Marjanaama Level 1 of the Dungeon (15, 16, D:1) a +0 club (25, 23, D:1) 23 arrows (26, 17, D:1) a bat corpse (skeletalised by now) (28, 6, D:1) a cursed -3 club (28, 40, D:1) 15 arrows (29, 6, D:1) a +0 dagger (30, 25, D:1) 12 stones (33, 24, D:1) a +0 hunting sling (33, 28, D:1) a bat corpse (skeletalised by now) (34, 27, D:1) a leopard gecko corpse (skeletalised by now) (38, 12, D:1) a dart slug corpse (38, 13, D:1) a +0 dagger (38, 14, D:1) a goblin corpse (52, 29, D:1) a +0 mace (52, 33, D:1) 3 stones a kobold corpse (skeletalised by now) (54, 34, D:1) a +0 dagger 4 stones a kobold corpse (55, 34, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (4, -9, D:2) a +0 dagger (5, -7, D:2) a leopard gecko corpse (8, 2, D:2) 14 arrows (32, 9, D:2) a +0 spear (33, -1, D:2) a scroll of identify (34, -8, D:2) a ration