Margery Level 1 of the Dungeon (0, 0, D:1) a stone (1, 0, D:1) a stone (8, 0, D:1) a +0 club (14, 11, D:1) a +0 dagger (49, 14, D:1) a +0 dagger (4, 27, D:1) 27 arrows (19, 34, D:1) a +0 leather armour (43, 38, D:1) a +2 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (-42, 1, D:2) a +0 club a +1 leather armour (-16, 1, D:2) a +0 club (-32, 3, D:2) 12 sling bullets of frost (-17, 3, D:2) 17 poisoned bolts (-14, 13, D:2) a cursed -2 club (-20, 16, D:2) a stone (-46, 17, D:2) 11 gold pieces (-26, 19, D:2) a +2 short sword (-4, 22, D:2) a +0 leather armour (3, 24, D:2) a +0 club (-12, 26, D:2) a +0 club (-17, 30, D:2) 8 arrows of flame (-11, 31, D:2) a +0 whip (-5, 31, D:2) a +0 vampiric dagger Level 3 of the Dungeon (59, 17, D:3) a +0 sling (10, 25, D:3) a +0 club (21, 28, D:3) a +0 dagger (12, 29, D:3) a +0 ring mail (12, 35, D:3) a +0 club a +0 club (47, 35, D:3) a +1 halberd (49, 35, D:3) a +0 dagger a +0 spear (50, 35, D:3) a +0 spear (51, 35, D:3) a +0 club Level 4 of the Dungeon [Shop] Qorin's Armour Shoppe a +1 hat (99 gold) the +1 leather armour of Wahuj Smi {rF+ Dex+3 Curse} (300 gold) It affects your dexterity (+3). It protects you from fire. It may recurse itself when equipped. a cursed +0 pair of boots (16 gold) a +0 leather armour (22 gold) a +10 plate armour of ponderousness (550 gold) a +0 cloak (49 gold) a +0 large shield (49 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) (0, 0, D:4) a +0 dagger a +0 robe (-23, 4, D:4) 24 arrows (26, 4, D:4) a +0 dagger (5, 8, D:4) a +0 dagger a +0 robe a +0 hand axe (6, 8, D:4) a +0 dagger (7, 8, D:4) a +0 trident (18, 19, D:4) a +0 mace (-1, 25, D:4) a +0 dagger (-15, 39, D:4) a +0 hand axe (-16, 40, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (44, 0, D:5) a +0 robe (-5, 2, D:5) a +0 chain mail (5, 2, D:5) a +0 club (28, 9, D:5) a +0 plate armour (45, 12, D:5) a +0 ring mail a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (-8, 13, D:5) a +2 robe a +0 dagger (-8, 16, D:5) a +0 ring mail a +0 dagger (-7, 19, D:5) a cursed +0 robe (-7, 28, D:5) a -2 giant club a +0 mace (-4, 28, D:5) a +0 leather armour (23, 50, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour (0, 3, D:6) a +0 flail (-8, 4, D:6) 2 arrows (-8, 5, D:6) 2 arrows a +0 whip a +0 chain mail (0, 6, D:6) a +0 ring mail (-4, 10, D:6) a +0 shortbow 15 arrows (-2, 13, D:6) a +0 trident (23, 13, D:6) a scroll of immolation (24, 14, D:6) a +1 dagger of protection (-11, 15, D:6) a cursed +0 club a +0 leather armour (-10, 15, D:6) a +0 dagger (-9, 16, D:6) a +0 dagger a +0 leather armour (-3, 16, D:6) a +0 plate armour (21, 16, D:6) a +0 sling (35, 20, D:6) a scroll of enchant armour (-13, 23, D:6) 18 bolts (14, 25, D:6) a +0 club (9, 30, D:6) 20 poisoned needles (10, 31, D:6) 21 arrows a +0 shortbow (13, 31, D:6) a +0 ring mail (9, 32, D:6) an arrow (9, 33, D:6) an arrow (9, 40, D:6) a scroll of random uselessness Level 7 of the Dungeon (33, 6, D:7) a +0 club (0, 9, D:7) a +0 scale mail (10, 11, D:7) a +0 mace (21, 13, D:7) a +4 sling (-4, 14, D:7) a +2 leather armour a +0 war axe a +0 flail (-5, 15, D:7) a +0 whip a +1 hand axe a +0 leather armour a +0 dagger (23, 17, D:7) a +0 club (35, 22, D:7) a +0 war axe (-9, 23, D:7) a +1 hand axe a +1 scale mail (-10, 24, D:7) 24 arrows (-11, 28, D:7) a +2 robe (21, 34, D:7) a +2 flail a +0 club a +0 whip a +0 leather armour (22, 34, D:7) a +0 spear a +0 whip (24, 34, D:7) a +0 whip (-7, 46, D:7) a +1 cloak (19, 