Marlhin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 15, D:1) a +0 short sword (7, 10, D:1) 4 boomerangs (9, 5, D:1) a +0 club (10, -11, D:1) a +0 robe (26, -5, D:1) a +0 spear (40, 0, D:1) a +0 short sword (40, 1, D:1) a +0 club (44, 9, D:1) a +0 dagger (45, 3, D:1) a scroll of immolation (46, 1, D:1) 13 gold pieces (50, -1, D:1) a +0 animal skin (50, 2, D:1) 23 sling bullets (52, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 2, D:2) a +0 hand axe (0, 3, D:2) a +0 whip (10, 38, D:2) a +0 ring mail (18, 12, D:2) a +0 dagger (21, 13, D:2) a +0 ring mail (28, 30, D:2) a +0 ring mail (33, 9, D:2) a +1 dagger of freezing (34, 9, D:2) a +0 dagger (34, 38, D:2) a +0 dagger (36, 26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, -2, D:3) 18 bolts (17, 1, D:3) a +0 whip a cursed +0 scale mail (17, 2, D:3) a cursed -1 club (18, 1, D:3) a +0 club (19, 1, D:3) a +0 hand axe (20, -15, D:3) a +0 scale mail a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a cursed -2 whip (20, 2, D:3) a +0 ring mail a cursed -3 flail (21, 2, D:3) a +0 club (22, -17, D:3) a +0 robe (23, -17, D:3) a +0 mace (30, -14, D:3) 13 poisoned darts (30, -1, D:3) a +0 dagger (34, 7, D:3) a +0 hunting sling (36, -19, D:3) a ration (38, -19, D:3) a potion of mutation (unseen) (39, -24, D:3) a +0 dagger 7 curare-tipped darts a +0 ring mail a +1 falchion of freezing a +0 leather armour (39, -23, D:3) a cursed -1 hand axe (40, -23, D:3) a +0 falchion a +0 scale mail (40, -22, D:3) a +0 trident a +0 chain mail (44, 6, D:3) a +0 short sword (53, 3, D:3) 2 boomerangs a +0 leather armour (54, -2, D:3) a +0 dagger (55, 0, D:3) a +0 whip (55, 1, D:3) a +0 hand axe a +2 war axe of chopping a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 2, D:4) a +4 hand axe of flaming (13, 8, D:4) a cursed +0 hand axe a +0 ring mail (24, 21, D:4) 11 poisoned darts (34, 31, D:4) a +2 dagger of venom a +0 robe (34, 32, D:4) a +0 ring mail a +0 short sword of speed a +0 scale mail (35, 28, D:4) a +0 hunting sling (40, 16, D:4) a +1 vampiric spear (45, 33, D:4) a +0 helmet (46, 14, D:4) a +0 robe a +0 glaive Level 5 of the Dungeon [Shop] Qoamu's Book Shop the Grimoire of Enchanting Conjuration (852 gold) Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Slow Hexes 2 no c - Venom Bolt Conjuration/Poison 5 no d - Bolt of Cold Conjuration/Ice 6 no e - Iron Shot Conjuration/Earth 6 no Trog disapproves of the use of such an item. a book of Misfortune (280 gold) a book of Clouds (630 gold) a book of Geomancy (490 gold) the Compendium of Evil and the Glacier (966 gold) Spells Type Level Known a - Pain Necromancy 1 no b - Throw Icicle Conjuration/Ice 4 no c - Animate Dead Necromancy 4 no d - Excruciating Wounds Charms/Necromancy 5 no e - Bolt of Draining Conjuration/Necromancy 5 no Trog disapproves of the use of such an item. a book of Flames (490 gold) a book of Annihilations (1545 gold) a book of Clouds (630 gold) a Young Poisoner's Handbook (560 gold) a book of Callings (420 gold) a manual of Crossbows (1545 gold) a book of Beasts (770 gold) a Grand Grimoire (1545 gold) (6, -12, D:5) a throwing net (7, -12, D:5) a +0 halberd (7, -10, D:5) a +0 whip of freezing a +0 robe (8, -11, D:5) a +0 halberd (25, -9, D:5) 3 large rocks (35, -42, D:5) a +0 dagger a +0 robe (35, -41, D:5) a +0 short sword a +0 leather armour (48, -42, D:5) 19 arrows (50, -32, D:5) a +0 scale mail (54, -17, D:5) 3 arrows (55, -17, D:5) an arrow (58, -17, D:5) 2 arrows (60, -17, D:5) a +0 shortbow 24 arrows (62, 1, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (9, -35, D:6) a +0 flail a +0 spear (10, -23, D:6) a +0 ring mail (11, -34, D:6) a +0 spear (13, -38, D:6) 6 atropa-tipped darts (14, -12, D:6) a +0 dagger (22, 14, D:6) a +0 giant club (40, -12, D:6) a +0 leather armour (40, 17, D:6) a +0 club Level 7 of the Dungeon (6, 7, D:7) a book of Geomancy (17, 1, D:7) a +0 hunting sling (21, 6, D:7) a +0 flail (22, 4, D:7) a +0 whip (22, 6, D:7) a cursed -2 club a +0 robe (23, 5, D:7) a +0 halberd (23, 8, D:7) a +0 dagger a +0 robe a +0 club a +0 ring mail (24, 7, D:7) a cursed -3 dagger (24, 8, D:7) a +0 dagger a +0 robe a bailey (1, -7, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 scale mail (1, 8, Bailey) a +0 war axe a +0 scale mail (2, 8, Bailey) a +0 war axe a +0 leather armour (4, -1, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a cursed +0 war axe a +0 leather armour (4, 0, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (5, 1, Bailey) a +3 hand axe a +0 leather armour (5, 2, Bailey) a +0 war axe a +0 scale mail (5, 3, Bailey) a +0 hand axe a +0 leather armour (6, -9, Bailey) a Young Poisoner's Handbook (6, -4, Bailey) a +2 bardiche of venom (6, -3, Bailey) a +0 falchion (6, 4, Bailey) a +0 broad axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (7, -4, Bailey) a +0 dagger (7, -3, Bailey) the +8 rapier of Shame {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. (9, 9, Bailey) a +0 hand axe a +0 leather armour (10, 9, Bailey) a cursed -1 hand axe a +0 leather armour (11, 9, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 scale mail (11, 10, Bailey) a +0 hand axe a +0 leather armour (15, -4, Bailey) a +0 robe (15, -3, Bailey) a +0 chain mail (16, -4, Bailey) a +0 flail a +3 ring of intelligence a cursed -2 ring of evasion (16, -3, Bailey) a +0 chain mail (18, 10, Bailey) a scroll of immolation (18, 11, Bailey) 3 scrolls of amnesia 2 scrolls of noise (19, 10, Bailey) a +0 war axe a +0 plate armour an orc skeleton (19, 11, Bailey) a +0 war axe a +0 scale mail