Manul Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -13, D:1) a +0 club (17, -13, D:1) a +0 leather armour (21, -11, D:1) a cursed +0 robe (27, -33, D:1) a +0 spear (30, -33, D:1) a +0 dagger (54, -1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (9, 5, D:2) a +0 whip 2 stones (9, 7, D:2) a stone (10, 8, D:2) a stone (10, 9, D:2) a stone (12, -15, D:2) a +0 halberd (13, -15, D:2) a +0 flail (14, -15, D:2) a +0 halberd (14, 18, D:2) a +0 robe (17, -26, D:2) a +1 plate armour of cold resistance (18, -1, D:2) a +0 club (20, -3, D:2) an uncursed ring of loudness (22, -21, D:2) a cursed ring of loudness (25, 6, D:2) a stone (27, 6, D:2) 2 stones (28, 6, D:2) a +0 dagger (29, -28, D:2) a stone (29, -25, D:2) a +0 hunting sling 5 stones (30, -30, D:2) a stone (30, -29, D:2) a stone (39, -32, D:2) 18 stones (46, -30, D:2) a +0 vampiric falchion a +0 long sword (54, -21, D:2) a +0 dagger (59, -17, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 21, D:3) 20 arrows (10, -3, D:3) 2 stones (16, 25, D:3) 22 stones (29, -9, D:3) 19 bolts (36, -14, D:3) a +0 whip 4 stones (40, -5, D:3) a +0 leather armour (44, -9, D:3) 25 arrows (56, 3, D:3) a +0 robe (57, 27, D:3) a +0 club Level 4 of the Dungeon [Shop] Uceycw's Magic Scroll Boutique a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of recharging (104 gold) a scroll of recharging (104 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of remove curse (33 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) (0, 0, D:4) a scroll of noise (5, 24, D:4) 22 stones (6, 22, D:4) a +0 spear (13, 21, D:4) a +0 leather armour (14, 17, D:4) a cursed +0 club a +0 flail (14, 18, D:4) a +0 whip (14, 25, D:4) 14 sling bullets (15, -17, D:4) a +1 vampiric spear (15, 17, D:4) a +0 scale mail a +0 hand axe (16, -3, D:4) a +0 leather armour (16, 17, D:4) a +0 mace of protection (17, 27, D:4) a +0 spear (18, 23, D:4) a +0 robe (18, 27, D:4) a +0 whip a +0 robe a +0 club a +0 whip a +0 leather armour (20, -8, D:4) a +0 ring mail (24, 28, D:4) a +0 whip (25, 12, D:4) a +0 giant club (46, -13, D:4) a +0 spear (50, 26, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (2, -15, D:5) a +0 long sword a cursed +0 leather armour (2, -14, D:5) a +0 club (2, -12, D:5) a +0 robe (2, -11, D:5) a +0 hand axe a +0 ring mail (8, -22, D:5) a +0 dagger (unseen) (9, -20, D:5) a +0 short sword a cursed +0 scale mail (11, -5, D:5) 19 stones (16, -22, D:5) 21 sling bullets (24, -24, D:5) a +0 leather armour (24, 5, D:5) a +2 chain mail of poison resistance (29, -32, D:5) a +0 spear (29, -18, D:5) 7 stones (30, 13, D:5) a +0 robe (31, -30, D:5) a +0 robe (38, 10, D:5) 8 stones (40, 11, D:5) 22 sling bullets Level 6 of the Dungeon (0, 0, D:6) 3 tomahawks (0, 7, D:6) a +0 whip a +0 club a +1 flail of draining (0, 8, D:6) a +0 short sword a +0 leather armour a +0 dagger of pain a +0 dagger 3 tomahawks a +0 club (0, 9, D:6) a +0 flail a +0 club (0, 10, D:6) a +0 club a +0 leather armour a tomahawk (0, 11, D:6) a +0 morningstar (5, 23, D:6) a +0 trident (18, -2, D:6) a +2 flail of holy wrath a +0 ring mail (35, 5, D:6) 15 stones (48, -3, D:6) a +0 short sword (49, -8, D:6) a +0 blowgun Level 7 of the Dungeon [Shop] Cuij Qoa's Food Shoppe a meat ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a royal jelly (24 gold) a royal jelly (24 gold) a royal jelly (24 gold) a bread ration (60 gold) (0, 