Marjanaama Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 35, D:1) 21 stones (2, 37, D:1) a +0 whip 2 stones (2, 49, D:1) a +0 club (2, 50, D:1) 5 stones (6, 39, D:1) a stone (12, 52, D:1) a +0 club (14, 49, D:1) 19 stones (26, 13, D:1) a +0 leather armour (29, 43, D:1) a +0 dagger (45, 11, D:1) 21 bolts (46, 52, D:1) 13 stones (47, 57, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (3, -3, D:2) a +0 spear (4, 18, D:2) a +0 dagger (11, 27, D:2) a bat corpse (skeletalised by now) (19, 13, D:2) 10 bolts (20, 20, D:2) a +0 hand axe (24, -3, D:2) a +0 club (29, 0, D:2) a +0 spear (32, 36, D:2) a +0 leather armour (36, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 21 poisoned needles (2, 3, D:3) a bat corpse