Maplein Level 1 of the Dungeon (0, 0, D:1) 20 bolts (28, -8, D:1) a +0 club (29, 38, D:1) a +0 spear (30, -2, D:1) a +0 spear (33, 4, D:1) a +0 club (35, -6, D:1) a cursed +0 club (37, -5, D:1) a +0 club (42, 25, D:1) a +0 ring mail (42, 32, D:1) a +0 dagger (44, 15, D:1) a +0 mace (47, 0, D:1) a +0 mace (48, 29, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (1, 19, D:2) a +0 dagger (5, -14, D:2) a +0 club (7, -7, D:2) 21 arrows (9, -8, D:2) a +0 robe (9, -4, D:2) 20 sling bullets (9, -3, D:2) a +0 club (11, -16, D:2) a +0 club (28, 0, D:2) a +0 club (31, -10, D:2) a +0 club (33, 10, D:2) a +0 hunting sling Level 3 of the Dungeon (1, -2, D:3) 11 arrows a +0 shortbow a +0 hand axe a cursed -3 dagger a +0 war axe (2, -2, D:3) the +8 chain mail of Hopscotch {rF+ Dex+5 Slay-5} It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. (8, 6, D:3) a +0 mace a +0 ring mail (8, 10, D:3) a +0 dagger (9, 8, D:3) a +0 leather armour a +0 hand axe (11, 19, D:3) a +0 robe (21, 0, D:3) a +0 mace (21, 7, D:3) a +0 club (26, 5, D:3) a cursed -1 club (27, 3, D:3) a +0 ring mail (29, 11, D:3) a +0 robe (34, 14, D:3) a +0 whip a +0 hand crossbow a cursed +0 ring mail (38, 20, D:3) a +0 club (41, -11, D:3) a +0 dagger (44, 22, D:3) a +0 short sword (46, 13, D:3) a +0 war axe a cursed +0 leather armour (47, 16, D:3) a +2 mace of holy wrath Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -23, D:4) a +0 spear (1, -22, D:4) a +1 antimagic spear a cursed +0 spear (2, -22, D:4) a +0 spear (4, -21, D:4) a +0 mace (8, -5, D:4) a +0 robe (21, -30, D:4) a +0 giant club (21, 0, D:4) a +0 leather armour a +0 flail (24, -11, D:4) a +0 flail (24, -10, D:4) a +0 club a +0 morningstar a +0 whip a +0 leather armour a cursed +0 scale mail (24, -9, D:4) a +0 dagger a cursed +0 robe (24, -8, D:4) a +0 dagger a +0 robe (25, -17, D:4) a +0 hand axe (25, -13, D:4) a +0 falchion a +0 leather armour (25, -12, D:4) a +0 dagger a +0 club (36, -38, D:4) a +0 battleaxe (36, -31, D:4) a +0 giant spiked club (39, -30, D:4) a +0 scale mail (39, -14, D:4) a +0 club (41, -19, D:4) a +0 spear (42, -22, D:4) a +0 spear (42, -21, D:4) a cursed -3 spear (43, -24, D:4) a +0 whip a cursed +0 leather armour Level 5 of the Dungeon [Shop] Keot Hei's Antique Armour Boutique a +0 ring mail (76 gold) a +0 leather armour (38 gold) a +0 ring mail (76 gold) a +0 robe (13 gold) a +0 chain mail (85 gold) a cursed +0 pair of gloves (28 gold) [Shop] Boruoph's Distillery a potion of heal wounds (70 gold) 2 potions of haste (280 gold) 2 potions of curing (84 gold) a potion of heal wounds (70 gold) a potion of cancellation (112 gold) 2 potions of heal wounds (140 gold) a potion of lignification (42 gold) a potion of ambrosia (112 gold) a potion of lignification (42 gold) a potion of resistance (140 gold) [Shop] Aviseehe's Assorted Antiques a +0 ring mail (92 gold) a potion of haste (230 gold) a +0 club (23 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a cursed ring of attention (103 gold) a +0 flail (80 gold) a wand