Marcha Level 1 of the Dungeon (0, 0, D:1) 7 stones (11, 10, D:1) a +0 spear (21, 9, D:1) a frilled lizard corpse (skeletalised by now) (23, 8, D:1) a +0 dagger a stone a rat corpse (skeletalised by now) (24, 9, D:1) a +0 club (38, 22, D:1) a +0 club (39, 10, D:1) a bat skeleton (39, 12, D:1) a hobgoblin skeleton (43, 19, D:1) a +0 club (47, 31, D:1) a +0 leather armour (52, 16, D:1) a +0 hand axe (53, 20, D:1) a +0 club (55, 11, D:1) a ball python corpse (skeletalised by now) (55, 31, D:1) a rat corpse (skeletalised by now) (56, 47, D:1) a +0 short sword (58, 20, D:1) a +0 club a goblin skeleton (58, 31, D:1) a +0 robe (60, 31, D:1) a +0 short sword (62, 11, D:1) a +0 dagger Level 2 of the Dungeon (1, 1, D:2) 5 stones (2, 4, D:2) a jackal skeleton (3, 16, D:2) a rat corpse (skeletalised by now) (11, -10, D:2) a +0 dagger a goblin skeleton (15, 19, D:2) a ball python corpse (skeletalised by now) (22, -14, D:2) a +0 scale mail a +0 animal skin (22, 23, D:2) a ball python skeleton (24, 11, D:2) a bat skeleton (27, 5, D:2) a +2 vampiric dagger (31, 0, D:2) a +0 dagger (35, 24, D:2) an adder skeleton (35, 25, D:2) an adder skeleton (45, 23, D:2) 6 stones (46, -9, D:2) a bat corpse (skeletalised by now) (48, -13, D:2) a +0 whip (48, -12, D:2) a bat corpse (skeletalised by now) (48, -8, D:2) 4 stones Level 3 of the Dungeon (4, 0, D:3) a +0 club (6, 17, D:3) a bat corpse (skeletalised by now) (7, 1, D:3) a +0 short sword (17, 37, D:3) a +0 club a gnoll corpse (skeletalised by now) (17, 38, D:3) a +0 spear (18, 38, D:3) a hobgoblin corpse (skeletalised by now) (19, 38, D:3) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (25, 24, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (25, 32, D:3) a +0 ring mail (27, 23, D:3) a frilled lizard corpse (skeletalised by now) (28, 7, D:3) a +0 club 6 poisoned darts a +0 whip a kobold corpse (skeletalised by now) (28, 23, D:3) a bat corpse (skeletalised by now) (29, 19, D:3) the +0 leather armour of Morality {^Contam rF+ MP+4 Dex+3} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). Dex+3: It affects your dexterity (+3). (32, 15, D:3) 4 stones (32, 17, D:3) a +0 mace (33, 15, D:3) a +0 club (35, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 20, D:3) 8 stones (37, -2, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces (3, -5, D:4) a +0 hand axe a giant cockroach corpse (3, -4, D:4) a +0 trident an orc corpse (17, -12, D:4) a +0 flail (17, -7, D:4) a +0 mace (17, -6, D:4) a +0 hand axe a +0 club a +0 club an orc skeleton an orc skeleton (18, -6, D:4) a +0 dagger a +0 robe (19, -11, D:4) a ball python corpse (skeletalised by now) (19, -2, D:4) a +0 hand axe (21, 3, D:4) a +0 mace an orc skeleton (22, 2, D:4) a +0 dagger a goblin skeleton (23, -7, D:4) a quokka corpse (skeletalised by now) (25, 12, D:4) a +0 robe (26, -12, D:4) a +0 short sword a +0 ring mail of positive energy a +0 dagger of venom (26, -11, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (26, 11, D:4) a +0 dagger (27, -12, D:4) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 12, D:4) a +0 hand axe (39, -13, D:4) a +0 club an orc corpse (skeletalised by now) (44, -14, D:4) a hobgoblin corpse (skeletalised by now) (44, 12, D:4) a +0 flail a +0 whip a +0 flail a gnoll corpse (45, 12, D:4) a +0 spear a gnoll corpse (49, 20, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, 21, D:4) a +0 dagger 3 boomerangs (49, 22, D:4) a +0 mace (50, 12, D:4) a +0 spear (56, 19, D:4) a +0 club (61, -4, D:4) 5 stones (63, 5, D:4) a +0 scale mail the Ecumenical Temple