Marco Level 1 of the Dungeon (5, -26, D:1) a +0 leather armour (7, -29, D:1) a +0 long sword (8, -33, D:1) a +0 dagger (8, -26, D:1) a +0 whip (8, -10, D:1) a +0 dagger (9, -31, D:1) a +0 dagger (10, -34, D:1) 5 stones a +0 dagger a goblin skeleton (17, -41, D:1) a kobold corpse (skeletalised by now) (19, -37, D:1) a bat skeleton (21, -27, D:1) a quokka skeleton (32, -40, D:1) a +0 ring mail (34, -40, D:1) a hobgoblin skeleton (37, -42, D:1) a frilled lizard skeleton (37, -40, D:1) a rat skeleton (42, -29, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 3, D:2) a +0 leather armour (6, -27, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, -4, D:2) a rat skeleton (11, -29, D:2) a +0 sling (12, 6, D:2) a +0 trident (14, -6, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (30, -21, D:2) a +0 ring mail (33, -16, D:2) a +0 short sword a kobold skeleton (34, -34, D:2) a +0 dagger (34, -18, D:2) a bat skeleton (35, -2, D:2) a +0 hand axe (38, -16, D:2) a quokka skeleton (41, -4, D:2) a +0 short sword (43, 4, D:2) a +0 club (46, -8, D:2) the +4 plate armour of Anaesthesia {*Corrode +Inv Str+3 Dex+4} *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 0, D:3) 5 poisoned darts (8, 29, D:3) a +0 ring mail (14, 27, D:3) 3 stones (20, 20, D:3) 2 poisoned darts (28, -12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, 20, D:3) a +0 spear (39, -12, D:3) a +0 dagger (40, -12, D:3) a hobgoblin skeleton (43, -12, D:3) a hobgoblin skeleton (43, -11, D:3) a hobgoblin skeleton (44, -12, D:3) a +0 club (44, -11, D:3) a +0 dagger a +0 club a goblin skeleton (45, -11, D:3) a +0 dagger a +0 dagger a +0 animal skin a +0 spear (45, 19, D:3) an adder skeleton (46, -1, D:3) a frilled lizard skeleton (47, -11, D:3) a hobgoblin skeleton (47, 19, D:3) 6 stones (50, -2, D:3) a quokka skeleton (50, 26, D:3) a +0 short sword 3 poisoned darts (66, -4, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 1, D:4) 2 stones (5, -9, D:4) a +0 leather armour a +0 rapier the human skeleton of Eustachio (6, -2, D:4) a hobgoblin skeleton (7, -2, D:4) a hobgoblin skeleton (8, 7, D:4) a +4 ring of slaying (10, -10, D:4) a +0 leather armour (11, 10, D:4) a hobgoblin corpse (skeletalised by now) (14, 19, D:4) 4 stones (19, -19, D:4) a +0 mace (19, 1, D:4) a +0 ring mail a +0 hand axe an orc skeleton (19, 11, D:4) a +0 dagger a +0 robe a +0 club (19, 18, D:4) a +0 club a +0 sling (21, 15, D:4) a +0 dagger a +0 robe (22, 16, D:4) a +0 flail an orc corpse (skeletalised by now) (23, 17, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (27, -2, D:4) a +0 giant spiked club (27, 7, D:4) a +0 robe an orc corpse (skeletalised by now) (27, 8, D:4) a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (28, -19, D:4) a hobgoblin corpse (28, 8, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 13, D:4) a +0 giant club an ogre skeleton (46, -15, D:4) a +0 whip a kobold skeleton (46, -3, D:4) a +4 flail of protection a +0 chain mail the human corpse of Edmund (46, 10, D:4) a +0 robe (51, -9, D:4) 4 stones a +0 short sword a kobold skeleton (52, -10, D:4) a +0 club (53, -10, D:4) a +0 chain mail 2 boomerangs a +0 falchion (60, -29, D:4) a +0 sling a goblin skeleton (60, -19, D:4) a +0 sling (61, -19, D:4) a +0 sling (62, -24, D:4) a +2 antimagic dagger a goblin skeleton (62, -22, D:4) a jackal skeleton (62, -19, D:4) a +0 dagger a +0 ring mail an orc skeleton (63, -24, D:4) a +0 dagger a goblin skeleton (68, -28, D:4) a +0 dagger (69, -28, D:4) a +0 leather armour a +0 club a +0 dagger the goblin skeleton of Ijyb a goblin skeleton (71, -18, D:4) 7 stones (71, -16, D:4) 5 atropa-tipped darts Level 5 of the Dungeon (0, 0, D:5) a dart slug corpse