Marinxar Level 1 of the Dungeon (7, -26, D:1) a +0 robe (7, 0, D:1) a +0 spear (9, 2, D:1) a +0 dagger (12, -19, D:1) a +0 club (15, -28, D:1) a +3 dagger (19, -20, D:1) a +0 short sword (21, 1, D:1) a +0 dagger (26, -33, D:1) 4 stones a +0 short sword (26, -28, D:1) a +0 ring mail (27, -33, D:1) a stone a +0 whip (31, -32, D:1) 17 bolts (31, -19, D:1) a +0 club (34, -12, D:1) a +0 leather armour (42, -13, D:1) a +0 leather armour (49, -10, D:1) a +0 quarterstaff (49, 1, D:1) a +0 dagger 3 stones (49, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 14 arrows (9, -26, D:2) a +0 club (11, -35, D:2) a +0 short sword 19 stones (12, -11, D:2) a +0 hunting sling (13, -21, D:2) a +0 robe (15, -25, D:2) a +0 club a +0 leather armour (47, -30, D:2) a +0 morningstar (47, -25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 4, D:3) 26 bolts (12, -7, D:3) the +1 robe of Hiepnuas {Regen+} Regen: It increases your rate of health regeneration. (12, 26, D:3) a hobgoblin corpse