Marinxar Level 1 of the Dungeon (3, 0, D:1) a +0 club (4, 2, D:1) 25 stones (4, 3, D:1) 29 arrows (8, 5, D:1) a +0 club (14, 5, D:1) 22 arrows (17, -6, D:1) 2 poisoned darts (18, -4, D:1) 27 stones (40, -12, D:1) 9 sling bullets (47, -18, D:1) a +0 club (49, -19, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword of venom (7, 16, D:2) a +0 dagger (8, -14, D:2) a +0 short sword (12, 2, D:2) 10 gold pieces (18, -5, D:2) a +0 short sword (19, -7, D:2) a +0 mace (still there?) a +0 chain mail (still there?) (23, 4, D:2) a +0 short sword (still there?) 2 stones (still there?) a +0 robe (still there?) a potion of curing (still there?) a scroll of holy word (still there?) (26, 3, D:2) a staff of fire (28, -7, D:2) a potion of heal wounds Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -42, D:3) 16 bolts (6, 9, D:3) a +0 whip (7, -27, D:3) a +0 flail a +0 spear (8, -40, D:3) a +0 club a +0 hunting sling 19 sling bullets (8, 0, D:3) 6 boomerangs (14, -12, D:3) a +0 scale mail (17, -27, D:3) a +0 short sword (18, -29, D:3) a +0 falchion of draining a +0 chain mail (18, -28, D:3) a +0 mace (19, -28, D:3) a +0 dagger (27, -39, D:3) a +0 club (44, -6, D:3) a +0 dagger (45, 7, D:3) a +0 ring mail (48, -10, D:3) a +0 dagger (51, -32, D:3) a +0 dagger (53, -3, D:3) a +0 flail (58, 0, D:3) 19 stones Level 4 of the Dungeon (7, -6, D:4) 30 stones (14, -21, D:4) 20 stones (17, -21, D:4) a +2 leather armour of fire resistance a +0 rapier (18, -21, D:4) 24 bolts a +0 dagger a +0 hand crossbow (18, -20, D:4) a +0 robe a +0 dagger (18, -19, D:4) 4 stones a +0 short sword (18, 21, D:4) a +0 dagger (19, -21, D:4) a +0 dagger (28, -21, D:4) 31 arrows (28, 4, D:4) a +1 buckler (30, -4, D:4) a +0 chain mail (34, -26, D:4) 30 stones (39, 4, D:4) a +0 whip a +0 club a +0 hand axe a +0 leather armour a +0 spear (39, 5, D:4) a +0 flail (44, -3, D:4) a +0 mace (46, -13, D:4) 2 boomerangs (52, 6, D:4) a +0 short sword (55, -3, D:4) 6 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 whip (10, 0, D:5) a +0 mace (15, -2, D:5) 18 bolts (25, 9, D:5) a +0 short sword (36, -7, D:5) 25 bolts (53, 4, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a scroll of noise (9, 16, D:6) a +1 spear of venom (11, 14, D:6) a +2 leather armour of poison resistance a +0 whip a +0 scale mail a +0 hand axe a +0 chain mail a +0 long sword (12, -40, D:6) a +0 club (20, -18, D:6) a +0 spear (21, -18, D:6) a +0 halberd (35, -2, D:6) a +0 flail a +0 club a +0 leather armour (35, -1, D:6) a +0 spear (36, -4, D:6) a +0 spear (38, -26, D:6) 20 stones (40, -23, D:6) 3 javelins (42, -7, D:6) a +0 spear (43, 9, D:6) a +0 giant club (51, -18, D:6) 24 stones (53, 0, D:6) 4 poisoned darts (54, -18, D:6) a +0 short sword Level 7 of the Dungeon (7, -13, D:7) 19 sling bullets (10, -12, D:7) 27 stones (17, 25, D:7) 5 poisoned darts (19, 16, D:7) 21 bolts (25, 10, D:7) a +0 ring mail (26, -15, D:7) +0 steam dragon scales (26, -10, D:7) a +0 robe (28, -13, D:7) a +0 kite shield (30, -11, D:7) +0 steam dragon scales (41, -9, D:7) 16 sling bullets (43, 3, D:7) a +0 morningstar a +0 ring mail a +0 long sword a +0 ring mail (45, -12, D:7) the +7 long sword "Cyotox" {antimagic, Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). (46, 7, D:7) 9 stones (50, 3, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) a +0 long sword a +0 robe (2, -26, D:8) a +0 war axe a +3 long sword a +2 robe of fire resistance a +0 falchion a +0 robe a +0 robe a +0 flail a +0 robe (6, -46, D:8) a +0 shortbow 15 arrows (6, -44, D:8) a +0 whip a +0 ring mail (6, -43, D:8) a +0 club +0 steam dragon scales +0 steam dragon scales (8, -49, D:8) a +0 dagger a +0 leather armour (20, -39, D:8) a +0 ring mail (23, -57, D:8) a +0 ring mail (32, -39, D:8) a +0 war axe (33, -26, D:8) 6 poisoned darts (35, -20, D:8) a +0 helmet (42, -20, D:8) 20 arrows (49, -34, D:8) a +0 arbalest Level 9 of the Dungeon (0, 0, D:9) a +0 morningstar (1, -2, D:9) a +0 plate armour a +0 mace (1, 0, D:9) a +0 plate armour a +0 war axe (2, -2, D:9) a curare-tipped dart (still there?) a +0 club (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) (2, -1, D:9) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) (2, 0, D:9) 3 stones a +0 whip 11 arrows a +0 shortbow (2, 1, D:9) a +0 hand axe (4, -4, D:9) a +0 short sword (5, 0, D:9) a ring of positive energy (24, -26, D:9) a +0 cloak (24, -25, D:9) a +1 mace of draining (24, -24, D:9) a lightning rod (4/4) (25, -27, D:9) a +0 long sword (25, -23, D:9) 10 gold pieces (26, -27, D:9) the +7 trident of Pain and Death {antimagic, rC+ Int-4 Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rC: It protects you from cold. (26, -23, D:9) a +5 spear of venom (28, -26, D:9) a +1 flail of protection (28, -25, D:9) a +1 short sword of holy wrath (28, -24, D:9) 17 gold pieces (28, 8, D:9) 12 arrows (29, -4, D:9) a potion of degeneration (30, -20, D:9) 21 gold pieces (30, 16, D:9) a +0 leather armour (39, 21, D:9) 30 stones (46, 5, D:9) 15 sling bullets (49, 15, D:9) 2 boomerangs (50, 14, D:9) 8 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (5, -16, D:10) a +0 robe (11, -16, D:10) +0 acid dragon scales (13, 12, D:10) a +0 war axe (18, 11, D:10) 28 stones (34, 4, D:10) a hound skeleton (39, 2, D:10) a +0 whip (40, -27, D:10) a +0 long sword (40, 1, D:10) a +0 robe a +0 dagger a +0 hand axe a +0 chain mail a +0 short sword an orc skeleton (47, 5, D:10) a potion of degeneration (57, -32, D:10) 22 stones