Manul Level 1 of the Dungeon (0, 0, D:1) 23 sling bullets (2, 10, D:1) 13 poisoned needles (7, 39, D:1) a bread ration (15, 0, D:1) a +0 club (16, 12, D:1) 21 bolts (30, 22, D:1) a stone (31, 22, D:1) 2 stones (33, 24, D:1) a +0 short sword a stone (34, -3, D:1) a +0 robe (34, 24, D:1) a potion of might (37, 11, D:1) a stone (38, 5, D:1) a potion of curing (38, 7, D:1) a +0 short sword 2 stones (38, 9, D:1) a stone (38, 12, D:1) a stone (43, 9, D:1) 17 bolts (46, 19, D:1) a +0 leather armour Level 2 of the Dungeon (3, -8, D:2) 18 bolts (5, 23, D:2) 21 stones (6, 13, D:2) a +1 dagger of electrocution (10, 16, D:2) 15 arrows (12, 28, D:2) 3 stones (14, -12, D:2) a +0 flail (15, 39, D:2) a royal jelly (18, 3, D:2) a +0 dagger (24, 22, D:2) a stone (24, 28, D:2) a royal jelly (25, -14, D:2) 13 bolts (25, 23, D:2) a stone (26, 24, D:2) a stone (27, 24, D:2) a +0 dagger (34, -16, D:2) 2 fruits (37, 25, D:2) a potion of heal wounds (38, 34, D:2) a +0 mace (42, 35, D:2) 2 stones (43, 29, D:2) a +0 ring mail (44, 35, D:2) 2 stones (48, 33, D:2) a cursed -3 club (56, -11, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -9, D:3) a potion of mutation (16, 3, D:3) a +0 short sword (17, -32, D:3) a bread ration (28, -30, D:3) a +0 club a +0 animal skin (28, 8, D:3) a +0 club (32, -25, D:3) 27 bolts (33, -26, D:3) a +0 quarterstaff (33, -4, D:3) 2 potions of curing (35, -25, D:3) 17 sling bullets (42, -35, D:3) 8 sling bullets Level 4 of the Dungeon (0, 0, D:4) a potion of cancellation (0, 7, D:4) a +0 leather armour (1, 23, D:4) a +0 robe (9, 36, D:4) a potion of brilliance (10, 10, D:4) 13 sling bullets (10, 23, D:4) 24 sling bullets (11, 13, D:4) a +0 chain mail (11, 37, D:4) a potion of flight (18, 32, D:4) 9 stones (22, 12, D:4) a +0 falchion a cursed +0 leather armour a +0 giant club (25, 31, D:4) a +0 club 17 stones a cursed -3 club a +0 hunting sling a cursed -2 club (26, 31, D:4) 2 sling bullets (27, 31, D:4) a +0 dagger (28, 30, D:4) a +0 club 14 sling bullets a +0 club a +0 hunting sling (29, 30, D:4) a +0 club (32, 19, D:4) a +0 chain mail (33, 39, D:4) a bread ration (36, 29, D:4) 15 stones (36, 41, D:4) 4 fruits (42, 39, D:4) 16 sling bullets (44, 3, D:4) a +0 mace (45, 5, D:4) a +2 quarterstaff of chaos (47, 22, D:4) 10 stones Level 5 of the Dungeon [Shop] Siotzion's Antique Weapon Emporium a +0 club (34 gold) a +0 great sword (221 gold) a +5 glaive of protection (1183 gold) a +7 great mace of protection (1523 gold) a +0 mace (102 gold) a cursed -1 longbow (3 gold) a +1 scimitar of protection (401 gold) the cursed +1 fustibalus "Sewebuc" {flame, rC+} (1462 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It has a curse placed upon it. (0, 0, D:5) a +0 flail (0, 13, D:5) a +3 longbow (7, 0, D:5) a +0 centaur barding (8, 17, D:5) 25 stones (12, 11, D:5) 3 arrows (14, 12, D:5) a +0 dire flail a +0 shortbow 10 arrows (17, 7, D:5) an arrow (18, 7, D:5) an arrow (19, 7, D:5) an arrow (24, 16, D:5) 21 stones (25, 11, D:5) 4 needles of sleeping (29, 19, D:5) a +0 club (29, 22, D:5) a +0 spear (32, 20, D:5) 2 arrows (34, 23, D:5) a +0 shortbow 18 arrows a centaur corpse (skeletalised by now) (37, -13, D:5) a poisoned tomahawk (37, -12, D:5) a +0 leather armour a +0 dagger (38, -14, D:5) a poisoned tomahawk a +2 falchion of slicing 4 exploding tomahawks a +0 leather armour (38, -13, D:5) a +0 hand axe a +0 leather armour (38, -12, D:5) a +0 war axe a +0 ring mail (40, -15, D:5) a +0 mace a poisoned tomahawk a cursed -2 leather armour (49, -11, D:5) a +0 dire flail a +0 chain mail (52, 2, D:5) 7 bolts (57, 8, D:5) 26 bolts (60, 8, D:5) a +0 dagger (61, 9, D:5) a +0 animal skin (61, 11, D:5) a +2 robe of the Archmagi a cursed +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (unseen)