0, D:7) a cursed -3 dagger (1, -11, D:7) 16 arrows (5, 4, D:7) a throwing net (8, 1, D:7) a +0 robe a cursed +3 dagger of freezing (10, -37, D:7) 31 sling bullets (10, -23, D:7) a +0 giant club (11, -24, D:7) a throwing net (13, -40, D:7) a +0 chain mail (14, -24, D:7) a +0 giant club (16, -27, D:7) 13 arrows (17, 3, D:7) 6 arrows a +0 shortbow (18, -3, D:7) an arrow (18, -2, D:7) 2 arrows (19, -10, D:7) a +0 scale mail (19, -1, D:7) an arrow (19, 1, D:7) 2 arrows (19, 2, D:7) an arrow (20, -32, D:7) a +0 shortbow 31 arrows (25, -31, D:7) a +0 club (25, 18, D:7) a +0 flail (27, 15, D:7) a +0 giant spiked club (30, 13, D:7) 16 stones Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 hand axe a +0 leather armour a +0 long sword a +0 plate armour a +2 falchion of venom a +0 ring mail (2, 0, D:8) a +0 dagger a +0 robe (5, -10, D:8) 13 arrows (12, -13, D:8) 19 arrows (18, 10, D:8) 15 sling bullets (20, -10, D:8) a +0 spear (35, -4, D:8) a cursed -2 club a +0 leather armour (35, -3, D:8) a cursed -3 mace a +0 dagger a +0 robe (36, -4, D:8) a +0 leather armour (38, 25, D:8) 5 poisoned needles (38, 28, D:8) a stone (39, 21, D:8) a cursed -3 club (39, 24, D:8) a +0 hand axe a cursed +0 leather armour (40, 20, D:8) a +0 rapier a +0 robe (40, 24, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 robe a cursed -2 hand axe (41, -5, D:8) a +0 dagger (41, 24, D:8) a +0 club (41, 25, D:8) a +0 dagger a +0 leather armour (41, 26, D:8) a cursed +0 short sword 19 stones (43, 19, D:8) a stone (56, 4, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a wand of polymorph (17/24) a wand of enslavement (8/24) an uncursed ring of positive energy a wand of flame (17/48) a +2 amulet of reflection 5 potions of brilliance an uncursed ring of flight a +1 shield (1, -1, D:9) a +0 dagger (1, 0, D:9) a sack of spiders (3, 1, D:9) an arrow the +4 chain mail of the Dice {*Corrode rElec rF+ SInv} It protects you from fire. It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. (4, 2, D:9) an uncursed staff of cold a +0 shortbow a +0 leather armour 19 arrows (11, -6, D:9) 25 stones (17, -29, D:9) a cursed +0 falchion a +0 robe (21, -28, D:9) a +3 dagger a +0 robe (21, -27, D:9) a cursed +4 flail a +0 robe (39, -28, D:9) 14 poisoned needles (49, -6, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff of protection (2, -42, D:10) a +0 giant club a +0 robe (11, 1, D:10) a book of Burglary a book of Conjurations a book of Death a book of Flames an uncursed amulet of the gourmand a +6 ring of intelligence a +4 dagger of chaos a +2 robe of positive energy (19, -37, D:10) a +0 dire flail a +0 giant club (33, -56, D:10) a +0 scale mail (38, -46, D:10) 18 arrows (47, -32, D:10) a +0 giant spiked club Level 11 of the Dungeon [Shop] Pipehi's Antique Weapon Emporium a +0 mace of protection (134 gold) the +10 short sword "Imp's Nightmare" {drain, Int+3} (1648 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). a +0 club (24 gold) a +0 great sword (156 gold) a +6 scythe of protection (854 gold) a +0 arbalest (108 gold) a +0 battleaxe (156 gold) a +0 hand axe (72 gold) a +1 great mace of protection (355 gold) a +0 whip (60 gold) the +10 glaive of Infection {flame, +Inv Str+3 Dex-2} (1867 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (-2). It lets you turn invisible. a +0 battleaxe (156 gold) (0, 0, D:11) 17 stones (3, 37, D:11) a +0 crystal