Manul Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 19, D:1) 11 stones a cursed -1 dagger (9, -1, D:1) a +0 chain mail (11, 13, D:1) a stone (14, -8, D:1) a +0 club (15, 13, D:1) a +0 dagger (18, 13, D:1) a stone (19, 8, D:1) 18 stones (26, -5, D:1) a +0 club (32, 27, D:1) a +0 club (32, 29, D:1) an uncursed ring of see invisible (36, 37, D:1) a +0 dagger (40, 33, D:1) a +0 chain mail (42, 13, D:1) a +0 whip (42, 19, D:1) a +0 centaur barding (43, 29, D:1) a +0 short sword (44, 32, D:1) a +0 club (55, 10, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe (6, 6, D:2) a +0 club (7, 7, D:2) a +0 ring mail 24 stones a +0 dagger a +0 club a +0 club a +0 club a +0 helmet a +0 animal skin (8, 7, D:2) a +0 club (8, 19, D:2) 12 arrows (11, 10, D:2) a +0 long sword (11, 16, D:2) a +0 dagger a +0 robe (13, 7, D:2) a stone (16, -15, D:2) a +0 mace (16, -13, D:2) a +2 ring mail of poison resistance (24, -16, D:2) a +0 pair of gloves (27, 10, D:2) a +0 club (32, 15, D:2) 25 bolts (34, -6, D:2) a +0 robe (35, -6, D:2) a +0 club (48, -6, D:2) a +0 whip 2 stones (56, -2, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 23, D:3) a +0 hand axe 22 stones (2, -1, D:3) a +0 cloak (7, 8, D:3) a cursed +0 club (11, -5, D:3) a poisoned needle (12, 25, D:3) a +0 falchion (14, 15, D:3) a +0 spear (20, 4, D:3) a +0 chain mail (21, -5, D:3) a +0 mace (35, 16, D:3) 3 stones a +0 dagger (38, 17, D:3) a stone (39, 24, D:3) a +0 club (42, 18, D:3) a stone (45, 6, D:3) a +0 ring mail (46, 42, D:3) a +0 club (53, 50, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, 4, D:4) a +0 mace a +0 chain mail (8, 3, D:4) a +0 dagger a +0 chain mail (10, -13, D:4) a +0 dagger a +0 robe a +0 short sword a +0 club (11, -14, D:4) a cursed +0 dagger a +0 leather armour (11, -5, D:4) a +0 mace (15, -8, D:4) 13 stones (30, 7, D:4) a +0 dagger (45, -17, D:4) a +0 chain mail (48, 15, D:4) 15 stones (54, -6, D:4) a +0 giant club (55, -12, D:4) a +2 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (3, -16, D:5) 30 stones (3, -8, D:5) 21 stones (8, -26, D:5) a +0 giant spiked club (11, -17, D:5) a +0 plate armour (19, -15, D:5) a +0 giant club (19, -6, D:5) a +0 flail (24, -12, D:5) 22 arrows a +0 shortbow (33, -37, D:5) a +0 flail (37, -24, D:5) a +0 dagger (40, -32, D:5) a +0 spear (42, -35, D:5) a +0 chain mail (49, -35, D:5) a +0 whip (52, 10, D:5) a +0 club a +0 spear (53, 10, D:5) a +0 flail (54, 10, D:5) a +0 halberd (60, -25, D:5) a +0 spear (61, -32, D:5) a +0 whip Level 6 of the Dungeon [Shop] Wudwust's General Store a scroll of immolation (52 gold) a scroll of immolation (52 gold) a scroll of identify (30 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a scroll of brand weapon (300 gold) [Shop] Tezxam's Weapon Boutique a +0 morningstar (48 gold) a cursed -2 war axe (1 gold) a +0 lajatang (180 gold) the cursed +3 short sword of Tumult {protect, rN+ Int+2} (372 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It protects you from negative energy. It has a curse placed upon it. 26 arrows (62 gold) 13 sling bullets (78 gold) a +0 great mace (78 gold) 27 sling bullets (162 gold) a +0 scimitar (48 gold) a +1 hand axe of