46, D:7) a +1 cloak (-1, 47, D:7) a +0 trident (-1, 48, D:7) a +2 vampiric hand axe a +0 flail a +0 chain mail (0, 48, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (-17, 1, D:8) a +0 robe (-18, 6, D:8) a +0 war axe (-20, 8, D:8) a +0 scale mail (9, 9, D:8) a +0 spear a +0 spear (-3, 11, D:8) a +2 vampiric short sword (-20, 17, D:8) a +0 club a +0 chain mail (6, 23, D:8) a +3 ring of intelligence (-10, 26, D:8) a +0 dagger (4, 27, D:8) a cursed -2 mace a +0 robe a +2 great sword a +0 ring mail (4, 28, D:8) a +0 scimitar a +0 robe (4, 31, D:8) a +1 falchion a +1 robe (8, 36, D:8) a cursed +0 mace (-12, 37, D:8) a +0 ring mail a +0 hand axe a +0 leather armour a +0 flail a +3 sling a +0 dagger a +0 robe (9, 37, D:8) a +0 robe (-44, 38, D:8) a +0 ring mail (-12, 44, D:8) a +0 hand axe a +0 animal skin Level 9 of the Dungeon [Shop] Frur Sack's Jewellery Shoppe a cursed ring of teleportation (188 gold) an uncursed amulet of rage (520 gold) an uncursed ring of magical power (260 gold) a cursed -2 ring of evasion (26 gold) an uncursed ring of poison resistance (260 gold) an uncursed amulet of resist mutation (520 gold) an uncursed amulet of stasis (227 gold) an uncursed amulet of the gourmand (390 gold) an uncursed ring of protection from magic (325 gold) an uncursed amulet of stasis (227 gold) (0, 0, D:9) a +0 quarterstaff (7, 3, D:9) a -1 spear a +0 animal skin (48, 8, D:9) a +0 whip (25, 11, D:9) 18 arrows (38, 13, D:9) a +0 leather armour (10, 15, D:9) a +0 pair of gloves (2, 19, D:9) a +0 short sword (34, 19, D:9) a +0 plate armour a +1 war axe (23, 22, D:9) a lantern of shadows (30, 27, D:9) a +0 helmet (40, 30, D:9) a +2 whip (2, 33, D:9) a +0 dagger (2, 34, D:9) a cursed -1 whip a cursed ring of teleportation a +0 club (25, 34, D:9) a +0 pair of boots (2, 35, D:9) a +0 club Level 10 of the Dungeon [Shop] Khauczi's Antique Armour Shop a +0 scale mail (112 gold) a +3 ring mail of cold resistance (112 gold) the -2 plate armour of Gluttony {rPois SInv} (784 gold) It protects you from poison. It enhances your eyesight. a +0 plate armour (644 gold) a +1 helmet of see invisible (126 gold) the -4 ring mail "Zuita" {rElec rPois Str+2} (252 gold) It affects your strength (+2). It insulates you from electricity. It protects you from poison. a +0 cloak (126 gold) (0, 0, D:10) a +0 leather armour (1, 0, D:10) a +0 flail a +0 dagger a +2 flail (-4, 1, D:10) a +0 robe (still there?) a +2 dagger of freezing (still there?) a +0 robe (still there?) (-41, 8, D:10) a +0 robe a +1 dagger of freezing (-38, 8, D:10) a +0 dagger (-31, 8, D:10) a +0 mace (-30, 8, D:10) a +0 leather armour a +0 hand axe a +0 hand axe (-34, 12, D:10) a +0 giant club a +0 giant club (-9, 23, D:10) a +2 cutlass (6, 27, D:10) a +0 mace a +0 short sword a +0 dagger a +0 robe (-22, 35, D:10) a +0 flail (-28, 39, D:10) a +2 short sword (1, 41, D:10) 16 gold pieces (0, 44, D:10) 22 arrows (-17, 45, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) 8 stones (still there?) 7 stones (still there?) (4, 4, D:11) a wand of polymorph (12) (4, 6, D:11) 19 arrows a +0 pair of boots (-6, 7, D:11) a +0 hand axe (-16, 9, D:11) a cursed -1 mace (-14, 11, D:11) the +6 hand axe of Dithmenos' Regard {chop, rN+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from negative energy. the Ecumenical Temple Level 1 of the Abyss (6, 1, Abyss:1) a book of Conjurations (8, 1, Abyss:1) a tomahawk of returning (still there?) 7 tomahawks (still there?)