Marjanaama Level 1 of the Dungeon (0, 0, D:1) 17 stones (3, -26, D:1) a +0 dagger (3, -2, D:1) a +0 whip (5, -8, D:1) a +0 hand axe (8, -14, D:1) 5 stones (12, -36, D:1) a +0 robe (14, -22, D:1) a +0 short sword (16, -18, D:1) a +0 spear (19, -4, D:1) a +0 robe (20, -4, D:1) 21 sling bullets (23, -7, D:1) a +0 short sword (25, -40, D:1) 23 stones (27, -40, D:1) a +0 club (34, -14, D:1) a +0 helmet (34, -13, D:1) a +0 club (38, -17, D:1) 13 stones (42, -14, D:1) 17 arrows (44, -31, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (2, 2, D:2) a stone (3, 2, D:2) a stone (14, 5, D:2) a +0 club a +0 dagger (20, -21, D:2) a +0 war axe (22, -12, D:2) a +0 whip of holy wrath (23, -8, D:2) 26 stones (27, -8, D:2) a stone (31, -4, D:2) a +0 club (34, 0, D:2) a +0 short sword 2 stones (34, 1, D:2) a +0 dagger (37, 1, D:2) a stone (40, 19, D:2) a +0 club (41, 4, D:2) a stone (44, 5, D:2) a +0 flail (54, 21, D:2) a +0 dagger (54, 22, D:2) a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 club Level 3 of the Dungeon (0, 1, D:3) a +0 robe (10, 6, D:3) 26 arrows (13, -22, D:3) a +0 club (16, -8, D:3) a +0 dagger (16, 3, D:3) 26 sling bullets (39, -25, D:3) 6 large rocks (39, -10, D:3) a +0 ring mail (40, 18, D:3) 12 stones (41, -23, D:3) a +0 animal skin (42, -16, D:3) a +0 hand axe (48, 6, D:3) a +0 short sword (48, 9, D:3) a +0 leather armour (48, 15, D:3) a +0 club (55, -28, D:3) 12 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, 28, D:4) a +0 leather armour (7, -1, D:4) a +0 dagger a +0 robe (8, -1, D:4) a +0 mace a +0 scale mail (8, 1, D:4) a +0 short sword (9, 3, D:4) a +0 dagger (14, 16, D:4) a +0 robe (15, 5, D:4) 4 javelins (17, -4, D:4) a +0 ring mail (23, 29, D:4) a +0 ring mail (25, 4, D:4) 25 bolts (30, 12, D:4) a +0 giant spiked club (33, 11, D:4) a +0 dagger a +0 robe (33, 22, D:4) 17 arrows (35, 14, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, 15, D:4) a +0 mace (36, 15, D:4) a +0 flail (41, -3, D:4) 13 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (1, 0, D:5) a +2 whip of flaming a +1 robe of magic resistance (1, 1, D:5) a cursed -1 giant club (2, 1, D:5) 2 arrows a +0 animal skin (3, -19, D:5) a cursed -2 quarterstaff 9 stones a +0 robe (3, 2, D:5) an arrow (4, -19, D:5) a stone (4, 3, D:5) an arrow (5, -17, D:5) a stone (5, 3, D:5) an arrow (5, 20, D:5) 10 arrows (6, -16, D:5) a stone (6, 2, D:5) a +3 shortbow 4 arrows (7, 0, D:5) 2 arrows (9, -23, D:5) a stone (9, -21, D:5) a stone (9, -16, D:5) a stone (10, -19, D:5) a stone (10, -12, D:5) a stone (14, -17, D:5) an uncursed ring of wizardry an uncursed ring of wizardry a +0 chain mail (20, -23, D:5) a cursed -3 great sword Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (4, -5, D:6) a +0 dagger a cursed +0 robe (5, -20, D:6) a cursed -3 mace (9, -40, D:6) a +0 falchion (11, -6, D:6) 15 bolts (16, -37, D:6) a +1 mace of draining (19, -38, D:6) a +2 dire flail of protection a +0 chain mail (19, -33, D:6) a +0 shortbow 9 arrows (20, -37, D:6) a +0 ring mail (20, -33, D:6) a cursed -1 short