plate armour (7, 13, D:11) a cursed -2 dagger a +0 robe (36, -8, D:11) a +0 dagger (37, 3, D:11) a +0 leather armour (38, 2, D:11) a +0 short sword a +0 leather armour (43, 13, D:11) a +0 ring mail (44, 28, D:11) a +0 halberd (45, 28, D:11) a +0 halberd (50, -6, D:11) the cursed -1 buckler "Lykes" {rCorr Dex+2} It affects your dexterity (+2). It protects you from acid and corrosion. It has a curse placed upon it. Level 12 of the Dungeon [Shop] Itojees's Gadget Shoppe a sack of spiders (260 gold) a phial of floods (520 gold) a lamp of fire (520 gold) a wand of polymorph (9/24) (143 gold) a fan of gales (520 gold) a phantom mirror (390 gold) a sack of spiders (260 gold) a wand of random effects (29/48) (201 gold) a lamp of fire (520 gold) a wand of iceblast (11/15) (195 gold) a wand of disintegration (6/24) (130 gold) a phantom mirror (390 gold) a crystal ball of energy (260 gold) a wand of confusion (16/48) (175 gold) a sack of spiders (260 gold) (0, 0, D:12) a +0 dire flail (5, -29, D:12) a +0 dagger (6, -32, D:12) a +0 dagger (20, -34, D:12) 14 stones (21, 2, D:12) a +0 shortbow 22 arrows (28, -5, D:12) the +4 ring mail of Ketidgh {Str+3} It affects your strength (+3). Level 13 of the Dungeon (0, 0, D:13) 19 bolts a +0 arbalest (32, 48, D:13) a +0 hand axe (51, 23, D:13) 21 stones (56, -4, D:13) an uncursed ring of stealth an uncursed amulet of guardian spirit 2 scrolls of amnesia the ring of the Yeti {rElec rN+ MP+9 Str+2 SInv} [ring of see invisible] It affects your strength (+2). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). It lets you see invisible. a book of Misfortune an uncursed amulet of magic regeneration the +1 falchion of Terra Nullius {vamp, rPois MP-9 Str+4 Dex+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your dexterity (+6). It protects you from poison. It affects your magic capacity (-9). the amulet "Ceiha" {Harm *Contam *Drain Str+3} [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). It causes magical contamination when unequipped. It causes draining when unequipped. an uncursed amulet of rage Level 14 of the Dungeon (0, 0, D:14) an arrow (1, 1, D:14) an arrow (1, 25, D:14) a +0 troll leather armour (10, 26, D:14) the +1 pair of gloves of Grace {Int+3} It affects your intelligence (+3). (12, 28, D:14) a +0 battleaxe (13, 17, D:14) a +0 shortbow 12 arrows (13, 25, D:14) a +0 leather armour (13, 26, D:14) the +8 hunting sling "Fuogguevo" {freeze, *Drain rF+++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It renders you almost immune to fire. It causes draining when unequipped. (13, 32, D:14) 2 large rocks (14, 17, D:14) an arrow (15, 18, D:14) an arrow (15, 34, D:14) a large rock (19, 1, D:14) a +0 flail (25, 24, D:14) a +1 halberd a +0 chain mail (25, 26, D:14) a +0 flail a +0 robe (36, 5, D:14) 4 large rocks (42, 3, D:14) a +0 flail Level 15 of the Dungeon (0, 0, D:15) a large rock (0, 2, D:15) a large rock (0, 15, D:15) the +2 short sword of the Kidney {holy, rElec Int+3 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It affects your dexterity (+3). It insulates you from electricity. (12, -5, D:15) a +0 ring mail (18, 30, D:15) a +0 shortbow 21 arrows (19, 7, D:15) a +0 dagger (20, 7, D:15) a +0 shortbow a +1 longbow of freezing 28 arrows (21, 7, D:15) a +0 shortbow 3 arrows (27, -5, D:15) a +0 scimitar a +0 chain mail (30, -8, D:15) a +1 morningstar of