Marjanaama Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 14, D:1) a +0 dagger (14, 16, D:1) 3 large rocks (15, -2, D:1) a +0 dagger (26, 8, D:1) 32 stones (28, 13, D:1) a +0 whip (30, 14, D:1) a +0 short sword (31, 13, D:1) 2 stones (31, 14, D:1) a +0 dagger (32, -3, D:1) 16 poisoned needles (33, 17, D:1) a +0 club (38, -10, D:1) a +0 hand axe (41, -2, D:1) 15 poisoned needles (41, 0, D:1) 17 stones Level 2 of the Dungeon (10, -18, D:2) a +0 club (16, -4, D:2) 31 sling bullets (19, -5, D:2) 17 sling bullets (25, 3, D:2) a sling bullet (25, 4, D:2) a sling bullet (26, 7, D:2) a +0 club a +0 hunting sling 9 sling bullets (27, -13, D:2) a +0 club a +0 club a +0 hunting sling 3 stones an uncursed amulet of rage (28, -33, D:2) a +0 pair of boots (28, -27, D:2) a +0 club a +0 whip a hobgoblin corpse (skeletalised by now) (29, -28, D:2) a +0 trident a +0 chain mail (29, -11, D:2) a stone (30, -11, D:2) a stone (32, -31, D:2) a +0 club (40, -28, D:2) 12 arrows (40, -25, D:2) a +0 club (41, -14, D:2) a +0 leather armour (48, 3, D:2) 14 stones