Dungeon Crawl Stone Soup version 0.33-a0-1038-g2af1c82aae (webtiles) character file. Game seed: 3264925745689613988 147 Marco the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Mar 4, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 4 of the Dungeon. The game lasted 00:11:18 (2155 turns). Marco the Conjurer (Deep Elf Conjurer) Turns: 2155, Time: 00:11:18 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 8% Magic: 2/14 EV: 11 Int: 31 God: Gold: 124 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . a - +0 sling rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) b - a +0 dagger Missiles c - 15 stones Armour d - a +0 robe (worn) Jewellery e - a +6 ring of intelligence (worn) Talismans f - a granite talisman Scrolls g - a scroll of immolation {unknown} h - a scroll of silence {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} n - 4 scrolls of identify {unknown} p - 2 scrolls of poison {unknown} Potions k - a potion of curing {unknown} l - a potion of magic m - a potion of heal wounds {unknown} o - a potion of experience {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.4 Spellcasting + Level 5.8 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 16% N/A 5% 1 Kinetic Grapnel Frge 32% 1d5 5% 1 Poisonous Vapours Alch/Air 32% 1d3 5% 1 Summon Small Mammal Summ 32% N/A 5% 1 Mephitic Cloud Conj/Alch/Air 20% N/A 7% 3 Fulminant Prism Conj/Alch 13% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Freezing Cloud Conj/Ice/Air 10% 6-21 54% 5 Hellfire Mortar Fire/Erth/Frge 4% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits the orc. The orc is almost dead. The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! The orc priest hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (100% to hit) The magic dart hits the orc priest! The orc priest is heavily wounded. The orc priest hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the orc priest! The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Ouch! That really hurt! You die... PPP ... ... #######.### .......... ......... ......o)# ##@## #...# #.#.#.# #.#.#.# #.#.#.# #...# ##.## #.# #.# You could see an orc priest. Vanquished Creatures A jelly (D:4) An orc wizard (D:4) 4 adders 4 dart slugs 2 orcs (D:4) 6 endoplasms 2 giant cockroaches (D:2) 5 goblins 4 hobgoblins 2 jackals (D:2) A quokka (D:1) 5 ball pythons A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marco the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 296 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 668 | D:1 | Learned a level 2 spell: Searing Ray 1105 | D:1 | Reached skill level 5 in Conjurations 1105 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1878 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 2019 | D:2 | You fall into a shaft and drop 2 floors! 2087 | D:4 | Reached skill level 5 in Spellcasting 2102 | D:4 | Noticed Eustachio 2102 | D:4 | Noticed a water moccasin 2148 | D:4 | Reached XP level 5. HP: 18/28 MP: 8/14 2155 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic, eino_curves_01 D:2: layout_loops_cross D:4: layout_loops_ring, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_big_doors, serial_shops, shop, nicolae_ossuary_entry_plus, st_stairs_14, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 32 || 101 Searing Ray | | 1 || 1 Armour: Robe | 2 | 6 || 8 Dodge: Dodged | 8 | 6 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2166 | 1949 | 217 | 28 | 1625 | 3 | 722.0 | Dungeon | 2166 | 1949 | 217 | 28 | 1625 | 3 | 722.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1315 daAuts D:2: 715 daAuts D:4: 135 daAuts