Level 3.8 Hexes - Level 1.3 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 36% 3 Inner Flame Hex/Fire 11% N/A 54% 3 Lesser Beckoning Tloc 2% N/A 67% 2 Maxwell's Portable Pile Tloc 1% (3-9)d2 88% 3 Teleport Other Tloc 1% N/A 88% 3 Cause Fear Hex 8% N/A 77% 4 Dimensional Bullseye Hex/Tloc 4% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Kikubaaqudgha Vehumet Shops: D:1 ( Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you but does no damage. Casting: Jinxbite (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace. x2 * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 67% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. It was a potion of curing. You feel better. Terence barely misses you. It was a potion of attraction. You feel attractive to monsters. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence hits you with a +0 mace. You die... Terence says, "And stay out!" ##### #...# #.#.### #.#...# #### #.###.### #... #####.#0...0# #... #.....#.....###... #.###...._....#... #F# ###.....#..... #@# #0...0#..... .........# ###.#####... .#.....##. #....# ##.. #.###. .# #....# #.# # #####....# #.# #....#.# ##.# ### #......# #.[. ...#......# #... You could see Terence. Vanquished Creatures 3 adders 2 dart slugs 2 ribbon worms 2 endoplasms A giant cockroach (D:1) 7 hobgoblins 8 jackals (D:1) 3 quokkas 7 ball pythons 8 bats 3 frilled lizards 4 goblins 6 kobolds 8 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mandevil the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 98 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 107 | D:1 | Learned a level 2 spell: Jinxbite 452 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 692 | D:1 | Found Fifed's Weapon Shop. 1072 | D:2 | Found a radiant altar of Vehumet. 1129 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/5 1935 | D:3 | Found a faded altar of an unknown god. 1939 | D:3 | Found a blossoming altar of Fedhas. 1956 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1986 | D:3 | Noticed Terence 2012 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, serial_shops, shop D:2: serial_bayou_shore_a, layout_rooms, basic_altar, interstate_on_off D:3: layout_basic, nicolae_overflow_ecumenical_swirl, nicolae_kikubaaqudgha_miasma_corner, minmay_misc_feat_iff, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.4 Ranged Weapons | 3 | 3.1 Dodging | | 2.9 Spellcasting | | 1.3 Hexes | | 3.8 Fire Magic | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 132 | 82 || 214 Cast: Jinxbite | 2 | 4 || 6 Use: Scroll | 2 | || 2 Potion | | 3 || 3 Armour: Robe | 63 | || 63 Ring mail | | 35 || 35 Dodge: Dodged | 58 | 26 || 84