Marjanaama Level 1 of the Dungeon (0, 0, D:1) 23 stones (4, 4, D:1) a +0 club (7, 7, D:1) a +0 mace (20, 29, D:1) a +0 chain mail (21, -9, D:1) a +0 robe (21, 18, D:1) a +0 dagger (23, 0, D:1) a +0 dagger (24, 4, D:1) 14 stones (25, 3, D:1) a stone (26, 4, D:1) a stone (29, 29, D:1) a +0 club (32, 19, D:1) a +0 robe (34, 11, D:1) a +0 whip (36, -1, D:1) a cursed +0 club a +0 robe (41, 15, D:1) 20 arrows (50, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 34, D:2) a cursed +0 ring mail (8, -3, D:2) a +0 spear (11, 5, D:2) 11 stones (13, 9, D:2) a +0 club (16, 22, D:2) a +0 club (17, 24, D:2) 7 curare-tipped needles (18, 18, D:2) a +0 club (19, 26, D:2) a +0 club (20, 19, D:2) a +0 club (20, 30, D:2) 14 bolts (26, 5, D:2) 13 sling bullets (27, 5, D:2) a +0 dagger (28, 3, D:2) a +0 leather armour (28, 20, D:2) a +0 whip (unseen) (34, 5, D:2) a +2 short sword of venom Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 19, D:3) a +0 club (6, 1, D:3) 2 tomahawks a +0 scale mail (8, 1, D:3) a +0 whip (9, 1, D:3) a tomahawk (10, -3, D:3) a cursed +0 whip (10, 1, D:3) a tomahawk (11, 1, D:3) a tomahawk (12, 13, D:3) a +0 club (19, 4, D:3) a +0 club a +0 club (39, 4, D:3) a +0 club (39, 19, D:3) a stone (41, 20, D:3) a stone (43, 5, D:3) a +0 robe (45, 5, D:3) 20 sling bullets (46, 26, D:3) 3 stones Level 4 of the Dungeon [Shop] Naytsek's Antique Weapon Emporium a +0 trident (105 gold) a +0 falchion (90 gold) a +0 dagger (60 gold) a +1 scimitar of draining (426 gold) a +0 arbalest (135 gold) the +6 mace "Fagibbil" {holy, Dex+6} (1650 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+6). a +0 dagger (60 gold) a +0 shortbow (90 gold) a +0 mace (90 gold) a +0 glaive (195 gold) a +0 hunting sling (45 gold) a +0 short sword (90 gold) a +0 scimitar of holy wrath (276 gold) a +3 spear of venom (618 gold) (0, 0, D:4) a +0 short sword (2, 15, D:4) a +0 whip (5, 0, D:4) a +0 war axe (14, 9, D:4) a +0 chain mail (14, 10, D:4) 12 bolts (15, -4, D:4) 15 stones (15, 6, D:4) a +0 buckler (16, -20, D:4) a +0 giant spiked club (23, -29, D:4) a +0 giant club (33, 7, D:4) a +0 short sword a +0 leather armour (33, 9, D:4) a +0 short sword a +0 leather armour a +1 short sword of venom a +0 dagger a +0 robe (40, -32, D:4) a +0 leather armour (41, -32, D:4) a +0 robe a +0 leather armour a +0 dagger a +0 flail (41, -31, D:4) a +0 club (49, 9, D:4) a +0 spear (52, -2, D:4) a cursed -2 short sword (54, 3, D:4) 21 stones (54, 10, D:4) a +0 club Level 5 of the Dungeon [Shop] Anwiag's Jewellery Shoppe a +2 ring of intelligence (97 gold) a cursed -3 ring of strength (26 gold) an uncursed amulet of harm (390 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed ring of see invisible (195 gold) a +2 ring of protection (130 gold) a +2 ring of strength (97 gold) a cursed ring of teleportation (58 gold) an uncursed amulet of rage (520 gold) a cursed -3 ring of protection (26 gold) an uncursed ring of wizardry (390 gold) (0, 0, D:5) a +0 spear (7, -12, D:5) a +0 ring mail (8, 7, D:5) 13 stones (9, 9, D:5) 15 poisoned needles (27, -18, D:5) 16 stones (33, -17, D:5) 5 javelins (42, -2, D:5) 19 bolts (56, 24, D:5) an arrow (57, 20, D:5) a +0 shortbow 10 arrows (57, 22, D:5) an arrow Level 6 of the Dungeon [Shop] Asoad's Jewellery Emporium an uncursed ring of see invisible (195 gold) a +5 ring of intelligence (535 