Marco Level 1 of the Dungeon [Shop] Feffamp's Weapon Emporium a +0 falchion (42 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (933 gold) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). a +0 short sword of electrocution (133 gold) a +0 spear (42 gold) a +0 short sword (42 gold) a +0 mace (42 gold) a +0 dagger (28 gold) a +0 spear (42 gold) the +5 flail of Success {spect, rElec Int+4} (785 gold) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). (0, 0, D:1) a +0 club (9, 3, D:1) a quokka skeleton (9, 12, D:1) a +0 dagger (10, -12, D:1) a hobgoblin skeleton (12, 2, D:1) a +0 spear a frilled lizard skeleton (12, 6, D:1) a human skeleton (13, 9, D:1) a ball python skeleton (19, 14, D:1) a hobgoblin corpse (skeletalised by now) (25, 10, D:1) a +0 dagger (30, 16, D:1) a +0 short sword (31, -16, D:1) a +0 club a jackal skeleton a jackal skeleton (31, 3, D:1) a +0 dagger (32, -18, D:1) a +0 whip (39, 28, D:1) a serpent talisman (43, 31, D:1) a bat corpse (skeletalised by now) (47, 21, D:1) a +0 whip (47, 28, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, -13, D:2) a +0 club (8, -24, D:2) a +0 long sword (11, -18, D:2) a +0 club a goblin skeleton (18, -13, D:2) a hobgoblin skeleton (18, 1, D:2) a +0 club a goblin skeleton (20, -25, D:2) a rat skeleton (21, -24, D:2) a +0 ring mail (25, -36, D:2) a bat skeleton (26, -21, D:2) a +0 dagger (27, -6, D:2) a +0 robe (36, -20, D:2) an adder skeleton (44, -27, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (10, -22, D:3) a +0 club a +0 sling (10, -21, D:3) a +0 dagger a kobold corpse (24, -18, D:3) a +0 scale mail