Marjanaama Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour of poison resistance (3, -20, D:1) 25 stones (5, -9, D:1) a +0 club (6, -8, D:1) a +0 club (9, -30, D:1) a +2 cloak (10, -34, D:1) 8 stones (10, -16, D:1) a +0 club (26, 0, D:1) 18 stones (27, -8, D:1) a cursed +0 cloak (30, -35, D:1) a +0 dagger (30, -25, D:1) a +0 scale mail (32, 10, D:1) a cursed -3 club (38, -35, D:1) a +0 club (38, -7, D:1) 11 stones (47, -1, D:1) a +0 robe (48, -22, D:1) a +0 hand axe (48, -2, D:1) a cursed -2 dagger (48, 12, D:1) 7 poisoned needles (50, 15, D:1) a +0 club (53, 8, D:1) 26 stones Level 2 of the Dungeon (1, 0, D:2) a +0 club a +0 robe (17, -7, D:2) a +0 club (18, -18, D:2) a +0 dagger (25, -4, D:2) a +0 dagger (26, -17, D:2) a +0 dagger (26, 1, D:2) 15 poisoned needles (27, -8, D:2) a cursed +0 cloak (29, -31, D:2) 11 arrows (29, -23, D:2) 23 arrows (30, -27, D:2) a +0 mace (40, -2, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 15, D:3) a +0 leather armour (17, -19, D:3) a +0 dagger (22, 11, D:3) 19 stones (26, -15, D:3) a +0 scale mail (29, 13, D:3) a +0 club (36, -2, D:3) a +0 mace (37, 8, D:3) 10 arrows Level 4 of the Dungeon [Shop] Jur Secs's Distillery a potion of lignification (33 gold) a potion of lignification (33 gold) 2 potions of flight (66 gold) a potion of ambrosia (88 gold) a potion of degeneration (11 gold) a potion of might (44 gold) a potion of ambrosia (88 gold) a potion of curing (33 gold) [Shop] Vonep's Antique Weapon Shop a +0 whip (62 gold) a +0 great mace (162 gold) a +0 hand axe (75 gold) a +0 war axe (87 gold) a +0 vampiric short sword (275 gold) a +0 dagger (50 gold) the +12 morningstar of Dumpogu {elec, *Slow rN++} (2047 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from negative energy. It may slow you when you take damage. a cursed -1 war axe (2 gold) a cursed -3 dagger (2 gold) a +0 flail (87 gold) a +2 broad axe of chopping (450 gold) [Shop] Goremuan's General Store a ration (50 gold) a +0 pair of gloves (45 gold) a +1 robe of the Archmagi (327 gold) 7 needles of confusion (35 gold) a ration (50 gold) [Shop] Kimugga's Assorted Antiques a +0 helmet (121 gold) a cursed +0 ring mail (27 gold) a +2 scale mail of fire resistance (567 gold) a potion of might (108 gold) a potion of haste (270 gold) a cursed ring of attention (121 gold) a wand of polymorph (7) (243 gold) a +0 war axe (94 gold) a +0 mace of protection (151 gold) a scroll of remove curse (81 gold) a wand of random effects (16) (243 gold) a +0 leather armour (54 gold) a wand of digging (6) (540 gold) (0, 0, D:4) a +0 dagger (6, 27, D:4) a +0 leather armour (7, 21, D:4) a +0 ring mail (8, 29, D:4) the +0 falchion "Ockom" {speed, +Blink MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. It lets you blink. (9, 16, D:4) a +0 club a cursed +0 robe (18, 8, D:4) 16 poisoned needles (21, 38, D:4) 21 arrows (25, 17, D:4) a +0 hand axe (27, 31, D:4) a +0 hunting sling (29, 8, D:4) a +0 giant spiked club (37, 27, D:4) a +0 rapier a +3 leather armour (40, 13, D:4) a +0 falchion (41, 28, D:4) 16 sling bullets (43, 27, D:4) a +0 helmet (44, 22, D:4) a +0 spear Level 5 of the Dungeon (4, -20, D:5) 2 throwing nets (5, -22, D:5) 5 stones (7, -13, D:5) a +0 leather armour (7, -4, D:5) a +1 vampiric whip (8, -5, D:5) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (13, 11, D:5) a leopard gecko corpse (skeletalised by now) (23, 9, D:5) a +0 flail a +0 club a +0 leather armour a gnoll corpse a gnoll corpse (23, 11, D:5) a +0 flail (still there?) a +0 spear (still there?) (30, 3, D:5) a +0 rapier (33, 8, D:5) an uncursed ring of protection from fire