Marjanaama Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -21, D:1) a +0 dagger (9, -10, D:1) a +0 dagger (23, -15, D:1) a stone (23, 10, D:1) a +0 robe (24, -13, D:1) 2 stones (27, -7, D:1) a +0 dagger (28, -7, D:1) a +0 dagger (31, -24, D:1) a +0 club (33, 2, D:1) a +0 club (46, -24, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (5, 17, D:2) a rat corpse (skeletalised by now) (11, 6, D:2) a leopard gecko skeleton (17, -11, D:2) a +0 club (17, -9, D:2) a cursed -2 club (18, -9, D:2) a stone (19, 7, D:2) a goblin corpse (23, 6, D:2) a quokka corpse (skeletalised by now) (25, 30, D:2) a +0 club Level 3 of the Dungeon (3, -4, D:3) a rat corpse (7, 4, D:3) 15 arrows (15, -10, D:3) a +0 club (15, -1, D:3) a +0 dagger (unseen) (15, 7, D:3) a ration (16, 1, D:3) a +0 club (unseen) (17, -2, D:3) a ration (19, 1, D:3) a +4 rapier of venom (22, 0, D:3) a scroll of identify