Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 18, D:1) a +0 dagger a kobold skeleton (10, 19, D:1) a +0 club a quokka skeleton a kobold skeleton (15, 16, D:1) a bat skeleton (26, 11, D:1) a +0 sling (28, 18, D:1) a +0 club a goblin skeleton (28, 19, D:1) a +0 club a goblin skeleton (29, 16, D:1) a ball python corpse (skeletalised by now) (30, -9, D:1) 3 stones (32, 0, D:1) a ball python corpse (skeletalised by now) (32, 3, D:1) a rat corpse (skeletalised by now) (34, 29, D:1) a frilled lizard corpse (skeletalised by now) (38, 12, D:1) 6 stones (39, 20, D:1) a +0 whip a kobold skeleton (44, 17, D:1) a bat skeleton (45, 8, D:1) 2 stones a rat skeleton (46, 8, D:1) a bat skeleton (47, 8, D:1) a ball python skeleton (52, 13, D:1) a +0 mace (54, 43, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (6, 0, D:2) a +0 hand axe (6, 20, D:2) a +0 sling (8, 46, D:2) a jackal corpse (10, 17, D:2) a rat corpse (skeletalised by now) (12, 32, D:2) a bat corpse (34, -10, D:2) 5 stones (35, 39, D:2) a quill talisman