Marjanaama Level 1 of the Dungeon (0, 0, D:1) 21 arrows (3, -11, D:1) a +0 dagger (7, 12, D:1) a +0 club (12, 0, D:1) a +0 club (19, 16, D:1) 20 stones (36, -3, D:1) a +0 club (45, -17, D:1) a stone (46, -9, D:1) a +0 spear (50, -17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (0, 8, D:2) a +0 chain mail (7, -9, D:2) a goblin skeleton (17, -10, D:2) 26 stones (18, 14, D:2) 6 poisoned needles (18, 23, D:2) a +0 club (19, 18, D:2) 2 stones (20, 18, D:2) a stone (28, -21, D:2) a +0 plate armour (28, 18, D:2) a +0 short sword (38, 7, D:2) 5 javelins (42, 15, D:2) 15 bolts (52, -13, D:2) an uncursed amulet of inaccuracy Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 3, D:3) an adder skeleton