Marlhin Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (1, 30, D:1) a +0 animal skin (2, 14, D:1) a +0 ring mail (5, -12, D:1) a +0 club (11, 34, D:1) a +0 dagger (14, 25, D:1) 2 stones (15, 16, D:1) a +0 leather armour (19, -11, D:1) a +0 dagger (44, 0, D:1) a +0 dagger (48, 1, D:1) a +0 ring mail (49, 24, D:1) a +0 mace (51, -12, D:1) 6 stones (57, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +8 shortbow of Fihocuit {vorpal, Str+4 Int+2} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+4). Int: It affects your intelligence (+2). (3, -15, D:2) 3 stones (6, -20, D:2) a book of Frost (10, 0, D:2) a +0 barding (11, -20, D:2) a +0 club (26, -6, D:2) a +0 dagger 2 stones (34, 0, D:2) a +0 mace (43, -30, D:2) a +0 robe (46, -8, D:2) a +0 dagger (48, 10, D:2) a +0 robe (53, -34, D:2) a +0 long sword Level 3 of the Dungeon (5, -4, D:3) a +0 club (14, -3, D:3) a +0 robe (21, 3, D:3) a +0 dagger (25, -29, D:3) a +0 dagger a +0 leather armour (25, -28, D:3) a +0 club (25, -27, D:3) a +0 club (25, 26, D:3) Ozocubu's Autobiography (26, -28, D:3) a +0 short sword (27, -28, D:3) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (27, 6, D:3) a +0 hand axe (28, -28, D:3) a +0 dagger (42, 21, D:3) a +0 robe (54, -2, D:3) a +0 great mace Level 4 of the Dungeon (3, -19, D:4) a scroll of fear (6, -22, D:4) a potion of magic (7, -16, D:4) a potion of magic (8, -19, D:4) a +0 short sword (9, -19, D:4) a +0 flail a +0 flail (9, -18, D:4) a +0 mace a +0 club a +0 leather armour (9, 6, D:4) a +0 club (11, -17, D:4) a +0 short sword (still there?) a curare-tipped dart (still there?)