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of flight (227 gold) an uncursed ring of fire (325 gold) an uncursed ring of positive energy (260 gold) a cursed ring of attention (58 gold) an uncursed amulet of guardian spirit (390 gold) a +3 ring of protection (273 gold) an uncursed amulet of harm (390 gold) a +4 ring of strength (351 gold) (0, 0, D:6) a +0 dagger (2, 5, D:6) a +0 helmet of see invisible (8, 2, D:6) 20 stones (25, -5, D:6) 15 stones (37, 15, D:6) a +0 hand axe a +0 flail (38, 15, D:6) a +0 hand axe a +0 chain mail a +0 scimitar (42, 3, D:6) 14 stones (49, 36, D:6) a +0 blowgun Level 7 of the Dungeon (0, 0, D:7) 20 stones (5, -45, D:7) 22 arrows (14, 5, D:7) 15 arrows (24, -28, D:7) a +0 leather armour (31, -20, D:7) 17 arrows a +0 shortbow (33, -17, D:7) 2 arrows (36, -56, D:7) a +0 trident (36, -13, D:7) an arrow (41, -18, D:7) a +0 ring mail (43, -49, D:7) a +0 blowgun (43, 1, D:7) 22 bolts (45, -14, D:7) a cursed +0 scale mail (60, -8, D:7) a +0 spear (62, -8, D:7) 15 sling bullets (63, -8, D:7) 4 javelins Level 8 of the Dungeon [Shop] Acliygh's Antique Weapon Shoppe a +0 war axe (87 gold) a +0 hunting sling (37 gold) a +3 trident of venom (530 gold) a +0 hunting sling (37 gold) a +0 spear (75 gold) a +0 dagger (50 gold) a +1 vampiric spear (400 gold) a +0 spear (75 gold) the cursed +2 hunting sling "Fitymoq" {velocity, rF+ rN+ SInv Stlth+} (860 gold) Any stone fired from it inflicts extra damage. It protects you from fire. It protects you from negative energy. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. a +0 spear (75 gold) a +3 hunting sling of freezing (492 gold) a +0 war axe (87 gold) a +0 blowgun (62 gold) (0, 0, D:8) a +0 rapier (2, 25, D:8) a +0 quarterstaff (8, 21, D:8) a +0 ring mail (11, 2, D:8) a +0 giant spiked club (11, 20, D:8) a +0 dagger a +0 robe (12, 20, D:8) a +0 short sword a +0 chain mail a +0 club (19, -14, D:8) a +0 giant club (25, -6, D:8) a +0 giant club (29, 15, D:8) a cursed +0 rapier (29, 21, D:8) a +2 leather armour of cold resistance a +0 flail (35, -6, D:8) 21 arrows (44, 4, D:8) a +0 trident (45, 5, D:8) a +0 leather armour a +0 hand axe (45, 6, D:8) a +0 dagger (46, 5, D:8) a +0 club (47, 4, D:8) 13 stones Level 9 of the Dungeon (0, 0, D:9) 2 arrows (0, 7, D:9) a +0 shortbow 10 arrows (2, 21, D:9) a +0 falchion (5, -11, D:9) a +0 leather armour (5, -9, D:9) 19 stones (5, -5, D:9) a +0 plate armour a +0 halberd (7, -3, D:9) a +0 giant club a +0 shortbow 15 arrows (13, -8, D:9) a +0 hand axe (14, -8, D:9) a +0 flail a +0 falchion a +0 ring mail (15, -8, D:9) a +0 flail a +0 falchion (18, -10, D:9) 17 stones (21, 15, D:9) 10 stones (26, 3, D:9) a +0 pair of gloves (26, 10, D:9) a +0 giant club a +0 short sword (27, 17, D:9) 16 arrows (28, -19, D:9) a +0 robe (30, 16, D:9) a +0 long sword (31, 9, D:9) 22 sling bullets an uncursed staff of power (31, 10, D:9) a +0 rapier (32, 9, D:9) a +2 halberd of chopping (33, -5, D:9) 6 tomahawks (38, 2, D:9) a +0 giant club a +0 giant club (46, -2, D:9) a +0 dagger (52, -14, D:9) a poisoned needle (53, -9, D:9) 2 stones a +0 dagger (53, -8, D:9) a +0 short sword a +0 blowgun 11 poisoned needles (54, -15, D:9) a poisoned needle (54, -10, D:9) a cursed -2 whip a poisoned needle (54, -9, D:9) a +0 short sword (54, -8, D:9) 11 poisoned needles a +0 short sword a cursed +0 blowgun (54, -7, D:9) 3 stones (57, -15, D:9) a poisoned needle Level 10 of the Dungeon (0, 0, D:10) 3 javelins (6, -31, D:10) a +0 club (10, 19, D:10) 18 stones (15, 7, D:10) 20 stones (20, 16, D:10) a +0 falchion (21, -33, D:10) a +0 plate armour (21, -25, D:10) a +0 quarterstaff (24, 1, D:10) a +3 trident (28, 6, D:10) a +0 shortbow 14 arrows (29, 4, D:10) an arrow (33, 3, D:10) a +0 trident (34, -15, D:10) 11 stones (34, 3, D:10) an arrow (41, -14, D:10) a +1 demon trident of venom Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (1, 12, D:11) 4 stones a +0 short sword (1, 16, D:11) a +0 dagger (2, 4, D:11) the +0 ring mail of Noughts and Crosses {rF- MR+++ rCorr Str-4} It affects your strength (-4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (3, 13, D:11) a +0 dagger a +0 dagger a +0 dagger a +0 short sword (5, 30, D:11) 8 poisoned needles (6, 13, D:11) a +0 ring mail (14, 37, D:11) a +0 club a +0 ring mail (15, 4, D:11) a +0 ring mail (17, 38, D:11) a +0 dagger a +0 robe (17, 39, D:11) 16 stones (20, 32, D:11) a +0 ring mail (28, 12, D:11) a +0 club (37, 19, D:11) a +0 shortbow 7 arrows (43, 24, D:11) 2 javelins the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (7, -1, Lair:1) a +0 buckler (34, -11, Lair:1) 7 tomahawks (61, -3, Lair:1) a +0 war axe (67, -4, Lair:1) a crystal ball of energy (73, -2, Lair:1) 3 potions of degeneration (73, -1, Lair:1) 18 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 potions of degeneration (4, -6, Lair:2) a cursed +0 leather armour (13, 28, Lair:2) 20 arrows (16, 4, Lair:2) a +0 quarterstaff (20, -5, Lair:2) a +0 flail (25, 0, Lair:2) a +1 mace of crushing (26, 37, Lair:2) 9 poisoned needles (30, -12, Lair:2) a +1 hand axe of flaming (37, 36, Lair:2) 15 stones (39, -6, Lair:2) 20 bolts (39, 17, Lair:2) 9 stones (44, -6, Lair:2) 13 sling bullets (56, 12, Lair:2) 29 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (1, -1, Lair:3) 24 stones (unseen) (7, -8, Lair:3) a +0 cloak (25, -20, Lair:3) a +0 rapier (25, 21, Lair:3) 17 bolts (37, 4, Lair:3) a +0 leather armour (42, 11, Lair:3) 15 arrows (45, -12, Lair:3) 26 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 25 bolts (16, 4, Lair:4) 16 stones (18, -4, Lair:4) 28 stones (33, -4, Lair:4) a +0 rapier (35, 29, Lair:4) 25 arrows (37, 4, Lair:4) 20 arrows (37, 29, Lair:4) 20 sling bullets (38, 2, Lair:4) a throwing net (40, -2, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (3, -19, Lair:5) a ration (3, -14, Lair:5) a ration (7, -47, Lair:5) a +0 rapier (9, -14, Lair:5) a ration (10, -21, Lair:5) a +0 hand axe (11, -5, Lair:5) a +0 chain mail (16, -22, Lair:5) 13 arrows (19, -31, Lair:5) 22 stones (31, -12, Lair:5) a +0 ring mail (39, -29, Lair:5) a +0 robe (43, -48, Lair:5) a +0 falchion (50, -17, Lair:5) a +0 robe (52, -40, Lair:5) a +0 arbalest (56, -4, Lair:5) a +0 long sword (57, -1, Lair:5) a +0 leather armour (61, -15, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (4, 26, Lair:6) a +0 hand axe (6, 23, Lair:6) a +0 leather armour (12, 45, Lair:6) a +0 war axe (23, 13, Lair:6) an uncursed staff of cold an uncursed staff of cold a cursed staff of conjuration a +4 ring of strength the +8 dagger of Context {antimagic, rPois rC+ Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from cold. It protects you from poison. a +1 robe (26, 32, Lair:6) a +0 flail (27, 