Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (console) character file. Game seed: 6607926317114641280 105 Mandevil the Vexing (level 4, -10/34 HPs) Began as a Barachi Hexslinger on May 7, 2025. Mangled by an ogre ... wielding a +0 giant club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:04:47 (2246 turns). Mandevil the Vexing (Barachi Hexslinger) Turns: 2246, Time: 00:04:47 Health: -10/34 AC: 6 Str: 9 XL: 4 Next: 81% Magic: 6/6 EV: 12 Int: 13 God: Gold: 191 SH: 0 Dex: 17 Spells: 3/5 levels left rFire . . . b - +1 whip (vamp) rCold . . . (no offhand) rNeg + . . c - +0 robe rPois . e - +2 helmet rElec . (no cloak) rCorr + o - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of positive energy HPRegen 0.25/turn n - ring of resist corrosion MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 191 gold pieces. Inventory: Hand Weapons a - a +3 sling b - a +1 vampiric whip (weapon) Missiles k - 2 atropa-tipped darts Armour c - a +0 robe (worn) e - a +2 helmet (worn) o - a +0 pair of gloves (worn) Jewellery g - a ring of positive energy (worn) n - a ring of resist corrosion (worn) Scrolls i - 2 scrolls of poison Potions d - 2 potions of magic {unknown} f - a potion of berserk rage {unknown} h - a potion of curing {unknown} j - a potion of haste {unknown} l - a potion of might {unknown} m - a potion of mutation {unknown} Skills: + Level 2.8 Fighting + Level 2.8 Ranged Weapons + Level 3.1 Dodging - Level 1.3 Spellcasting + Level 4.0 Hexes - Level 1.3 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 16% 3 Freeze Ice 0% 1d3 26% 1 Magic Dart Conj 0% 1d3 26% 1 Poisonous Vapours Alch/Air 0% 1d1 26% 1 Sandblast Erth 0% 2d4 26% 1 Inner Flame Hex/Fire 7% N/A 26% 3 Mercury Arrow Conj/Alch 0% 2d5 38% 2 Searing Ray Conj 0% 2d4 38% 2 Frozen Ramparts Ice 0% 1d1 63% 3 Hailstorm Conj/Ice 0% 3d5 63% 3 Passwall Erth 0% N/A 63% 3 Stone Arrow Conj/Erth 0% 3d7 63% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Fulminant Prism Conj/Alch 0% 3d5 95% 4 Olgreb's Toxic Radiance Alch 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You see here a +0 pair of gloves. o - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. Done exploring. Done exploring. There is a stone staircase leading down here. Unknown command. You climb downwards. The ogre shouts! You hear an angry hiss. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. You unwield your +3 sling. You feel a sense of dread. b - a +1 vampiric whip (weapon) The ogre hits you with a +0 giant club! You closely miss the ogre. The ogre is almost dead. An adder comes into view. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The adder hisses angrily. You hit the ogre. You feel better. The ogre is almost dead. You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .# #.# #.# #.# #S# #w# #.# #O#+ #F# #.#.......# #.# #.##...# #.# ## . #.# #.# #.# #.# .# You could see an ogre, an adder and a dart slug. Vanquished Creatures 4 adders 3 dart slugs 2 ribbon worms (D:2) 11 endoplasms 4 giant cockroaches 3 hobgoblins (D:1) 3 jackals (D:1) An orc (D:2) 2 quokkas 5 ball pythons 3 bats (D:2) 6 frilled lizards 8 goblins 6 kobolds 11 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mandevil the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 66 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 460 | D:1 | Reached XP level 3. HP: 27/27 MP: 5/5 1119 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1228 | D:2 | Reached XP level 4. HP: 31/34 MP: 6/6 1724 | D:2 | Learned a level 2 spell: Jinxbite 1911 | D:3 | Found a faded altar of an unknown god. 1926 | D:3 | Reached skill level 4 in Hexes 2237 | D:4 | Noticed an ogre 2246 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_loops_corners, minmay_pentomino_u2 D:2: layout_loops_cross, basic_altar D:3: layout_rooms, ebering_ecumenical_altar_mist D:4: layout_basic, nicolae_overflow_hidden_temple, temple_statues, uniq_duvessa, uniq_natasha, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.8 Dodging | 3 | 3.1 Hexes | 4 | 4.0 Ranged Weapons | | 2.8 Spellcasting | | 1.3 Fire Magic | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Whip | | 3 || 3 Fire: Sling | 110 | 74 || 184 Use: Scroll | 2 | 5 || 7 Armour: Robe | 34 | 16 || 50 Dodge: Dodged | 36 | 23 || 59