Manul Level 1 of the Dungeon (0, 0, D:1) a +0 club 26 bolts (5, 10, D:1) a +0 short sword (8, 15, D:1) 17 stones (11, -14, D:1) 17 stones (13, 10, D:1) 24 bolts (15, 3, D:1) 2 stones (15, 10, D:1) a +0 ring mail (46, -5, D:1) a +0 hand axe (61, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 3, D:2) a +0 hunting sling 14 stones (1, 5, D:2) a stone (1, 6, D:2) a +0 scale mail (2, -4, D:2) a +0 club (14, 1, D:2) a cursed -1 dagger (14, 13, D:2) a stone (17, 14, D:2) a +0 whip 4 stones (22, 21, D:2) a +0 dagger (28, 40, D:2) a +0 mace (37, -8, D:2) 20 bolts (38, 37, D:2) a +0 helmet (39, 2, D:2) the +7 plate armour "Jearuid" {rF+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. (40, 9, D:2) 14 stones (41, 39, D:2) a +0 club (42, 1, D:2) 2 stones (44, 1, D:2) a +0 club (45, 1, D:2) a stone (45, 18, D:2) 28 sling bullets (48, 1, D:2) a +0 club 2 stones (49, 12, D:2) a +0 mace (55, -12, D:2) a +0 chain mail (59, 29, D:2) a +0 dagger (60, 40, D:2) a +0 flail (60, 44, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 7, D:3) a +0 club