of digging (1) (230 gold) a +0 rapier (92 gold) (0, 0, D:5) a +0 club (0, 3, D:5) a +0 leather armour a +0 robe a +0 dagger a +0 falchion a +0 giant club (0, 4, D:5) a +2 vampiric whip (3, 8, D:5) a +0 flail a +0 flail (4, -19, D:5) a +4 quarterstaff of chaos (8, -20, D:5) a +0 mace (13, -38, D:5) a +0 pair of boots a +0 leather armour of poison resistance (19, -40, D:5) a +0 flail (19, -39, D:5) a cursed +0 leather armour a +0 morningstar (19, -37, D:5) a +0 morningstar (35, -42, D:5) a +0 club (35, -41, D:5) a +0 club Level 6 of the Dungeon [Shop] Liriohot's Weapon Shoppe 25 arrows (70 gold) a +1 short sword of electrocution (203 gold) a +0 short sword (42 gold) 20 bolts (56 gold) the +5 demon whip "Spellbinder" {antimagic, MR+} (1156 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +1 hand axe of freezing (173 gold) 26 bolts (72 gold) a cursed -3 short sword (1 gold) a cursed +0 falchion (1 gold) a +0 double sword (210 gold) the cursed +1 trident of Optimality {venom, rN+ Str+4 Int-5} (214 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (-5). It protects you from negative energy. It has a curse placed upon it. the +9 hand crossbow "Gram" {speed, rF++ Int-5 Dex+2} (1031 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-5). It affects your dexterity (+2). It greatly protects you from fire. a +0 dagger (28 gold) a +0 trident (49 gold) the +8 shortbow "Etawkiah" {flame, Dex+4} (851 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). (0, 0, D:6) a +0 scimitar (1, 9, D:6) a +0 plate armour a +0 long sword (2, 12, D:6) 19 bolts (6, 21, D:6) a +0 dagger (10, 27, D:6) a +0 robe a +0 dagger (11, 29, D:6) a cursed +0 leather armour (11, 31, D:6) a +1 short sword of speed (11, 32, D:6) a +0 ring mail a +0 flail (25, 12, D:6) a +2 quarterstaff of draining (41, 39, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, -22, D:7) a cursed -3 ring of evasion 14 arrows a +0 shortbow (8, -36, D:7) a +0 dagger a +0 robe (9, -35, D:7) a +0 trident a +0 chain mail (11, -34, D:7) a +0 club (12, -27, D:7) a +0 robe (15, -32, D:7) 21 arrows (15, -30, D:7) a +0 war axe (15, -14, D:7) a +0 ring mail a +0 mace (15, -13, D:7) a +0 leather armour a +0 dagger (16, -23, D:7) a +0 robe (16, -4, D:7) a +0 mace a +0 plate armour (17, -5, D:7) a +0 flail of protection (18, -2, D:7) a +0 ring mail (20, 0, D:7) a +0 robe a +0 flail a +0 dagger (26, 7, D:7) a +0 hunting sling (28, 9, D:7) a +0 pair of gloves (47, -6, D:7) 17 arrows Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of magical power (11, 1, D:8) a +2 dagger of venom (12, -13, D:8) a cursed +0 leather armour a +0 mace (14, -11, D:8) a +0 whip (24, -13, D:8) a +0 robe (40, -2, D:8) a +0 quarterstaff (41, -7, D:8) a +0 mace (43, -9, D:8) a +0 club a +0 leather armour (45, 4, D:8) a +0 robe (48, -3, D:8) a wand of enslavement (5) (50, -33, D:8) a +0 bardiche (56, -38, D:8) a +0 shortbow (62, -28, D:8) a +0 trident Level 9 of the Dungeon [Shop] Xuqym's Weapon Shoppe a +0 hunting sling (21 gold) the +7 shortbow