sword a +0 leather armour a +0 dagger a +0 robe (20, 0, D:6) 17 arrows (21, -36, D:6) an arrow (21, -35, D:6) an arrow (21, -2, D:6) a +0 rapier (23, -5, D:6) a cursed -2 club a +0 leather armour (24, -39, D:6) a +0 flail of holy wrath (24, -4, D:6) a cursed -2 war axe (24, 12, D:6) a +0 club 2 tomahawks a +0 scale mail (24, 13, D:6) a +0 hand axe a +0 dagger a +0 robe (25, -5, D:6) a +0 dagger (25, -4, D:6) a +0 scimitar a +0 plate armour a +4 dagger a +0 robe (25, 10, D:6) a +0 club a +0 leather armour (25, 11, D:6) a +0 dire flail a +0 chain mail (26, 11, D:6) a +0 flail (28, 9, D:6) 2 tomahawks (28, 10, D:6) a tomahawk a cursed +0 robe (29, -30, D:6) 5 needles of confusion (29, 3, D:6) 3 potions of degeneration (30, 0, D:6) 27 bolts (34, 0, D:6) a potion of degeneration (35, -27, D:6) 25 bolts (38, -36, D:6) a cursed +0 plate armour Level 7 of the Dungeon [Shop] Vudebb's Antique Weapon Emporium the +9 arbalest of Arosif {freeze, -Tele +Fly rF+} (1971 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It lets you fly. It prevents most forms of teleportation. a +0 club (31 gold) a +2 falchion of holy wrath (539 gold) a +0 quarterstaff (124 gold) a +0 mace of holy wrath (229 gold) a +0 trident (108 gold) a +0 broad axe (124 gold) a +0 quarterstaff (124 gold) a +0 antimagic dagger (248 gold) a +0 rapier of venom (210 gold) the +10 scimitar of Aluorrap {slice, rC- Int+7} (2191 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+7). It makes you vulnerable to cold. a +0 trident (108 gold) a +0 flail (108 gold) the +10 trident of Conservatism {venom, rF+} (2114 gold) It poisons the flesh of those it strikes. It protects you from fire. the +12 quarterstaff of Katim {venom, rPois Int+4} (2616 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from poison. a +3 hunting sling of flaming (610 gold) [Shop] Fofyirgh's Distillery a potion of degeneration (13 gold) a potion of agility (52 gold) a potion of flight (39 gold) a potion of brilliance (52 gold) a potion of haste (130 gold) a potion of agility (52 gold) (1, -1, D:7) a +2 dagger of venom a +0 robe (3, -2, D:7) a +0 falchion a +0 leather armour a +0 short sword a +0 chain mail (4, -1, D:7) a +0 short sword (5, 0, D:7) a +0 whip of pain (5, 17, D:7) a manual of Earth Magic (5, 24, D:7) a +0 shortbow 14 arrows (5, 25, D:7) a +0 shortbow 8 arrows (6, 1, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (7, -1, D:7) 4 curare-tipped needles (7, 25, D:7) 2 arrows (9, 25, D:7) 2 arrows (10, 25, D:7) an arrow (12, 25, D:7) an arrow (18, 33, D:7) a +0 hand axe a +0 ring mail (24, 10, D:7) a tomahawk of returning a +0 flail (25, 10, D:7) a +0 flail of protection (25, 11, D:7) a +0 flail 2 tomahawks of returning a +0 scale mail (26, 10, D:7) a +0 hand axe a +0 leather armour (26, 11, D:7) a +0 dagger a +0 robe (27, 9, D:7) a +0 helmet (46, 20, D:7) a cursed -2 giant club (52, 21, D:7) 17 stones Level 8 of the Dungeon (0, 0, D:8) a stone (0, 3, D:8) a +3 dagger (1, 1, D:8) a +0 short sword (1, 3, D:8) a +0 dagger a stone (3, 23, D:8) 24 