Marlhin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 5, D:1) a +0 ring mail (1, -5, D:1) a +0 hand axe (16, -3, D:1) a +0 ring mail (18, 4, D:1) a +2 dagger of freezing (38, -26, D:1) a +0 ring mail (47, 10, D:1) a +0 club Level 2 of the Dungeon (11, -5, D:2) a +0 club (23, 6, D:2) a +0 dagger 2 stones (29, 13, D:2) a +4 dagger of flaming a +0 sling (31, -4, D:2) a +0 robe (34, 32, D:2) a +0 club (36, 33, D:2) a +0 spear (46, 2, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (8, -6, D:3) a bat corpse (skeletalised by now) (8, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (10, -6, D:3) a quokka corpse (skeletalised by now) (23, -16, D:3) a +0 scale mail (25, -40, D:3) a scroll of noise (25, -38, D:3) a +0 whip an orc corpse (26, -38, D:3) a +0 short sword (26, -19, D:3) a hobgoblin corpse (27, -38, D:3) a +0 hand axe a +0 leather armour