Marnok Level 1 of the Dungeon (3, 35, D:1) a +0 club (20, -2, D:1) a +0 hand axe (24, 22, D:1) a +0 whip (25, 33, D:1) a +0 scale mail (28, 29, D:1) a +0 ring mail (36, 9, D:1) a cursed +0 ring mail (43, 6, D:1) a +0 club (46, 6, D:1) a +0 dagger (57, 7, D:1) 22 stones Level 2 of the Dungeon (3, -5, D:2) a +0 dagger (8, -19, D:2) a +0 whip (12, 0, D:2) 18 arrows (15, -34, D:2) a stone (15, -33, D:2) a stone (17, -34, D:2) a stone (18, -30, D:2) 23 stones (21, -34, D:2) a +0 club a +0 club a +0 hunting sling 16 stones (33, -30, D:2) 19 sling bullets (35, -23, D:2) an uncursed amulet of inaccuracy 2 potions of degeneration (35, 8, D:2) a +0 short sword (37, -29, D:2) a +0 club 3 stones (39, -30, D:2) a stone (39, -18, D:2) a +0 whip a +0 flail a +0 club (39, 2, D:2) a +0 whip a stone (41, -31, D:2) a stone (41, 3, D:2) a stone a +0 club (42, 3, D:2) a stone (43, 2, D:2) a stone (50, -14, D:2) 18 arrows (52, -23, D:2) a potion of degeneration Level 3 of the Dungeon (1, 3, D:3) a +0 dagger (4, -2, D:3) a stone (5, -2, D:3) a stone (6, -8, D:3) a +0 spear (6, -2, D:3) a stone (19, 4, D:3) a +0 club (28, -14, D:3) a +0 hand axe (32, -12, D:3) a +0 club (33, -12, D:3) a +0 dagger (37, -17, D:3) a +0 hand axe (37, -16, D:3) a +0 falchion a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -43, D:4) a +0 ring mail (2, -23, D:4) a +0 scale mail a +1 helmet a +0 leather armour a +1 quarterstaff (17, -45, D:4) a +0 dagger (18, -19, D:4) 17 stones (19, -45, D:4) a cursed +0 animal skin (19, -44, D:4) a +0 club (20, -46, D:4) a +0 dagger a +0 animal skin (20, -45, D:4) a +0 dagger a +0 club (21, -45, D:4) a +0 club (21, -12, D:4) a +0 dagger a +0 chain mail (22, -45, D:4) a +0 dagger (26, -19, D:4) a +0 leather armour a +0 whip (32, -48, D:4) a cursed -2 dagger a +0 giant spiked club (35, -9, D:4) 11 poisoned needles (37, -35, D:4) 17 stones (37, -18, D:4) a +0 dagger (52, -53, D:4) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. Level 5 of the Dungeon (15, -40, D:5) 20 stones (21, -21, D:5) a +0 ring mail a +0 hand axe a +0 dagger a +0 robe (21, -20, D:5) a cursed +0 robe a +0 dagger (21, -19, D:5) a +0 dagger (21, -4, D:5) 20 sling bullets (25, -20, D:5) a +0 leather armour (27, -35, D:5) a +0 ring mail (27, -16, D:5) 11 stones (30, -6, D:5) a +0 dagger (31, 7, D:5) a +0 ring mail (39, -18, D:5) 7 tomahawks (42, -34, D:5) a +0 leather armour (43, -2, D:5) 16 arrows a +0 shortbow (47, -42, D:5) 2 curare-tipped needles Level 6 of the Dungeon (0, 0, D:6) 17 bolts (18, -36, D:6) 22 arrows (18, -13, D:6) a +0 dagger a cursed +0 robe a +0 vampiric short sword a +2 ring mail of cold resistance (18, 3, D:6) a +0 giant spiked club (19, -13, D:6) a +0 club (19, -7, D:6) 19 stones (26, -35, D:6) a +0 short sword a +0 ring mail (26, -30, D:6) a +0 shortbow 14 arrows (28, -30, D:6) a +0 dagger a +0 robe (28, -29, D:6) an arrow (28, -23, D:6) a +0 long sword (29, -29, D:6) 2 arrows (30, -29, D:6) an arrow (31, -29, D:6) 20 stones (41, -36, D:6) a +0 hand axe (44, -14, D:6) a potion of degeneration (47, -4, D:6) a +0 leather armour (49, -3, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (16, 0, D:7) a +0 mace (17, 1, D:7) a +0 mace (22, 17, D:7) a +0 dagger a +0 robe (28, 43, D:7) a +0 long sword (29, 3, D:7) a +0 shortbow 13 arrows (30, 10, D:7) 17 arrows (34, 12, D:7) an arrow (34, 14, D:7) a +0 troll leather armour a +0 giant club a cursed +0 giant club a +0 shortbow 19 arrows (35, 9, D:7) a +0 giant club (38, 4, D:7) a +0 ring mail (38, 16, D:7) a +0 mace (39, 33, D:7) a +0 robe (48, -7, D:7) 10 arrows Level 8 of the Dungeon (10, -39, D:8) a +0 scale mail (12, -36, D:8) a +0 hunting sling (14, -16, D:8) a +0 club (17, -3, D:8) a scroll of immolation (36, -27, D:8) a +0 leather armour (40, -18, D:8) 25 stones (53, -16, D:8) 10 stones (61, -45, D:8) a +0 leather armour (61, -24, D:8) 27 arrows Level 9 of the Dungeon (0, 0, D:9) 4 steel tomahawks (11, -3, D:9) a cursed +0 battleaxe a +0 robe (11, -2, D:9) a +1 spear of freezing a +0 robe (13, -11, D:9) 20 sling bullets (14, -25, D:9) a +0 halberd a +0 chain mail (17, -22, D:9) a +0 robe a cursed +3 war axe of freezing (18, -21, D:9) a +0 giant spiked club (22, -39, D:9) a cursed +4 flail of freezing a +0 robe (22, -10, D:9) a +2 dagger of speed (23, -11, D:9) a +2 scimitar of chaos (24, -12, D:9) a +0 dagger a +0 robe a +0 mace (27, -45, D:9) a cursed -2 robe (34, -21, D:9) a +0 chain mail a +0 war axe of freezing a +0 shortbow (35, -22, D:9) a +0 giant spiked club (36, -24, D:9) a +0 robe a +0 dagger (39, -18, D:9) a +0 leather armour (49, -34, D:9) a +0 quarterstaff (54, -11, D:9) 26 stones Level 10 of the Dungeon (1, 4, D:10) a +0 falchion (2, 2, D:10) a potion of degeneration (6, -5, D:10) a +0 robe (21, -25, D:10) a +0 trident (23, -25, D:10) a +0 quarterstaff a +0 ring mail (23, -22, D:10) a hound skeleton (24, -32, D:10) 27 stones (24, -24, D:10) a yak skeleton (24, -23, D:10) a porcupine skeleton (still there?) a rime drake corpse (skeletalised by now) (still there?) (25, -14, D:10) a +0 pair of gloves (29, -25, D:10) a soldier ant corpse (30, 1, D:10) 17 stones (31, -22, D:10) a +0 dagger (unseen) (37, -3, D:10) a cursed -3 long sword (44, -5, D:10) a +0 chain mail (45, -1, D:10) a +0 leather armour a +0 war axe (46, -1, D:10) 2 needles of sleeping a +2 robe of cold resistance a potion of lignification the cursed +3 hand axe of Kioseakulu {flame, rElec Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. a +2 dagger of venom 5 scrolls of vulnerability a +1 whip of flaming 4 throwing nets