Dungeon Crawl Stone Soup version 0.23-a0-298-g1df1716405 (webtiles) character file. 0 Manul the Ducker (level 1, -1/11 HPs) Began as a Spriggan Abyssal Knight on Oct 6, 2018. Was a Follower of Lugonu. Slain by a spatial maelstrom (12 damage) ... on level 2 of the Abyss. The game lasted 00:00:21 (93 turns). Manul the Ducker (Spriggan Abyssal Knight) Turns: 93, Time: 00:00:22 Health: -1/11 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 105 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + f - +9 morningstar "X" {speed, *Slow +Fly rPois rC+} rCold + . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois + Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: Depart the Abyss, Renounce Religion, Evoke Flight You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 105 gold pieces. Inventory: Hand Weapons a - a +1 short sword f - the +9 morningstar "X" (weapon) {speed, *Slow +Fly rPois rC+} (You found it on level 2 of the Abyss) Attacks with this weapon are significantly faster. It protects you from cold. It protects you from poison. It lets you fly. It may slow you when you take damage. g - a +3 dagger Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions e - a potion of haste {unknown} Comestibles c - a ration Skills: + Level 2.4 Fighting + Level 2.1 Short Blades + Level 3.5 Dodging + Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History You now have 83 gold pieces (gained 50). A starcursed mass comes into view. The starcursed mass moves out of view. Found a dazzling morningstar. You see here a dazzling morningstar. f - a dazzling morningstar Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your hands tingle! f - the +9 morningstar "X" (weapon) {speed, *Slow +Fly rPois rC+} A starcursed mass splits. The starcursed mass is too close now for your liking. Found a glowing dagger. You see here a glowing dagger. g - a glowing dagger Found 22 gold pieces. You now have 105 gold pieces (gained 22). A spatial maelstrom comes into view. A spatial vortex comes into view. The spatial maelstrom hits you! Ouch! That really hurt! You die... ##.#.#.## ...#.#### ...#.# ..###....## ....#.# #.....# ......######...# # #.....#...#..# ...#.....##...### .##..#.##..##...## #.#..#..#..v..v.# #.. ...#..#@## ..# #..##....#.v.# ..# #.# ##....#.## ##.. .# §X.#....# .# .§#.#. ..# #....#[#.. . #. #.#. # . # You could see a spatial maelstrom and 2 spatial vortices. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Manul the Spriggan Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 50 | Abyss:2 | Noticed a starcursed mass 56 | Abyss:2 | Got a dazzling morningstar 57 | Abyss:2 | Identified the +9 morningstar "X" {speed, *Slow +Fly rPois | rC+} (You found it on level 2 of the Abyss) 92 | Abyss:2 | Noticed a tentacled starspawn 93 | Abyss:2 | Noticed a spatial maelstrom 93 | Abyss:2 | Noticed a spatial vortex 93 | Abyss:2 | Slain by a spatial maelstrom Vault maps used: Abyss:1: evilmike_abyss_exit_11, hangedman_cross_veins Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------