protection a +0 plate armour a +0 large shield (31, 7, D:15) 6 large rocks (35, -6, D:15) a +0 scimitar a +0 plate armour (44, -9, D:15) Roxanne's Reference Book on Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Blade Hands Transmutation 5 e - Statue Form Transmutation/Earth 6 (49, 3, D:15) a +0 giant club (50, 3, D:15) a +0 dire flail a +0 plate armour (51, 3, D:15) a +0 leather armour a +0 short sword of holy wrath (55, 27, D:15) +0 ice dragon scales the Ecumenical Temple Level 1 of the Orcish Mines (27, -19, Orc:1) a +0 club a +0 ring mail (27, -18, Orc:1) a +0 trident (28, -19, Orc:1) a +0 dagger a +0 robe (28, -18, Orc:1) a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Zinyh's General Store a +0 robe (7 gold) a scroll of amnesia (38 gold) a meat ration (55 gold) a +3 ring of dexterity (172 gold) a +0 scale mail (44 gold) a potion of curing (33 gold) a +0 blowgun (27 gold) a scroll of remove curse (33 gold) a +0 scale mail (44 gold) a lightning rod (4/4) (440 gold) a scroll of identify (22 gold) 23 sling bullets (126 gold) [Shop] Vyutuest's Antique Armour Shop a +2 chain mail of poison resistance (407 gold) the +1 helmet of Wisdom {rF++ rC- Int-3 Slay+5} (917 gold) It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It greatly protects you from fire. It makes you vulnerable to cold. a +2 robe of magic resistance (389 gold) a +0 pair of boots (99 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) a +0 buckler (99 gold) the +3 chain mail of the Blind Marksman {Dex+4} (767 gold) It affects your dexterity (+4). a cursed +0 plate armour (440 gold) [Shop] Hikkucar's Jewellery Shop an uncursed ring of positive energy (320 gold) an uncursed ring of stealth (280 gold) an uncursed ring of poison resistance (320 gold) an uncursed ring of protection from fire (400 gold) an uncursed amulet of guardian spirit (480 gold) an uncursed ring of protection from fire (400 gold) an uncursed ring of protection from fire (400 gold) an uncursed amulet of rage (640 gold) an uncursed ring of positive energy (320 gold) a cursed ring of loudness (72 gold) an uncursed ring of resist corrosion (320 gold) [Shop] Lenexumyg's Antique Weapon Shop a +0 quarterstaff (96 gold) a +0 dagger (48 gold) a +1 shortbow of velocity (276 gold) a +0 trident (84 gold) the +7 quarterstaff of Karma {flame, rElec rN+} (1449 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from negative energy. a +0 dagger (48 gold) a +0 shortbow (72 gold) a +0 hand axe (72 gold) a +0 falchion of protection (134 gold) a +0 great mace (156 gold) a +0 dire flail (96 gold) (0, 0, Orc:2) a +0 glaive a +0 plate armour (1, -1, Orc:2) a +0 war axe a +0 chain mail a +2 hand axe of freezing a +0 short sword (1, 0, Orc:2) a cursed -1 dagger a +2 robe of cold resistance a +0 battleaxe a +0 plate armour (12, 19, Orc:2) a +0 chain mail a +0 dire flail (39, 26, Orc:2) 2 curare-tipped needles (40, 26, Orc:2) a +0 club a +7 blowgun a +3 short sword of distortion a +0 dagger a +0 robe a +0 dagger a +0 robe (40, 27, Orc:2) a +0 leather armour a +0 hand axe a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (0, 30, Lair:1) a +0 whip (6, 9, Lair:1) a sling bullet (13, 9, Lair:1) a +0 quarterstaff a +0 hunting sling 30 sling bullets a +0 leather armour (21, 20, Lair:1) a +0 blowgun Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 stones (0, 10, Lair:2) 15 arrows (2, 