Marjanaama Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -43, D:1) a +0 club (3, -45, D:1) a +0 dagger a +0 club a +0 club (5, -19, D:1) a +0 club (9, -18, D:1) a bat corpse (skeletalised by now) (11, -16, D:1) 21 stones (12, -41, D:1) a +0 robe (23, -31, D:1) a +0 club (28, -38, D:1) a +0 whip (30, 2, D:1) a bat corpse (skeletalised by now) (31, -40, D:1) a +0 short sword (33, -31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (3, 0, D:2) an adder corpse (6, 4, D:2) 18 arrows (13, 5, D:2) a potion of heal wounds (15, 11, D:2) a scroll of immolation