Dungeon Crawl Stone Soup version 0.12.2-14-g7c90c79 (webtiles) character file. 119 MarVin the Skirmisher (level 3, 5/30 HPs) Began as a Demonspawn Fighter on Aug 5, 2013. Quit the game on Level 2 of the Dungeon. The game lasted 00:01:37 (751 turns). MarVin the Skirmisher (Demonspawn Fighter) Turns: 751, Time: 00:01:37 HP 5/30 AC 6 Str 17 XL: 3 Next: 8% MP 2/2 EV 5 Int 9 God: Gold 87 SH 18 Dex 12 Spells: 0 memorised, 2 levels left Res.Fire : . . . See Invis. : . a - +0 hand axe {=f} Res.Cold : . . . Warding : . b - +0 scale mail Life Prot.: . . . Conserve : . c - +0 shield Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Ctrl.Telep.: . (no amulet) Saprovore : . . . Flight : . (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: claws 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand weapons a - a +0,+0 hand axe (weapon) {=f} Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles d - a bread ration l - 2 meat rations Scrolls f - a scroll of remove curse {unknown} g - 2 scrolls of enchant weapon I {unknown} h - a scroll of teleportation {unknown} i - a scroll of curse armour {unknown} j - a scroll of fog {unknown} o - a scroll of curse weapon {unknown} Jewellery m - an uncursed ring of life protection {unknown} Potions e - a potion of curing {unknown} k - a potion of brilliance {unknown} n - a potion of resistance {unknown} Skills: + Level 3.3 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 0.3 Dodging + Level 3.2 Shields + Level 0.1 Traps You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in sharp spines. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. The worm is severely wounded. You hit the worm. The worm is almost dead. The worm barely misses you. Your shield and scale mail prevent you from hitting the worm. The worm is almost dead. The worm barely misses you. You hit the worm. You kill the worm! Your Axes skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....######.## ### #.....'.......# #.....#######.# ##.....# . .. +......# .....##.....# #......#### #.#.##.########.# # #....@r.....# ############# You could see a rat. Vanquished Creatures An adder (D:2) A worm (D:2) A giant gecko (D:1) 6 bats A ball python (D:1) 2 giant cockroaches A quokka (D:2) 6 rats 19 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MarVin, the Demonspawn Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 292 | D:1 | Gained mutation: You have sharp fingernails. [demonic ancestry] 292 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/1 750 | D:2 | Gained mutation: You are partially covered in sharp spines. [demonic ancestry] 750 | D:2 | Reached XP level 3. HP: 5/30 MP: 2/2 751 | D:2 | Quit the game Action || total -------------------------++------- Melee: Hand axe || 80