42, Lair:6) a +0 long sword (29, 33, Lair:6) 21 stones (33, 41, Lair:6) a +0 spear (35, 21, Lair:6) 13 gold pieces (36, 12, Lair:6) a +0 flail (40, 40, Lair:6) 12 arrows (41, 0, Lair:6) a +0 pair of boots (47, 31, Lair:6) a +0 scale mail (51, 26, Lair:6) a +0 helmet (56, -2, Lair:6) a +0 robe (58, 31, Lair:6) a scroll of summoning (61, 3, Lair:6) 30 sling bullets (63, 44, Lair:6) a +0 pair of boots (66, 23, Lair:6) a +1 vampiric trident Level 1 of the Shoals (0, 0, Shoals:1) a +0 whip (5, 0, Shoals:1) a throwing net (6, 4, Shoals:1) a +0 leather armour a +3 spear of piercing (9, 2, Shoals:1) a throwing net a +0 trident (17, -19, Shoals:1) a +0 robe (18, -18, Shoals:1) 26 sling bullets (20, -2, Shoals:1) 21 stones (20, 12, Shoals:1) a +0 rapier of draining a +0 robe (28, 14, Shoals:1) 2 sling bullets (31, -12, Shoals:1) 2 stones (31, 13, Shoals:1) a sling bullet (32, -13, Shoals:1) a +1 vampiric spear a +0 leather armour (32, -12, Shoals:1) a +0 hand axe a +0 robe a +0 spear a +0 hunting sling 29 stones (33, -12, Shoals:1) a stone a cursed +0 hand axe a +0 robe (33, 11, Shoals:1) a sling bullet (33, 12, Shoals:1) a sling bullet (34, 11, Shoals:1) a +0 spear a +3 hunting sling 21 sling bullets (34, 12, Shoals:1) a sling bullet (35, -14, Shoals:1) a +0 hunting sling a +0 quarterstaff 21 stones (35, 11, Shoals:1) a +1 quarterstaff of crushing a cursed -3 hunting sling 20 stones (35, 12, Shoals:1) a +0 spear a +0 hunting sling 12 sling bullets a +0 quarterstaff a +0 hunting sling 10 stones (39, -8, Shoals:1) the +10 longbow of Wohex {velocity, Int+4} Any arrow fired from it inflicts extra damage. It affects your intelligence (+4). (40, -10, Shoals:1) 4 stones 16 sling bullets (41, -10, Shoals:1) a sling bullet (42, -10, Shoals:1) a +0 hunting sling a +1 spear of venom 12 sling bullets (42, 0, Shoals:1) a +0 leather armour (43, -13, Shoals:1) a +0 hunting sling a +0 club 13 stones (43, -9, Shoals:1) a stone (43, -8, Shoals:1) 2 stones (44, -11, Shoals:1) a +0 hunting sling a +0 club 16 sling bullets (46, -9, Shoals:1) 2 stones (47, -17, Shoals:1) a +0 spear a +0 hunting sling 20 stones (47, -16, Shoals:1) a +0 spear a +0 hunting sling 11 stones a +2 trident of piercing 23 javelins of returning a +0 chain mail (47, -12, Shoals:1) a stone (47, -9, Shoals:1) a stone (48, -21, Shoals:1) 2 stones (48, -20, Shoals:1) a stone (48, -19, Shoals:1) 2 stones (48, -17, Shoals:1) a stone (49, -17, Shoals:1) a stone (49, -7, Shoals:1) a +0 war axe a +0 robe 22 stones (50, -13, Shoals:1) an arrow (51, -19, Shoals:1) a stone (52, -1, Shoals:1) a +0 club (53, -8, Shoals:1) 3 arrows (53, -7, Shoals:1) a +0 war axe a cursed +0 robe (55, -8, Shoals:1) a +2 fustibalus of freezing (55, -6, Shoals:1) a +0 longbow a +0 club 14 arrows (56, -16, Shoals:1) 25 bolts (58, -3, Shoals:1) a throwing net (58, 0, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a tomahawk (2, 4, Shoals:2) 3 tomahawks (3, 21, Shoals:2) a lamp of fire (5, 31, Shoals:2) a +0 leather armour (6, 41, Shoals:2) a +0 glaive (6, 43, Shoals:2) a +0 trident (7, 44, Shoals:2) a +0 battleaxe (8, 43, Shoals:2) a +0 glaive (9, 44, Shoals:2) a +0 robe a +5 demon trident of draining (10, 42, Shoals:2) a tomahawk (10, 44, Shoals:2) a tomahawk (11, 29, Shoals:2) a +0 trident (26, 25, Shoals:2) a +0 spear (26, 44, Shoals:2) a +0 spear (29, 26, Shoals:2) 