11, Lair:2) a +0 scale mail (4, 3, Lair:2) 18 arrows (8, 10, Lair:2) a +0 plate armour (13, 38, Lair:2) 7 stones (14, 48, Lair:2) a +0 war axe (18, -2, Lair:2) 19 stones (36, 23, Lair:2) a +0 spear (47, 31, Lair:2) 9 stones (47, 43, Lair:2) 19 bolts (49, 30, Lair:2) a book of Callings (50, 19, Lair:2) a +0 halberd of chopping Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (1, -7, Lair:3) a scroll of noise (4, 30, Lair:3) a +0 trident (8, 25, Lair:3) a +0 helmet (13, 4, Lair:3) a +0 falchion (19, 0, Lair:3) a +0 long sword (20, -15, Lair:3) a +0 ring mail (24, 18, Lair:3) 22 arrows (38, -8, Lair:3) a +0 robe (51, -8, Lair:3) a +0 whip (56, -15, Lair:3) a potion of might (58, -15, Lair:3) 24 gold pieces (63, -4, Lair:3) 18 stones (64, 25, Lair:3) a scroll of teleportation Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed +0 ring mail (8, -1, Lair:4) a +0 flail (23, 33, Lair:4) a +0 falchion (23, 39, Lair:4) a +0 leather armour (27, 16, Lair:4) 19 stones (30, 57, Lair:4) 12 sling bullets (33, 20, Lair:4) a +0 ring mail (57, 27, Lair:4) a +0 shortbow (57, 29, Lair:4) a +2 arbalest of freezing (58, 28, Lair:4) a +0 short sword (59, 25, Lair:4) a meat ration (59, 29, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (0, 4, Lair:5) a +0 robe (1, -1, Lair:5) a +0 pair of gloves a +2 falchion of venom a +1 short sword of draining Level 6 of the Lair of Beasts (30, -22, Lair:6) a +0 cloak (36, 4, Lair:6) 21 gold pieces (38, 1, Lair:6) 18 stones (39, 2, Lair:6) an uncursed staff of power Level 5 of the Pits of Slime (0, 0, Slime:5) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (0, 11, Slime:5) the +2 leather armour of Conscience {rElec rPois Regen+ Int+2} It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It increases your rate of regeneration. (2, 3, Slime:5) the +7 halberd of Sadaroh {holy, rC+ rN+ Int-2 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-2). It protects you from cold. It protects you from negative energy. It lets you see invisible. (8, 13, Slime:5) a +0 robe (9, 1, Slime:5) the ring of Jenir {Dex+4 Stlth-} [ring of loudness] It affects your dexterity (+4). It makes you less stealthy. (9, 12, Slime:5) a stone Level 1 of the Vaults (0, 0, Vaults:1) a +0 scimitar a +0 buckler (8, 22, Vaults:1) a large rock (15, 4, Vaults:1) a +0 war axe a +0 chain mail (18, 46, Vaults:1) 22 arrows a +0 shortbow (18, 47, Vaults:1) a bolt (19, 43, Vaults:1) 22 arrows (19, 44, Vaults:1) a wand of flame (30/48) (20, 43, Vaults:1) a +0 scale mail (26, 49, Vaults:1) an arrow a bolt Level 2 of the Vaults [Shop] Teuhiov's Assorted Antiques a scroll of amnesia (108 gold) a scroll of immolation (108 gold) a scroll of identify (62 gold) the +4 scale mail "Teussaku" {rElec rPois} (1308 gold) It insulates you from electricity. It protects you from poison. a scroll of teleportation (93 gold) a scroll of remove curse (93 gold) a cursed amulet of inaccuracy (62 gold) a phantom mirror (930 gold) a potion of brilliance (124 gold) a phantom mirror (930 gold) (0, 0, Vaults:2) a +0 leather armour (6, -4, Vaults:2) a +0 falchion a +0 ring mail (17, 60, Vaults:2) a scroll of noise (23, 26, Vaults:2) a bolt (24, 26, Vaults:2) a bolt (25, 25, Vaults:2) a +0 giant spiked club (26, 26, Vaults:2) 5 bolts (27, 24, Vaults:2) a bolt (27, 25, Vaults:2) a cursed +0 arbalest a +0 arbalest 57 bolts (27, 26, Vaults:2) a +0 arbalest 21 