stones (4, 27, D:8) a +0 dagger a +0 robe (6, -1, D:8) a +2 scimitar of flaming a +0 robe (8, -3, D:8) a +3 dagger a +0 dagger a cursed +0 robe (9, -4, D:8) a +0 short sword a +0 leather armour (9, 3, D:8) 11 poisoned needles (18, 23, D:8) a +0 war axe a +0 ring mail (23, 5, D:8) a +0 trident (23, 19, D:8) a +0 flail a +0 plate armour (26, 12, D:8) a +0 quarterstaff (28, 5, D:8) a +0 dagger (33, 1, D:8) 12 stones (33, 9, D:8) a +0 leather armour (33, 26, D:8) a +0 leather armour Level 9 of the Dungeon (5, 8, D:9) a cursed +0 pair of boots (25, -5, D:9) a +0 halberd (25, 32, D:9) a +0 whip (31, -6, D:9) a +0 falchion (31, 16, D:9) a +0 glaive a +0 animal skin (32, 32, D:9) a +0 quarterstaff (36, 13, D:9) a +0 flail 4 tomahawks a +0 ring mail a +0 club (37, -1, D:9) a cursed +1 flail a +0 robe (37, 13, D:9) a +0 hand axe a +0 chain mail a +0 mace a +0 flail (40, -4, D:9) a +3 short sword a +0 robe a +0 halberd a cursed +0 robe (40, -3, D:9) a +0 dire flail a +0 robe (41, 13, D:9) a tomahawk (41, 26, D:9) a potion of lignification (42, 13, D:9) a +0 war axe a +0 scale mail (43, 13, D:9) a +0 short sword a +0 leather armour (44, 14, D:9) a +0 flail a +0 plate armour (44, 15, D:9) a cursed +3 short sword of freezing a +0 robe (44, 16, D:9) a +0 spear a +0 robe (45, 13, D:9) a +0 chain mail (46, 15, D:9) a +3 trident a +0 chain mail (51, -7, D:9) 10 stones (60, 8, D:9) a +2 hand axe a +0 robe (60, 12, D:9) a +0 morningstar a +0 robe (64, 8, D:9) a +0 glaive Level 10 of the Dungeon (0, 0, D:10) a +0 arbalest (3, -2, D:10) a +0 dagger a +0 leather armour a +0 club a +0 mace 16 stones a +0 leather armour a +0 club (3, 13, D:10) a potion of degeneration (6, -6, D:10) a +0 club (13, -21, D:10) a +0 shortbow 5 arrows (13, -19, D:10) an arrow (13, -17, D:10) an arrow (13, -14, D:10) 2 arrows (17, -18, D:10) a book of Changes (28, -30, D:10) a +0 quarterstaff (29, 27, D:10) a +0 glaive a cursed +0 plate armour (29, 28, D:10) a +0 dagger a +2 robe of fire resistance (31, 28, D:10) a +0 hand axe 5 tomahawks a +0 scale mail (36, 12, D:10) a +0 whip a +0 leather armour (37, 10, D:10) a +0 dagger a +0 leather armour (37, 12, D:10) a +0 dagger a +0 robe (40, 17, D:10) a cursed -3 giant club (43, -31, D:10) 17 stones Level 11 of the Dungeon (0, 0, D:11) a quokka corpse (2, -14, D:11) a +0 mace 10 stones an orc corpse (3, -14, D:11) a cursed -1 club a +0 hand axe a +1 ring mail of poison resistance (3, -13, D:11) a +0 dagger a +0 robe an orc corpse (3, 7, D:11) a scroll of remove curse (5, -17, D:11) a +2 whip of flaming (6, -16, D:11) a stone (8, -37, D:11) a +0 spear a +0 robe (9, -37, D:11) a +3 great sword a +0 robe (10, -38, D:11) a +0 hand axe a +0 robe (11, -41, D:11) a +2 hand axe of chopping a cursed +0 robe (18, -36, D:11) a leopard gecko corpse (skeletalised by now) (26, -47, D:11) a +0 giant club a +0 giant club (37, -36, D:11) a throwing net (39, -35, D:11) a +0 ring mail (40, -34, D:11) a +0 flail (40, -33, D:11) a +0 flail a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a ration