Manul Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -12, D:1) a +0 mace (2, -13, D:1) a +0 leather armour (11, -9, D:1) 14 bolts (11, -5, D:1) a stone (12, -13, D:1) 19 stones (15, -10, D:1) 4 stones (29, 10, D:1) a +0 dagger (31, -19, D:1) 20 stones (32, 11, D:1) a +0 cloak Level 2 of the Dungeon (10, 10, D:2) a +0 dagger (17, -9, D:2) a +0 hunting sling 17 stones (20, 22, D:2) a scarf of repulsion (23, 13, D:2) a stone a +0 dagger (23, 17, D:2) a +0 whip a stone (24, -24, D:2) 18 arrows (24, -16, D:2) a +0 whip (35, 0, D:2) 24 arrows (40, 12, D:2) a meat ration (54, 10, D:2) 26 arrows Level 3 of the Dungeon (0, 0, D:3) a meat ration (0, 8, D:3) a +0 mace a +0 short sword (0, 9, D:3) a +0 short sword a +0 club a +0 robe a +0 dagger a +0 club a cursed +0 ring mail a +0 whip (1, -7, D:3) a tomahawk (1, 9, D:3) a +0 whip (5, -19, D:3) a +0 club (6, -19, D:3) a +0 ring mail (6, -16, D:3) 13 stones (12, -9, D:3) a tomahawk a +0 hand axe (15, -15, D:3) a +0 dagger (38, -3, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Jouwiuts's Armour Boutique a +0 pair of boots (54 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +2 helmet (198 gold) a +3 chain mail of poison resistance (282 gold) a +0 scale mail (48 gold) a +0 pair of gloves of archery (138 gold) a +2 leather armour of poison resistance (192 gold) a +0 cloak (54 gold) a +2 robe of fire resistance (212 gold) a cursed +0 robe (1 gold) (0, 0, D:4) a +0 giant club (5, -52, D:4) 18 arrows (7, -15, D:4) a +0 leather armour (13, 0, D:4) a +0 club (16, -21, D:4) a +0 robe (25, -1, D:4) 4 javelins (29, 4, D:4) a +0 ring mail (34, -50, D:4) 25 sling bullets (37, -20, D:4) a +0 dagger a +0 robe (37, -19, D:4) a +0 flail a +0 leather armour (46, -48, D:4) a +0 ring mail (51, -43, D:4) a +0 leather armour (56, -47, D:4) 19 stones Level 5 of the Dungeon (1, 0, D:5) a +0 war axe of draining (3, 5, D:5) 20 stones (4, -18, D:5) a +0 ring mail (8, 9, D:5) a +0 chain mail a +3 flail a +0 dagger a +0 ring mail (8, 10, D:5) a +0 ring mail (23, -13, D:5) 15 arrows (24, -4, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (16, -2, D:6) a throwing net (16, 17, D:6) a +0 short sword (17, 26, D:6) a +0 chain mail a cursed +0 dire flail (21, 19, D:6) a +0 leather armour (30, 24, D:6) a +0 ring mail a +0 trident (36, 10, D:6) a +0 hand axe (50, 3, D:6) a +0 trident (59, -4, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a cursed -3 short sword (2, 2, D:7) 23 arrows (13, 16, D:7) a +0 whip (14, 16, D:7) a +0 dagger of electrocution (22, 14, D:7) a +0 short sword (30, 9, D:7) a stone (30, 36, D:7) 4 javelins of returning (34, 8, D:7) 25 stones (44, 18, D:7) a +0 whip (48, 13, D:7) a meat ration Level 8 of the Dungeon [Shop] Obriblig's General Store a +0 flail (35 gold) a +0 leather armour (20 gold) a scroll of teleportation (30 gold) 15 sling bullets (75 gold) a potion of haste (100 gold) an uncursed amulet of the gourmand (300 gold) a scroll of fear (35 gold) a meat ration (50 gold) a +0 scale mail (40 gold) a potion of cancellation (80 gold) [Shop] Osurphell's Weapon Shop the +4 great mace of Timurch {freeze, rN+ Int+5 Dex+2} (691 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (+2). It protects you from negative energy. 15 stones (18 gold) a +0 fustibalus of flaming (348 gold) 8 stones (9 gold) 24 arrows (57 gold) a +0 quarterstaff of pain (144 gold) a +2 hand crossbow of freezing (219 gold) a +3 shortbow of flaming (268 gold) a +2 vampiric morningstar (288 gold) a +2 dire flail of draining (230 gold) the +1 halberd of Overwhelming Force {freeze, +Fly Dex-2 SInv Stlth-} (238 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-2). It lets you see invisible. It lets you fly. It makes you less stealthy. (0, 0, D:8) a +0 hand crossbow (1, -10, D:8) a +0 leather armour (2, -9, D:8) a +0 ring mail (7, 9, D:8) a +0 robe (9, -30, D:8) a +0 giant club (16, 17, D:8) 4 fruits (18, 3, D:8) a +0 robe (18, 16, D:8) 4 fruits (19, -27, D:8) a +0 dagger (19, 18, D:8) 4 fruits (20, -27, D:8) a +0 giant spiked club (26, 9, D:8) 12 stones (27, -2, D:8) a +0 chain mail (28, -33, D:8) a +0 whip (28, -5, D:8) a cursed -2 club (28, -3, D:8) a +0 leather armour a +0 flail a +0 plate armour a +0 mace a +0 leather armour a +0 short sword (28, -2, D:8) a +0 leather armour a +0 club (29, 3, D:8) a cursed +0 plate