bolts (27, 27, Vaults:2) a +0 arbalest 11 bolts (28, 22, Vaults:2) a +0 arbalest 3 bolts (28, 26, Vaults:2) a +0 arbalest 8 bolts (41, 37, Vaults:2) the +1 leather armour of the Crypt {rF+ rCorr} It protects you from fire. It protects you from acid and corrosion. (43, 29, Vaults:2) a +0 arbalest 24 bolts (43, 30, Vaults:2) a +0 arbalest 25 bolts (43, 31, Vaults:2) a bolt (44, 29, Vaults:2) a +0 giant spiked club a +0 arbalest 13 bolts (44, 30, Vaults:2) a +0 arbalest 9 bolts a +0 centaur barding (51, 34, Vaults:2) a +3 war axe a +0 plate armour (51, 35, Vaults:2) a +0 robe a cursed -3 short sword (52, 35, Vaults:2) a +4 dagger a +0 scale mail (59, 14, Vaults:2) the +1 leather armour of the Bells {rCorr Str-4 Stlth+} It affects your strength (-4). It protects you from acid and corrosion. It makes you more stealthy. (61, 14, Vaults:2) a Young Poisoner's Handbook (64, 58, Vaults:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (64, 59, Vaults:2) a +0 giant club a +0 giant club (64, 60, Vaults:2) a +0 whip a +0 robe (65, 55, Vaults:2) a +0 scale mail (66, 0, Vaults:2) a +0 battleaxe a +0 chain mail a cursed -3 morningstar a +0 ring mail a +0 arbalest 24 bolts (67, 11, Vaults:2) a potion of blood (74, 35, Vaults:2) a +0 dagger a +0 shortbow 19 arrows a +0 leather armour (74, 37, Vaults:2) a bolt (74, 38, Vaults:2) a bolt (74, 39, Vaults:2) 16 stones (74, 41, Vaults:2) a +0 arbalest 19 bolts Level 3 of the Vaults (0, 0, Vaults:3) 23 arrows (0, 43, Vaults:3) a +0 club (unseen) (1, 36, Vaults:3) a +0 giant club (1, 48, Vaults:3) a +0 giant club (2, 37, Vaults:3) a +0 giant club (2, 39, Vaults:3) a +0 dire flail (unseen) (2, 49, Vaults:3) a +0 plate armour a +0 giant club a +0 giant club a +0 battleaxe a +0 war axe a +0 arbalest 22 bolts a cursed -2 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant club a cursed -2 giant club a +0 giant club (3, 48, Vaults:3) a +0 giant club (3, 49, Vaults:3) a +0 long sword a +0 giant spiked club a +0 club a +0 robe (3, 51, Vaults:3) a +0 giant club (unseen) (3, 52, Vaults:3) a cursed -1 giant club (unseen) (4, 49, Vaults:3) a +4 great mace (still there?) a +0 dagger (still there?) a +0 giant club (still there?) (4, 51, Vaults:3) a +0 giant club a cursed -1 giant club a +0 giant club (6, 46, Vaults:3) a +0 trident (6, 48, Vaults:3) a +0 ring mail (6, 49, Vaults:3) a +0 chain mail (6, 53, Vaults:3) a +0 troll leather armour (7, 49, Vaults:3) a +1 battleaxe of venom (8, 48, Vaults:3) a +3 great mace (unseen) (8, 49, Vaults:3) 2 bolts (8, 53, Vaults:3) a +0 dire flail (9, 49, Vaults:3) a +0 morningstar a +2 long sword of slicing (9, 53, Vaults:3) a +0 leather armour (unseen) (10, 48, Vaults:3) a +0 arbalest (still there?) 25 sling bullets (still there?) (10, 49, Vaults:3) a +0 plate armour 6 bolts (10, 50, Vaults:3) a meat ration (11, 49, Vaults:3) a +0 falchion a +0 arbalest 10 bolts a cursed +0 ring mail (14, 10, Vaults:3) a +0 spear a cursed -1 robe a +0 giant club (14, 15, Vaults:3) a +0 war axe (unseen) (14, 17, Vaults:3) a cursed -3 morningstar (unseen) (15, 23, Vaults:3) a +0 mace (22, 42, Vaults:3) a +0 dagger a +0 robe (25, 4, Vaults:3) a +0 arbalest 17 bolts (25, 5, Vaults:3) a +0 halberd of protection a +0 chain mail (25, 6, Vaults:3) a bolt (26, 7, Vaults:3) a cursed -2 battleaxe (unseen) (28, 5, Vaults:3) a +0 dagger a +0 robe (29, -5, Vaults:3) a +0 arbalest 3 bolts