electrocution (174 gold) a +0 war axe (42 gold) a +0 flail (42 gold) a +0 hand axe (36 gold) a cursed +0 short sword (1 gold) (0, 0, D:6) 5 tomahawks (2, 0, D:6) a +0 plate armour a tomahawk a +0 dire flail (4, -1, D:6) a tomahawk (5, 22, D:6) a +0 robe (6, -3, D:6) a +0 short sword (7, -3, D:6) a cursed -3 short sword a +0 blowgun (7, 15, D:6) a +0 whip of freezing a +0 robe (8, -6, D:6) a +0 chain mail a +0 hand axe (8, -4, D:6) a cursed -1 ring mail a +0 hand axe (13, 23, D:6) a +0 dagger a +0 robe (16, -9, D:6) a +0 shortbow 11 arrows (16, 23, D:6) a +0 whip a +0 leather armour (17, -10, D:6) a cursed +0 robe (23, 5, D:6) a +0 robe (25, -11, D:6) a +0 club (26, -9, D:6) a +0 club (27, -11, D:6) a +0 dagger a cursed +0 robe (27, 17, D:6) a +0 robe (28, -10, D:6) a +0 dagger a +0 robe (30, -12, D:6) a +0 dagger a +0 robe (37, 23, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) an uncursed staff of summoning (6, 26, D:7) a +0 spear (7, 1, D:7) a +0 giant spiked club (14, 31, D:7) 10 stones (15, 23, D:7) a +0 animal skin (19, 21, D:7) a +0 robe (24, 16, D:7) a +0 blowgun (32, 13, D:7) 30 stones (34, 13, D:7) a +0 long sword (35, 13, D:7) a +0 falchion a +0 leather armour (35, 15, D:7) a +0 morningstar (35, 18, D:7) a +0 dagger (37, 19, D:7) a +0 whip a +0 blowgun (38, 18, D:7) a +3 whip a +0 ring mail (38, 19, D:7) a +0 flail (41, 32, D:7) a +0 chain mail (43, 24, D:7) a stone (43, 28, D:7) a stone (43, 29, D:7) a stone a +0 whip (43, 30, D:7) a +0 dagger a +0 robe a +0 short sword (43, 31, D:7) a +0 dagger 2 stones (43, 33, D:7) a stone (44, 30, D:7) a +0 short sword (44, 33, D:7) a stone (44, 39, D:7) a stone (45, 34, D:7) a stone (46, 35, D:7) a stone (46, 40, D:7) a +0 short sword 4 stones a +0 dagger of speed a +0 dagger (47, 40, D:7) a +0 dagger (47, 41, D:7) a +0 scale mail a +0 hand axe (47, 43, D:7) a cursed -2 mace Level 8 of the Dungeon (0, 0, D:8) 22 stones (6, 23, D:8) a -1 spear a +0 animal skin (9, 8, D:8) a +0 giant club a +0 giant club (10, 10, D:8) a +0 quarterstaff (10, 35, D:8) a +0 falchion (12, 46, D:8) a +0 ring mail (21, 23, D:8) 15 stones (22, 39, D:8) a +0 shortbow (26, 44, D:8) 22 stones (27, 13, D:8) 4 large rocks (34, 15, D:8) 21 bolts (42, 4, D:8) a +0 giant club (47, 2, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 flail (11, -4, D:9) a cursed +0 short sword a +0 robe (12, -9, D:9) a +4 falchion of freezing a +0 robe (13, -35, D:9) a cursed -3 mace (13, -7, D:9) a cursed +4 battleaxe of freezing a +0 robe (14, -35, D:9) a +0 mace (14, -34, D:9) a +0 dagger a +0 scale mail (16, -36, D:9) a +0 dagger (18, 5, D:9) a +0 ring mail (19, -34, D:9) a +0 dagger a +0 robe (19, -7, D:9) a +0 scimitar a +0 robe (24, -6, D:9) 11 stones (51, -18, D:9) 2 stones (51, -15, D:9) a +0 short sword a +0 blowgun (52, -17, D:9) a stone (52, -15, D:9) a +1 vampiric short sword (53, -13, D:9) a +0 dagger (54, -17, D:9) a stone (54, -15, D:9) a +0 short sword a stone (54, -14, D:9) 3 stones (54, -11, D:9) a stone (54, -10, D:9) a +0 dagger a +0 blowgun (54, 8, D:9) a scroll of noise a scroll of vulnerability Level 10 of the Dungeon [Shop] Xaitt's Weapon Shop the +7 morningstar "Tirr" {protect, rPois