Dungeon Crawl Stone Soup version 0.22-a0-3-g4fa69d9a97 (webtiles) character file. 0 Manul the Ducker (level 1, -26/11 HPs) Began as a Spriggan Abyssal Knight on Jan 1, 2018. Was a Follower of Lugonu. Annihilated by a large abomination (37 damage) ... on level 1 of the Abyss. The game lasted 00:00:27 (140 turns). Manul the Ducker (Spriggan Abyssal Knight) Turns: 140, Time: 00:00:27 Health: -26/11 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 7 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: confused, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} Comestibles c - 2 rations Skills: + Level 2.4 Fighting + Level 2.1 Short Blades + Level 3.5 Dodging + Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History You bump into the rock wall. The golden eye blinks at you. You are more confused. The golden eye blinks at you. You closely miss the golden eye. You closely miss the golden eye. You bump into the metal wall. You bump into the rock wall. The golden eye turns its gaze towards you. A large abomination comes into view. You miss the golden eye. The golden eye blinks at you. You resist with some effort. You closely miss the golden eye. The golden eye blinks at you. You are more confused. You bump into the metal wall. The golden eye blinks! The large abomination hits you!!! Ouch! That really hurt! You die... .# #.#. ... ..# #.... ... ..## # .. #..#. . ## . .....##..# #.)###.#.# $#.. ###..#.....#.#..# #. .#.G...##.X.# . .. #....#.§@..# . .# ..#. #...#.## # .# ###.#.#.§# ## # #.. ..#.#..#... ##.##.#. .##....##..#. # . .§###.. .#. .#.. .## ##.#.#.# # #### . . ...... .. ..# # #.# .#. You could see a large abomination and a golden eye. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Manul the Spriggan Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 63 | Abyss:1 | Noticed a ynoxinul 94 | Abyss:1 | Noticed a wretched star 103 | Abyss:1 | Noticed a golden eye 136 | Abyss:1 | Noticed a large abomination 140 | Abyss:1 | Annihilated by a large abomination Vault maps used: Action || total -------------------------++------- Melee: Short sword || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 140 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------