of the Purse {venom, Fragile rPois rF+ Int+2} (775 gold) It poisons the ammo it fires. It affects your intelligence (+2). It protects you from fire. It protects you from poison. It will be destroyed if unequipped. a +0 rapier (56 gold) a +0 war axe (49 gold) a +1 spear of venom (148 gold) a +0 glaive (91 gold) a +2 broad axe of distortion (308 gold) a +0 war axe (49 gold) 23 stones (32 gold) a +0 short sword (42 gold) a cursed -3 morningstar (1 gold) [Shop] Hedam's Armour Shoppe a cursed +0 leather armour (1 gold) a cursed +0 robe (1 gold) a +0 leather armour (30 gold) the -1 helmet of Oggabbe {Regen+} (97 gold) It increases your rate of regeneration. a +0 pair of gloves (67 gold) a +1 pair of boots (172 gold) the +2 shield of Resistance {rF+ rC+ MR+} (616 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a scarf of cloud immunity (105 gold) a +0 plate armour (345 gold) a +0 leather armour (30 gold) +0 gold dragon scales (1200 gold) [Shop] Cara's Lightly-Used Armoury a -2 double sword (80 gold) a -2 lajatang (80 gold) -3 pearl dragon scales (1360 gold) a -2 quick blade (80 gold) a -2 quick blade (80 gold) a -1 double sword (160 gold) a -2 double sword (80 gold) (0, 0, D:9) a +0 glaive (4, -41, D:9) a +0 pair of gloves (5, -15, D:9) a +0 flail (5, 6, D:9) a +0 chain mail a +0 long sword (13, -33, D:9) a +0 giant spiked club (16, -26, D:9) 24 bolts (18, -28, D:9) a +0 chain mail a +0 battleaxe (18, 19, D:9) a +0 club (35, -2, D:9) a +0 ring mail a +0 mace a +0 hand axe (35, 1, D:9) a +0 robe a +0 dagger (38, -17, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 morningstar (0, 2, D:10) a +0 dagger a +0 leather armour a +0 flail (0, 4, D:10) a +0 robe a cursed -1 dagger (1, 2, D:10) a +0 robe a +0 dagger (3, -7, D:10) a +0 leather armour (3, 4, D:10) a +0 robe a +0 dagger (12, -1, D:10) a +0 long sword (12, 24, D:10) 14 gold pieces (17, 22, D:10) a +0 club (20, -6, D:10) a +0 dagger (22, 17, D:10) a +0 spear (25, -4, D:10) a +0 chain mail a +0 halberd of protection (25, -3, D:10) a cursed +0 ring mail a cursed -2 flail (27, 4, D:10) a +0 short sword a +0 cloak (29, 7, D:10) a +0 leather armour Level 11 of the Dungeon (1, 2, D:11) a jackal corpse (2, 2, D:11) a box of beasts (3, -16, D:11) a +0 falchion (4, -16, D:11) a +0 robe a +0 dagger (6, -26, D:11) 19 gold pieces (6, -16, D:11) a +2 vampiric trident (6, -4, D:11) a +0 scale mail a +0 short sword of venom (7, -16, D:11) a +0 leather armour a +0 club (8, -16, D:11) a +0 chain mail a +0 hand axe (9, -5, D:11) 15 arrows a +0 shortbow a +0 ring mail a +0 hand axe (10, -4, D:11) a +0 ring mail a +0 mace (12, -4, D:11) an arrow a +0 chain mail a +0 mace (13, -4, D:11) a +0 robe 16 arrows a +0 shortbow (14, -13, D:11) a yak skeleton (14, -12, D:11) a -4 ring of slaying (15, -11, D:11) a +0 chain mail a cursed -2 mace (15, -3, D:11) an arrow (16, -8, D:11) a +0 dagger a +0 robe an orc corpse (17, -11, D:11) a jackal skeleton (17, -7, D:11) a +2 ring of strength (20, -4, D:11) an arrow the Ecumenical Temple