Str-4 Int+7 Dex+4} (854 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (-4). It affects your intelligence (+7). It affects your dexterity (+4). It protects you from poison. the cursed +2 morningstar "Feemujen" {crush, Str+4} (369 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It has a curse placed upon it. 13 arrows (33 gold) a +3 morningstar of protection (283 gold) a +4 blowgun (318 gold) the +3 rapier of Accord {freeze, rN+} (434 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. the +2 whip of the Hand {slash, Str+5 Int+3} (487 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+3). a +3 blowgun (253 gold) 23 stones (29 gold) the +4 falchion of Broken Luck {freeze, rF+ rN+ Dex+3} (648 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from fire. It protects you from negative energy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1050 gold) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (0, 0, D:10) a +0 battleaxe (4, 1, D:10) a +0 spear (5, 0, D:10) a +0 spear (5, 1, D:10) a +0 spear (6, 1, D:10) a +0 spear (13, -1, D:10) 8 arrows (22, -44, D:10) 20 arrows a +0 shortbow (23, -40, D:10) 10 stones (25, -43, D:10) 8 tomahawks (25, 7, D:10) a +1 dagger of venom a +5 blowgun (26, -32, D:10) an uncursed staff of power (30, -42, D:10) a cursed amulet of inaccuracy (34, 6, D:10) a +0 shortbow 21 arrows (39, -36, D:10) a +0 war axe (40, -1, D:10) a +0 falchion (43, -39, D:10) 8 tomahawks (48, -38, D:10) an uncursed staff of poison (48, -31, D:10) a +0 short sword (53, -15, D:10) a +0 halberd Level 11 of the Dungeon [Shop] Solamim's Antique Weapon Boutique the +3 quarterstaff "Loesaroi" {elec, Stlth+} (730 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you more stealthy. a +5 falchion of holy wrath (680 gold) a +1 mace of venom (222 gold) the +7 longbow "Piercer" {penet, EV-2} (970 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the cursed +1 scimitar of Quantum Leap {vamp, rElec Dex+2} (676 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It insulates you from electricity. It has a curse placed upon it. a +1 glaive of venom (310 gold) a +4 falchion of electrocution (619 gold) a +2 morningstar of protection (352 gold) a +5 great sword of slicing (770 gold) a +1 hunting sling of freezing (203 gold) (0, 0, D:11) a +0 trident (2, -8, D:11) a +0 great sword a +0 chain mail (8, -1, D:11) a +0 ring mail (13, -3, D:11) 8 tomahawks (22, -16, D:11) a cursed -1 plate armour a +0 flail (23, -11, D:11) a +0 robe a cursed -2 dagger (24, -11, D:11) a +0 giant spiked club (24, -9, D:11) a +0 club (25, -3, D:11) a +0 mace of holy wrath (25, -1, D:11) a +0 whip (26, -14, D:11) a +0 quarterstaff (27, -1, D:11) a +0 dagger (28, -17, D:11) a +0 robe a +0 dagger (31, -14, D:11) 3 javelins (32, -1, D:11) a +1 robe of cold resistance a +0 quarterstaff of freezing (35, 12, D:11) an arrow (36, 12, D:11) 4 arrows (37, -30, D:11) 6 tomahawks (37, 13, D:11) a +0 shortbow 13 arrows (38, 13, D:11) a +0 shortbow 7 arrows (41, -18, D:11) 2 arrows (41, -13, D:11) an arrow (41, -12, D:11) a +0 flail (42, -14, D:11) 22 arrows a +0 shortbow (43, -15, D:11) a +0 leather armour a +0 whip (46, -13, D:11) 