Marius Level 1 of the Dungeon (1, 25, D:1) 14 bolts (5, 35, D:1) a +0 dagger (8, 7, D:1) a +0 dagger (10, 30, D:1) 17 poisoned needles (18, 5, D:1) 13 bolts 22 stones (25, 23, D:1) a +0 short sword (40, 14, D:1) a +0 ring mail (46, 39, D:1) a +0 hunting sling (47, 34, D:1) 17 stones (49, 39, D:1) 15 stones (57, 26, D:1) 17 stones (58, 4, D:1) a +0 robe (63, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, 14, D:2) 14 arrows (8, 3, D:2) a stone (8, 5, D:2) a stone (19, -12, D:2) a +0 club (27, 16, D:2) 19 stones (36, -17, D:2) a stone (36, -1, D:2) a +0 club (38, -18, D:2) a +0 ring mail (38, -16, D:2) a stone (39, -17, D:2) 25 arrows (41, -3, D:2) 7 stones (47, 3, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (11, -22, D:3) 16 stones (11, 9, D:3) 2 stones (12, 11, D:3) a stone (13, -19, D:3) a +0 leather armour (14, -16, D:3) a +0 dagger (16, 10, D:3) a +0 war axe (24, -7, D:3) a cursed +0 robe (27, -7, D:3) a cursed +0 leather armour (28, -10, D:3) a tomahawk (29, -14, D:3) 2 tomahawks a +0 dagger a +0 robe (30, -14, D:3) a tomahawk (36, 29, D:3) a +0 dagger (45, -14, D:3) a +0 club a +0 short sword (53, -9, D:3) 21 sling bullets (57, -13, D:3) a stone (57, -12, D:3) a stone (57, -11, D:3) a stone (58, -16, D:3) a +0 dagger of venom 6 stones Level 4 of the Dungeon [Shop] Qanoic's Antique Weapon Shop the cursed +2 flail of the Eight Planets {venom, rN++ Dex+4} (742 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It greatly protects you from negative energy. It has a curse placed upon it. a +0 hunting sling (30 gold) a +1 dagger of freezing (212 gold) a +0 falchion (60 gold) a +0 shortbow (60 gold) a +0 war axe (70 gold) the +2 rapier "Gigozoc" {antimagic, rN+ Dex+4} (832 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It protects you from negative energy. the +7 bardiche of Wyrd {elec, rElec} (1430 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +5 spear of venom (612 gold) a +2 falchion of electrocution (390 gold) (16, -21, D:4) a +0 giant club (31, -8, D:4) a +0 dagger (33, -12, D:4) a +0 club 21 stones (35, -40, D:4) a +0 scale mail (36, -12, D:4) a stone (37, -12, D:4) a stone (38, -39, D:4) a +0 war axe (38, -12, D:4) a stone (47, -15, D:4) a +0 club a +0 dagger (47, -12, D:4) a +0 dagger (48, -15, D:4) a +0 club a +0 dagger (49, -15, D:4) a +0 club (53, 9, D:4) a +0 pair of boots (57, -1, D:4) 15 stones (64, -1, D:4) a +0 whip Level 5 of the Dungeon (2, 9, D:5) a +0 dagger a +0 ring mail (3, 5, D:5) a +0 large shield (4, 7, D:5) 13 gold pieces (4, 13, D:5) a +0 trident of freezing (5, 13, D:5) a +0 mace a scroll of blinking a +0 club a +0 club an orc corpse an orc corpse (16, -7, D:5) a +0 club (18, 1, D:5) a +0 hand axe a +0 chain mail (19, 0, D:5) a +0 ring mail (23, -10, D:5) a +0 dagger (23, 0, D:5) a giant cockroach corpse the Ecumenical Temple