Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (console) character file. Game seed: 5940851520871405001 42 Mandevil the Vexing (level 3, -1/27 HPs) Began as a Barachi Hexslinger on May 4, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (753 turns). Mandevil the Vexing (Barachi Hexslinger) Turns: 753, Time: 00:03:06 Health: -1/27 AC: 3 Str: 9 XL: 3 Next: 54% Magic: 3/4 EV: 12 Int: 13 God: Gold: 49 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +1 sling b - a +0 dagger (weapon) Armour c - a +0 robe (worn) e - a +0 cloak (worn) Jewellery g - a ring of flight Scrolls d - a scroll of poison f - 2 scrolls of identify {unknown} Skills: + Level 2.1 Fighting + Level 2.5 Ranged Weapons + Level 2.8 Dodging - Level 1.1 Spellcasting + Level 3.8 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 38% 2 Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Maxwell's Portable Pile Tloc 0% (3-9)d2 63% 3 Teleport Other Tloc 0% N/A 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are too confused! You unwield your +1 sling. b - a +0 dagger (weapon) Sigmund barely misses you. You bump into the rock wall. Sigmund hits you but does no damage. You're too confused to move! You feel less confused. Sigmund's eyes start glowing with a red light. Sigmund closely misses you. Unknown command. Sigmund barely misses you. You barely miss Sigmund. Sigmund is lightly wounded. A giggling sprite leaps out and insults Sigmund's ancestors. Sigmund is moderately wounded. The jinxing sprites lose interest in you. You hit Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. You are confused. You bump into the rock wall. Sigmund hits you with a +0 scythe. You miss Sigmund. Sigmund is moderately wounded. Sigmund seems less drained. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * Sigmund gestures at you while chanting. You resist with significant effort. Sigmund says, "Look into my eyes." Sigmund hits you but does no damage. You bump into the rock wall. You barely miss Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. Unknown command. You feel less confused. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.#### ## #### #.##.. . ..## #.##.# #.# #.## #.##.####.####.## #######.##.##.....##.## ........##.##.# #.##.## #........# #...... #.@##.##.###.##.## #F.##.##)....##.## #..##.####.####.## 7.....##.####.####.## .....7#..##...........## ..7.7 #..#######.####### 7. 7..# ###.####### .... ........... 7.## #######..# ... .########...# You could see Sigmund. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 6 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 4 bats 3 frilled lizards (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mandevil the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 53 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 239 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 461 | D:1 | Learned a level 2 spell: Jinxbite 734 | D:2 | Noticed Sigmund 753 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms D:2: layout_loops_corners, basic_altar, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_corner_1, infiniplex_forest_pool, infiniplex_forest_lined_room_, infiniplex_forest_lined_ring, infiniplex_forest_corner_1, roderic_nine_men_s_morris, grunt_ministairs_2, minmay_tromino_i4, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.1 Ranged Weapons | | 2.5 Dodging | | 2.8 Spellcasting | | 1.1 Hexes | | 3.8 Fire Magic | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 25 Fire: Sling || 81 Cast: Jinxbite || 1 Ability: Hop || 2 Armour: Robe || 45 Dodge: Dodged || 44