5 javelins of returning (47, -18, D:11) an arrow (48, -9, D:11) 3 arrows (48, -8, D:11) an arrow (48, -7, D:11) 2 arrows (48, -4, D:11) an arrow (50, 6, D:11) an arrow (50, 9, D:11) an arrow (50, 13, D:11) a +0 hand axe 12 arrows a +0 shortbow (51, 12, D:11) 2 arrows (52, -17, D:11) 15 bolts Level 12 of the Dungeon (0, 0, D:12) a +1 great mace a +0 ring mail (12, 9, D:12) a +0 dagger (14, 13, D:12) 17 stones (15, 19, D:12) a +0 leather armour (16, 31, D:12) an arrow (17, 33, D:12) 12 arrows a +0 shortbow (20, 31, D:12) a +0 rapier (23, -8, D:12) a +0 dire flail a +0 giant spiked club (23, 14, D:12) 18 bolts (28, 6, D:12) a +0 ring mail (31, 39, D:12) 22 arrows a +0 shortbow (34, 37, D:12) a +0 ring mail a javelin (34, 40, D:12) 3 javelins (34, 41, D:12) a javelin (38, 34, D:12) a +0 robe a +0 dire flail (38, 35, D:12) a +0 robe a cursed +2 morningstar (39, 35, D:12) a +0 robe a cursed +3 battleaxe (41, 39, D:12) a +0 flail (47, 8, D:12) a +0 rapier a +1 leather armour of cold resistance (54, 18, D:12) a +2 great mace of protection a +0 scale mail (54, 22, D:12) a javelin Level 13 of the Dungeon (0, 0, D:13) 14 stones (3, -2, D:13) a +0 shortbow 13 arrows (16, 6, D:13) a +0 short sword (16, 7, D:13) a +0 falchion (16, 8, D:13) a +0 war axe a +0 chain mail (17, 8, D:13) a +0 dagger a +0 robe a +0 leather armour (22, -31, D:13) a +0 great sword (27, -21, D:13) a cursed -2 flail (28, -20, D:13) a +0 war axe (30, -19, D:13) a +0 flail (32, -20, D:13) 12 stones (36, -13, D:13) a +0 hat a +0 robe (41, -28, D:13) 21 sling bullets (52, -29, D:13) a +0 dagger 3 tomahawks (55, -28, D:13) a +0 chain mail (56, -23, D:13) a +0 robe (56, 1, D:13) a +0 scale mail (59, -1, D:13) 6 large rocks (62, 2, D:13) a cursed -1 giant club Level 14 of the Dungeon (0, 0, D:14) a +0 quarterstaff (2, -14, D:14) a +0 robe (4, -16, D:14) 13 stones (8, 4, D:14) a +0 leather armour (14, -33, D:14) a +0 robe (19, -34, D:14) 2 arrows (23, -34, D:14) 2 arrows (24, -34, D:14) an arrow (24, 1, D:14) 14 arrows (25, -33, D:14) 13 gold pieces (unseen) (33, -39, D:14) a +0 flail (34, -3, D:14) a +0 shortbow 23 arrows (36, -33, D:14) 19 gold pieces (44, -13, D:14) 10 gold pieces (44, -1, D:14) a +0 shortbow 17 arrows (45, -18, D:14) 10 gold pieces (45, -16, D:14) 17 gold pieces (45, -12, D:14) 18 gold pieces (47, -4, D:14) a +0 shortbow 16 arrows (48, -3, D:14) a +0 shortbow 26 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 11 gold pieces (1, 3, Orc:1) 16 gold pieces (19, -34, Orc:1) 10 gold pieces (19, -17, Orc:1) 24 gold pieces (21, -17, Orc:1) 11 gold pieces (22, -38, Orc:1) 28 gold pieces (26, -41, Orc:1) a +0 giant spiked club (28, -43, Orc:1) a large rock (28, -41, Orc:1) a curare-tipped needle (28, -35, Orc:1) 20 gold pieces (29, -43, Orc:1) a large rock (29, -42, Orc:1) 8 gold pieces (unseen) (29, -38, Orc:1) 25 gold pieces (29, -36, Orc:1) 15 gold pieces (31, -44, Orc:1) 6 gold pieces (unseen) (34, -37, Orc:1) 6 gold pieces (35, -37, Orc:1) 5 gold pieces (unseen) (35, -35, Orc:1) 20 gold pieces (36, -34, Orc:1) 18 gold pieces (unseen) (38, -25, Orc:1) 16 gold pieces (41, -39, Orc:1) 28 gold pieces (54, -27, Orc:1) 28 gold pieces