Manul Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (5, -21, D:1) a +0 dagger (6, 4, D:1) a +0 scale mail (7, -19, D:1) a stone (7, -18, D:1) a stone (12, -3, D:1) a +0 leather armour (12, 0, D:1) a +0 dagger (13, -10, D:1) a +0 hand axe (15, -14, D:1) a stone (16, -9, D:1) a +0 club (20, -15, D:1) a +0 scale mail (25, -14, D:1) a +0 robe (27, 14, D:1) 14 stones (30, -7, D:1) 13 bolts (31, -1, D:1) 16 arrows (35, 13, D:1) a +0 spear (36, 14, D:1) 26 arrows (40, 18, D:1) 10 stones (49, 5, D:1) 3 stones (49, 10, D:1) 2 stones (51, -14, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 20 stones (0, 2, D:2) 2 stones (1, 2, D:2) a stone (1, 4, D:2) a stone (2, 1, D:2) 23 stones (2, 3, D:2) a stone (3, -22, D:2) a +0 club a +0 hunting sling 16 stones (6, -20, D:2) a stone (12, -13, D:2) a cursed -3 club (16, -12, D:2) a cursed +0 ring mail (17, 12, D:2) a +0 mace (19, 11, D:2) a +0 cloak (20, -19, D:2) a +0 dagger (22, -4, D:2) a +0 club (22, -3, D:2) a +0 club (26, -20, D:2) a +0 dagger of protection (34, 4, D:2) a stone (34, 13, D:2) 20 stones (35, 7, D:2) a stone (35, 10, D:2) a stone (40, 10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +3 dagger of venom (5, 33, D:3) a cursed -1 falchion (8, 9, D:3) a +0 mace a +0 scale mail (13, -6, D:3) 15 stones (17, 37, D:3) a +0 whip a stone (17, 41, D:3) a stone (20, -6, D:3) 19 bolts a +0 flail (21, 9, D:3) 10 bolts (24, 0, D:3) a +0 spear (24, 2, D:3) a +0 halberd (32, -3, D:3) 23 stones (42, 23, D:3) a +0 club a +0 leather armour a +0 dagger a +0 leather armour a +0 whip (43, 23, D:3) a +0 ring mail (48, 32, D:3) a +0 club Level 4 of the Dungeon [Shop] Imehor's Jewellery Boutique an uncursed ring of protection from fire (275 gold) an uncursed amulet of faith (440 gold) an uncursed ring of positive energy (220 gold) a cursed +3 ring of protection (198 gold) an uncursed ring of poison resistance (220 gold) a +2 ring of evasion (110 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed ring of positive energy (220 gold) an uncursed amulet of faith (440 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of see invisible (165 gold) a cursed ring of teleportation (49 gold) (0, 0, D:4) a +0 dagger (9, -12, D:4) 14 sling bullets (15, 19, D:4) a +0 dagger (17, -13, D:4) a +0 dagger (17, -12, D:4) a +0 mace a +0 chain mail (18, -12, D:4) a +0 dagger a +0 robe (23, 0, D:4) 14 stones (36, -11, D:4) a +0 flail (39, 5, D:4) a +0 short sword (47, 21, D:4) 14 sling bullets (50, -23, D:4) a +0 flail 3 tomahawks a +0 leather armour (51, -23, D:4) a +0 flail 3 tomahawks a +0 leather armour Level 5 of the Dungeon [Shop] Onnos's Book Emporium a book of the Earth (715 gold) a manual of Necromancy (1214 gold) the Reference Book on Orientation (440 gold) Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Gell's Gravitas Translocation 3 d - Force Lance Conjuration/Translocation 4 a book of Cantrips (220 gold) a book of Power (495 gold) a book of Maledictions (275 gold) a book of Geomancy (385 gold) a book of Flames (385 gold) a book of Conjurations (330 gold) a book of Callings (330 gold) (0, 0, D:5) a +0 scale mail (10, -34, D:5) a +0 cloak a +0 leather armour (22, -17, D:5) 20 arrows (54, -37, D:5) a +0 chain mail (58, -24, D:5) a cursed -2 flail Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (6, 35, D:6) a +0 club (7, 35, D:6) a +0 club a +0 dagger a +0 leather armour (8, 34, D:6) a +0 whip a +0 ring mail (8, 35, D:6) a +0 flail (9, 8, D:6) a stone (9, 10, D:6) a stone (9, 11, D:6) a +0 club a +0 chain mail a +0 dagger a +0 robe (9, 12, D:6) a +0 club 15 stones (9, 25, D:6) 29 arrows (15, 33, D:6) 22 stones (19, 0, D:6) 27 bolts (21, 0, D:6) a +1 war axe of electrocution (21, 23, D:6) a +0 flail (21, 27, D:6) a +0 trident (22, 23, D:6) a +0 mace a +0 dagger a +0 robe (23, 23, D:6) a +0 dagger a cursed +0 robe (23, 24, D:6) a +0 dagger a +0 robe (28, 5, D:6) a +0 mace (28, 31, D:6) a +0 hand axe a +0 ring mail Level 7 of the Dungeon [Shop] Nexziss's Antique Weapon Shop the cursed +3 great sword "Mikes" {elec, rPois rF- Str+5 SInv} (1460 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. It has a curse placed upon it. a +0 halberd (124 gold) a +0 whip (77 gold) a +0 great sword (201 gold) a +0 broad axe (124 gold) a +0 flail (108 gold) the cursed +0 falchion of Wyrd {flame, Fragile rElec Str+4 Dex+2} (725 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (+2). It insulates you from electricity. It will be destroyed if unequipped. It has a curse placed upon it. a +0 glaive (201 gold) a +0 flail (108 gold) a +0 rapier (124 gold) (0, 0, D:7) a +0 giant club (1, 0, D:7) an uncursed ring of wizardry (2, -3, D:7) 11 arrows (4, -37, D:7) a +0 hand crossbow (5, -16, D:7) 26 stones (10, -31, D:7) a +0 whip (10, -30, D:7) a +0 dagger a +0 robe (10, -16, D:7) a +0 club a +0 robe (10, -15, D:7) a +0 whip a +0 leather armour a +0 whip a +0 halberd (10, -3, D:7) 18 sling bullets (11, -31, D:7) a +0 hand axe (11, -30, D:7) a +0 flail a +0 glaive a +0 plate armour (12, -31, D:7) a +0 club a +0 leather armour (14, -30, D:7) a +0 dagger a +0 robe (15, -12, D:7) 23 stones (17, -2, D:7) a +0 long sword (29, 4, D:7) a +0 robe (30, -22, D:7) a +0 mace (32, -4, D:7) 15 bolts (33, -1, D:7) a +0 club 2 exploding tomahawks a +0 giant spiked club a cursed -3 war axe a +0 leather armour a +0 scimitar a +0 chain mail a +0 mace a cursed +0 mace (37, -18, D:7) a +0 giant club (37, -9, D:7) a +0 blowgun (44, -22, D:7) 29 stones (44, -18, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Wuxtuzymaz's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Urryg's Armour Emporium a +0 pair of gloves (58 gold) a +0 ring mail (52 gold) a cursed +0 chain mail (19 gold) a +4 scale mail of magic resistance (403 gold) a cursed +0 leather armour (13 gold) a +0 robe (9 gold) the cursed +0 robe "Poub" {+Fly} (88 gold) It lets you fly. It has a curse placed upon it. a +2 ring mail of magic resistance (273 gold) a +0 robe (9 gold) a +2 robe of magic resistance (230 gold) a +1 pair of boots (149 gold) a +0 scale mail (52 gold) [Shop] Qarukodd's General Store a ration (65 gold) a wand of acid (12) (416 gold) a +0 chain mail (58 gold) 11 stones (14 gold) a ration (65 gold) a +0 chain mail (58 gold) a potion of magic (104 gold) a scroll of amnesia (45 gold) 2 needles of paralysis (15 gold) a cursed -2 morningstar (1 gold) a potion of heal wounds (65 gold) (0, 0, D:8) a +0 short sword a cursed +0 leather armour (0, 2, D:8) a +0 club (15, 28, D:8) an arrow (16, 24, D:8) an arrow (16, 31, D:8) a +0 shortbow 20 arrows (19, 27, D:8) 15 poisoned needles (26, 28, D:8) 22 stones (29, 22, D:8) 8 bolts Level 9 of the Dungeon [Shop] Nenetusk's Antique Weapon Boutique a +0 club (30 gold) a +2 shortbow of freezing (522 gold) a +0 long sword (105 gold) a +3 triple sword of slicing (960 gold) a +0 hunting sling (45 gold) a +0 spear (90 gold) a +0 short sword (90 gold) a +5 long sword of flaming (999 gold) a +2 antimagic dagger (540 gold) a +0 quarterstaff (120 gold) a +0 mace (90 gold) a +0 trident (105 gold) a +0 shortbow of flaming (222 gold) (0, 0, D:9) a crystal ball of energy (2, -12, D:9) 4 poisoned needles a stone (3, -15, D:9) a +0 short sword (4, -16, D:9) a +0 club (4, -15, D:9) 5 stones (4, -12, D:9) a stone (5, -16, D:9) a +0 blowgun (14, 6, D:9) 8 poisoned needles (19, 27, D:9) a +0 long sword of protection (19, 31, D:9) a +0 short sword (23, 21, D:9) a +0 giant club (23, 27, D:9) 15 gold pieces (23, 29, D:9) 23 gold pieces (24, -10, D:9) a +0 giant club (24, 28, D:9) 26 gold pieces (25, 27, D:9) 17 gold pieces (25, 29, D:9) 11 gold pieces (27, -4, D:9) 17 poisoned needles (36, -14, D:9) a cursed -3 mace (44, -4, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (3, 2, D:10) 17 poisoned needles (7, 35, D:10) a +0 shield (10, 17, D:10) a +0 chain mail (15, 24, D:10) 11 stones (15, 35, D:10) the cursed +0 hand axe "Fogrup" {antimagic, Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It has a curse placed upon it. (29, 2, D:10) a +4 shortbow 25 arrows (29, 3, D:10) a +0 giant spiked club a cursed -1 giant club (30, -9, D:10) a +0 trident (42, 12, D:10) 19 arrows (42, 34, D:10) a +0 club a +1 whip of pain 7 stones a +2 short sword of flaming a +0 dagger a +0 dagger (43, 32, D:10) a +2 dagger of protection 5 poisoned needles a +0 dagger a +0 short sword a +0 short sword 11 stones (43, 33, D:10) a cursed -3 club a +2 short sword of venom a +0 whip 2 stones a +0 dagger a +0 short sword (43, 34, D:10) 4 stones a +0 dagger a +0 robe a +0 dagger (43, 35, D:10) 5 poisoned needles a +0 blowgun a +0 club (44, 31, D:10) 2 stones (44, 34, D:10) a stone (45, 17, D:10) a +0 falchion (48, 15, D:10) 17 arrows (55, 14, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (1, -9, D:11) a +2 flail of protection (3, 0, D:11) a +0 leather armour a +0 dagger a -2 cloak a +0 quarterstaff (10, 7, D:11) 18 stones (12, 5, D:11) an arrow (14, 5, D:11) a cursed -2 giant spiked club a +0 giant club an arrow (18, 5, D:11) 3 arrows (21, 5, D:11) 12 arrows a +0 shortbow (22, -5, D:11) a +0 giant club (25, 5, D:11) 13 arrows a +0 shortbow (28, -1, D:11) 18 arrows (32, -10, D:11) a +0 quarterstaff (32, 23, D:11) a +0 ring mail (32, 24, D:11) a +0 short sword a +0 dagger a +0 robe (33, 19, D:11) 26 bolts (35, 39, D:11) a +3 plate armour (35, 46, D:11) a +0 leather armour (48, 21, D:11) a +0 spear (49, -5, D:11) a +0 dagger a +0 robe (50, -5, D:11) a +0 flail (51, -5, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) a potion of berserk rage (4, 1, D:12) a +0 hand crossbow (11, -1, D:12) the +6 war axe of Yhulaeniw {chop, rF+} It inflicts extra damage upon your enemies. It protects you from fire. the +0 robe "Qeraijum" {*Drain +Inv rPois rC++} It greatly protects you from cold. It protects you from poison. It lets you turn invisible. It causes draining when unequipped. (12, 7, D:12) a +0 leather armour a +0 flail (13, -5, D:12) 11 poisoned needles (14, 6, D:12) a tomahawk a +0 trident (14, 7, D:12) a tomahawk (15, 5, D:12) a +0 flail (15, 7, D:12) a cursed +0 leather armour a +0 hand axe a +0 robe a +0 dagger (16, 5, D:12) a +0 robe a +0 dagger a +0 chain mail a +0 mace (16, 6, D:12) an arrow a +0 leather armour a +0 mace (16, 7, D:12) a +0 flail (17, 7, D:12) an arrow (17, 10, D:12) a +0 leather armour a +0 club (18, 5, D:12) 13 arrows a cursed -2 shortbow (18, 7, D:12) an arrow (18, 11, D:12) a +0 robe a +0 dagger (19, 17, D:12) a +0 club a cursed +0 scale mail (19, 18, D:12) a tomahawk (20, 17, D:12) a +0 mace a +0 leather armour (21, 16, D:12) a +0 falchion (22, 5, D:12) 20 gold pieces (22, 7, D:12) a cursed +0 robe a +0 dagger (22, 10, D:12) a +0 short sword (22, 16, D:12) a +0 dagger (23, 8, D:12) a +0 plate armour a +0 mace (23, 9, D:12) a +0 chain mail a +0 halberd 4 tomahawks a +0 flail a +0 club (23, 10, D:12) a +0 falchion (23, 16, D:12) 3 tomahawks (24, 15, D:12) a cursed +0 short sword (25, 12, D:12) a +0 leather armour a +0 whip (25, 14, D:12) a +0 leather armour a +0 short sword a +0 hand axe a +0 hand axe (26, 14, D:12) a +2 robe of magic resistance a +0 dagger (28, -3, D:12) 20 arrows (28, 1, D:12) a +0 hunting sling (30, -19, D:12) a scroll of enchant weapon (32, -4, D:12) a +0 dagger a +0 leather armour (36, -5, D:12) a +0 long sword (47, -17, D:12) 10 gold pieces the Ecumenical Temple