22 sling bullets a +0 hunting sling a +0 spear (31, 25, Shoals:2) 15 stones a +0 hunting sling a cursed +0 quarterstaff (32, 25, Shoals:2) a +0 robe a +7 rapier of holy wrath (33, 30, Shoals:2) a +0 long sword (33, 35, Shoals:2) a +0 trident (34, 27, Shoals:2) a +0 ring mail (39, 14, Shoals:2) a +0 trident a throwing net (43, 44, Shoals:2) a +0 glaive (46, 37, Shoals:2) a +0 scale mail (48, 16, Shoals:2) a +0 trident Level 3 of the Shoals (4, -30, Shoals:3) a sling bullet (5, -33, Shoals:3) a sling bullet (5, -31, Shoals:3) 3 sling bullets (6, -32, Shoals:3) a +0 fustibalus a +0 quarterstaff 18 sling bullets (6, 4, Shoals:3) a +0 trident (7, -32, Shoals:3) a sling bullet (7, -23, Shoals:3) a +0 spear a +0 hunting sling 20 stones (10, -28, Shoals:3) 18 arrows (12, -11, Shoals:3) a +0 trident (12, -4, Shoals:3) 22 arrows (15, -6, Shoals:3) 24 sling bullets (18, -9, Shoals:3) a cursed +0 leather armour (19, -20, Shoals:3) a cursed +0 hunting sling a +0 spear 18 sling bullets (19, -19, Shoals:3) a +0 quarterstaff a +0 hunting sling 4 sling bullets (19, -3, Shoals:3) a +0 trident 4 tomahawks (19, -1, Shoals:3) a +0 great sword (19, 0, Shoals:3) a tomahawk (20, -20, Shoals:3) a sling bullet (20, -4, Shoals:3) a sling bullet (21, -21, Shoals:3) a sling bullet (22, -22, Shoals:3) a sling bullet (23, -4, Shoals:3) 2 sling bullets (25, -24, Shoals:3) 3 sling bullets (25, -23, Shoals:3) a sling bullet (25, -20, Shoals:3) a sling bullet (25, -2, Shoals:3) a sling bullet (26, -3, Shoals:3) a sling bullet (26, -1, Shoals:3) a cursed -3 hunting sling a +0 club 23 sling bullets (27, -2, Shoals:3) a cursed -2 club a +0 hunting sling a +0 fustibalus a +0 spear 29 sling bullets (28, -2, Shoals:3) a +0 trident (31, -12, Shoals:3) 17 stones a +0 hunting sling a +0 spear (39, -21, Shoals:3) a +0 leather armour a +0 spear of freezing (39, -3, Shoals:3) 9 stones (40, -22, Shoals:3) a +0 trident (42, -35, Shoals:3) a +1 trident of flaming a +0 robe (44, -27, Shoals:3) a +0 great sword (44, -20, Shoals:3) a +0 trident of freezing (44, -16, Shoals:3) 2 scrolls of random uselessness 4 scrolls of brand weapon 3 scrolls of enchant weapon (45, -22, Shoals:3) a +0 trident a +0 leather armour (46, -26, Shoals:3) a +0 trident (46, -16, Shoals:3) a wand of random effects (19) Level 4 of the Shoals (0, 0, Shoals:4) a +0 halberd (1, -16, Shoals:4) a javelin of penetration (2, 3, Shoals:4) a +0 halberd (3, -3, Shoals:4) a cursed +0 robe (5, -3, Shoals:4) a sea snake skeleton (8, -19, Shoals:4) 4 javelins of penetration (8, -10, Shoals:4) a book of Frost (13, -1, Shoals:4) the +11 dagger "Killer Bee's Regret" {pierce, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. a +3 trident of venom a +0 robe a merfolk corpse 3 chunks of flesh a merfolk skeleton (15, -9, Shoals:4) 3 sling bullets (15, -7, Shoals:4) 8 arrows (unseen) (16, -13, Shoals:4) 27 sling bullets (16, -10, Shoals:4) a sling bullet (16, -9, Shoals:4) an arrow 4 steel tomahawks a +0 trident (16, -8, Shoals:4) 2 arrows a sling bullet (16, -7, Shoals:4) an arrow 18 sling bullets a +0 club a +0 fustibalus a satyr skeleton (16, -5, Shoals:4) a +3 chain mail of cold resistance (17, -10, Shoals:4) a steel tomahawk (17, -9, Shoals:4) a cursed -2 spear a +1 leather armour of cold resistance (32, 14, Shoals:4) a throwing net (34, 18, Shoals:4) a +0 trident