Marco Level 1 of the Dungeon (4, 0, D:1) a +0 mace (11, 3, D:1) a rat skeleton (18, 14, D:1) a bat skeleton (18, 31, D:1) a ball python skeleton (20, 21, D:1) a +0 short sword a kobold skeleton (27, 30, D:1) a rat skeleton (28, 8, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (28, 30, D:1) a frilled lizard skeleton (29, 14, D:1) a +0 dagger a kobold skeleton (30, 3, D:1) a +0 scale mail a +0 dagger a kobold skeleton a jackal skeleton (44, 20, D:1) a hobgoblin skeleton a bat skeleton Level 2 of the Dungeon [Shop] Kynot's Weapon Shoppe a +0 short sword (36 gold) the +0 orcbow of Disaster {flame, Dex+4} (260 gold) Dex+4: It affects your dexterity (+4). a +0 mace (36 gold) the +6 scimitar "Killer Klown's Bane" {flame, rPois rF+ Str+5 SInv} (841 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+5: It affects your strength (+5). SInv: It lets you see invisible. 4 stones (4 gold) a +0 club (12 gold) a +0 dagger (24 gold) a +2 falchion of protection (187 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (7, -13, D:2) an orb of mayhem (10, -8, D:2) 5 silver javelins (13, 3, D:2) a +0 dagger a goblin skeleton (14, -18, D:2) a +0 chain mail (15, 24, D:2) a +0 dagger (19, 19, D:2) a +0 whip (20, -12, D:2) a +0 war axe (23, 16, D:2) a bat skeleton (29, -15, D:2) a +0 dagger a kobold skeleton (29, 1, D:2) a rat skeleton (29, 9, D:2) 2 silver javelins (31, -14, D:2) a frilled lizard skeleton (32, -10, D:2) a +0 scale mail (32, -3, D:2) a +0 whip (36, 6, D:2) a granite talisman (38, 0, D:2) a bat corpse (skeletalised by now) (40, 16, D:2) a +0 club a goblin skeleton a hobgoblin skeleton (40, 18, D:2) a +0 short sword (44, 0, D:2) a bat corpse (skeletalised by now) (44, 12, D:2) a rat skeleton (45, -7, D:2) a +0 scale mail (48, 0, D:2) a +0 whip a gnoll corpse (skeletalised by now) (48, 13, D:2) a frilled lizard corpse (skeletalised by now) (49, 11, D:2) a bat corpse (skeletalised by now) (50, -6, D:2) a bat skeleton (50, -4, D:2) a +0 spear a frilled lizard corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (50, -3, D:2) a +0 club a +0 spear a gnoll corpse (skeletalised by now) an adder corpse (skeletalised by now) (52, 30, D:2) a +0 club a kobold corpse (skeletalised by now) (60, 21, D:2) a +0 club Level 3 of the Dungeon (4, -3, D:3) a +0 short sword a +0 leather armour a +0 club a +0 dagger a +0 robe an orc corpse an orc corpse (4, -2, D:3) a rat corpse (8, 1, D:3) a giant cockroach corpse (9, -1, D:3) a +0 leather armour (15, 14, D:3) a frilled lizard corpse (18, 0, D:3) a +0 giant spiked club (18, 1, D:3) a +2 heavy spear (24, -9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (24, 3, D:3) the +0 leather armour "Sadgh" {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (28, -4, D:3) a hobgoblin corpse (skeletalised by now) (51, -2, D:3) a +0 club