armour (33, -33, D:8) 14 sling bullets (41, -9, D:8) a +0 leather armour Level 9 of the Dungeon (4, 4, D:9) a +0 robe a +0 leather armour a +0 dagger a +0 club (4, 27, D:9) an arrow (4, 34, D:9) a tomahawk (12, 19, D:9) a lamp of fire (15, 28, D:9) a +0 falchion a +0 chain mail (16, 29, D:9) an arrow a +0 shortbow (18, 28, D:9) an arrow a +0 plate armour a +0 glaive (19, 28, D:9) an arrow (20, 27, D:9) an arrow (20, 30, D:9) 2 tomahawks (21, 28, D:9) 4 arrows (22, 29, D:9) a +0 ring mail a +0 hand axe (23, 29, D:9) 2 arrows (24, 15, D:9) a cursed +2 short sword a +0 robe (24, 31, D:9) an uncursed staff of air (26, 13, D:9) a tomahawk (26, 16, D:9) a +0 dagger of draining a +0 ring mail (26, 32, D:9) 23 stones (27, 15, D:9) a +0 flail a +1 scale mail of poison resistance (27, 16, D:9) a +0 leather armour (27, 28, D:9) a +0 robe a cursed +4 hand axe a +0 robe a +4 short sword a +0 club (27, 29, D:9) a +0 robe a +0 scimitar (28, 14, D:9) a +0 dagger (30, 13, D:9) a +0 leather armour a +0 mace (30, 27, D:9) a +0 robe a cursed +0 scimitar (31, 11, D:9) a +0 rapier (31, 14, D:9) a +0 robe (33, 30, D:9) 11 stones (37, 15, D:9) a throwing net (42, -8, D:9) a meat ration (47, -2, D:9) a +0 short sword (51, 22, D:9) a +0 chain mail a +0 hand axe (52, 23, D:9) 24 stones Level 10 of the Dungeon [Shop] Jiacvuq's Antique Weapon Shoppe the +10 glaive "Jepatiedgh" {drain, rC- Int+8} (2669 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+8). It makes you vulnerable to cold. the +5 flail of Gallantry {elec, rPois rF+} (1764 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from poison. the +5 shortbow "Jimpufy" {velocity, rPois MR+ Str+4} (1859 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (2747 gold) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +6 arbalest of Checks and Balances {penet, MR+ Str+5} (2186 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+5). It affects your resistance to hostile enchantments. a +2 spear of piercing (561 gold) a +2 long sword of holy wrath (622 gold) a +3 flail of protection (720 gold) a +3 trident of protection (720 gold) a +2 quarterstaff of protection (571 gold) (0, 0, D:10) 29 stones (0, 21, D:10) a +0 club (18, -8, D:10) a +0 dagger a +0 robe (23, -11, D:10) a +0 leather armour a +0 falchion a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger of venom (24, -11, D:10) a +0 scimitar a +0 plate armour a +0 shortbow 13 arrows (26, -11, D:10) a +0 club (29, -11, D:10) a +0 club (30, -11, D:10) an arrow (31, -11, D:10) an arrow (31, -3, D:10) a throwing net (32, -5, D:10) a +0 club (33, -5, D:10) a +0 whip (33, -4, D:10) a +0 whip (36, -6, D:10) a +0 giant spiked club a +0 giant club (45, 13, D:10) a +0 giant club a +0 giant club (45, 21, D:10) a +0 leather armour (46, 19, D:10) 11 arrows a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) 18 stones (1, 6, D:11) 3 scrolls of torment (13, 21, D:11) a +2 long sword of holy wrath a +0 chain mail (14, 20, D:11) a +0 war axe (14, 21, D:11) a +0 dagger a cursed +0 robe a +0 club (18, -4, D:11) a +0 giant spiked club a +0 giant club (18, 13, D:11) an uncursed amulet of regeneration (21, 12, D:11) a cursed -3 dagger (23, -6, D:11) 26 stones (29, 21, D:11) 15 arrows (43, 32, D:11) a +0 club (44, 9, D:11) a +0 shortbow 23 arrows (46, 5, D:11) a +0 dagger (47, 3, D:11) a +0 club (47, 4, D:11) a +0 dagger a +0 robe a cursed +0 morningstar (47, 5, D:11) a +0 flail (54, 4, D:11) a +0 whip (61, 24, D:11) a +2 centaur barding the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 10 arrows (6, 10, Lair:1) 20 stones (10, 23, Lair:1) a +0 quarterstaff (49, 26, Lair:1) a +0 war axe of electrocution (53, 13, Lair:1) a meat ration Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 gold pieces (1, -19, Lair:2) a +0 scale mail (5, -6, Lair:2) 14 stones (6, 3, Lair:2) 26 gold pieces (12, -29, Lair:2) 12 sling bullets (22, -5, Lair:2) 18 arrows (38, -9, Lair:2) a meat ration (39, -11, Lair:2) 12 gold pieces (41, -10, Lair:2) 15 gold pieces (45, 22, Lair:2) a scroll of random uselessness (55, 8, Lair:2) 11 stones (63, -32, Lair:2) 11 gold pieces (63, 1, Lair:2) a cursed -2 flail an ice cave (0, 0, IceCv) 31 gold pieces (1, 10, IceCv) 8 gold pieces (1, 13, IceCv) 23 gold pieces (19, -11, IceCv) a +2 hand axe of flaming a +0 robe a +2 dagger a potion of degeneration