Marnok Level 1 of the Dungeon (0, 0, D:1) 15 poisoned needles (1, -12, D:1) a +0 club (9, 4, D:1) 19 sling bullets (9, 14, D:1) a cursed -2 club (14, 17, D:1) a +0 club (14, 19, D:1) a +0 robe (16, 4, D:1) a +0 club a +0 club (17, 8, D:1) a +0 dagger (20, -10, D:1) a +0 ring mail (21, 6, D:1) a +0 club (21, 10, D:1) a +0 ring mail (32, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 chain mail (2, -11, D:2) a +0 club (9, 30, D:2) a +0 dagger (14, 26, D:2) a +0 short sword (15, 26, D:2) a +0 club (29, -9, D:2) a +0 trident a +0 animal skin (34, -2, D:2) a +0 dagger a cursed -2 dagger a +0 dagger a +0 club a +0 dagger a +0 club (35, -2, D:2) a +0 club a +0 club a +0 hunting sling a +0 club a cursed -1 club a +0 hunting sling (35, 24, D:2) a +0 dagger (39, 20, D:2) a +0 short sword (58, -13, D:2) a +0 dagger (59, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 8, D:3) a cursed -1 flail a +0 ring mail (19, -11, D:3) a +0 scale mail (21, 0, D:3) a +0 robe (23, -33, D:3) a +0 dagger (28, -36, D:3) a +0 club (32, 5, D:3) 5 poisoned needles (36, -25, D:3) a +0 club (40, -33, D:3) an uncursed ring of attention (42, -33, D:3) a cursed -2 club (42, -15, D:3) a +0 hand axe (43, -19, D:3) a +0 hand axe (46, -29, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 club a +0 hand axe a +0 scale mail (3, 26, D:4) 19 arrows (10, 8, D:4) a +0 giant club (17, 20, D:4) a +0 robe (18, 30, D:4) a +0 hand axe (19, 3, D:4) a cursed -3 rapier a +0 leather armour (37, 2, D:4) 14 arrows (42, 18, D:4) a +0 scimitar a +0 plate armour (46, 9, D:4) a cursed -1 whip (46, 10, D:4) a +0 flail (46, 11, D:4) a +0 whip a +0 whip (48, 11, D:4) a +0 spear (49, 10, D:4) a +0 ring mail a +0 trident (49, 11, D:4) a +0 falchion (55, 22, D:4) 19 stones Level 5 of the Dungeon [Shop] Ceadoluo's Assorted Antiques a scroll of noise (26 gold) a scroll of identify (52 gold) an uncursed ring of see invisible (390 gold) a scroll of identify (52 gold) a scroll of identify (52 gold) a +2 pair of boots (429 gold) an uncursed ring of fire (650 gold) a scroll of remove curse (78 gold) a wand of disintegration (13) (442 gold) a scroll of identify (52 gold) a lamp of fire (1040 gold) a scroll of fog (52 gold) (0, 0, D:5) a +0 ring mail (14, -2, D:5) a +0 dagger (15, -3, D:5) a +0 giant club a +0 giant club (17, 3, D:5) a +0 dagger (19, 30, D:5) a +0 helmet (27, 11, D:5) a +0 giant spiked club (30, 16, D:5) a +0 giant spiked club (48, 9, D:5) a +0 robe (52, -3, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Zuasol's Weapon Shoppe a +0 trident (38 gold) a +0 mace (33 gold) a +0 hunting sling (16 gold) 4 tomahawks (22 gold) the +7 spear of Fortitude {holy, Str+4} (613 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). a +0 hunting sling (16 gold) a +0 hand crossbow (38 gold) a +0 short sword (33 gold) a +0 scimitar (44 gold) the +7 war axe "Soycetza" {flame, Stlth+} (562 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. a +0 spear (33 gold) a +2 dagger of venom (158 gold) a +0 dagger (22 gold) 5 needles of sleeping (27 gold) a +1 quarterstaff of crushing (143 gold) (1, -5, D:6) a potion of degeneration (2, 7, D:6) a +0 whip a +0 trident a +0 plate armour (16, -25, D:6) a +0 shortbow 20 arrows (23, 13, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (8, 5, D:7) a +0 leather armour (unseen) (14, 26, D:7) 2 tomahawks (14, 32, D:7) a potion of degeneration (15, 8, D:7) 11 gold pieces (25, 6, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 buckler (7, 2, D:8) a cursed -3 giant club (15, -15, D:8) a +0 leather armour (16, -10, D:8) a +0 ring mail a +0 hand axe a +0 mace a +0 dagger a +0 dagger (27, 10, D:8) a +0 halberd (45, -12, D:8) a +0 club (45, -11, D:8) a cursed +0 rapier (47, 9, D:8) a +0 giant club (50, -26, D:8) a +0 buckler Level 9 of the Dungeon [Shop] Cehil's Gadget Emporium a wand of flame (18) (110 gold) a box of beasts (220 gold) a wand of acid (10) (308 gold) a wand of polymorph (7) (99 gold) a wand of polymorph (3) (55 gold) a phantom mirror (330 gold) a fan of gales (440 gold) a crystal ball of energy (220 gold) a lightning rod (4/4) (440 gold) a crystal ball of energy (220 gold) a wand of disintegration (13) (187 gold) a phial of floods (440 gold) a wand of scattershot (7) (363 gold) a wand of random effects (27) (159 gold) (0, 0, D:9) a +0 blowgun 5 poisoned needles (0, 1, D:9) a cursed -3 blowgun a +0 whip 17 poisoned needles (1, 0, D:9) a +0 short sword a +0 club a +0 dagger (7, 0, D:9) a poisoned needle (7, 3, D:9) 2 throwing nets (15, 14, D:9) a +0 club (15, 29, D:9) a +0 giant spiked club (15, 33, D:9) a +0 whip (15, 34, D:9) a +0 dagger (16, 35, D:9) a +0 hand crossbow 15 bolts (16, 36, D:9) a bolt (17, -2, D:9) a +0 short sword (17, 36, D:9) a +0 blowgun 15 poisoned needles (21, 1, D:9) a +0 chain mail (21, 5, D:9) 10 poisoned needles (29, 11, D:9) a +0 shortbow 19 arrows (30, 11, D:9) a +0 hand axe a +0 animal skin (32, 1, D:9) 21 arrows (33, -13, D:9) a +0 hand axe a +0 whip a +0 club a cursed -1 whip (34, -11, D:9) a +0 dagger a +0 blowgun 11 poisoned needles (34, 4, D:9) 2 arrows (37, -9, D:9) 20 arrows (37, -6, D:9) a poisoned needle Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 12 arrows (0, 1, D:10) 3 arrows (2, -4, D:10) an arrow (4, 23, D:10) a +0 shortbow 18 arrows (5, 22, D:10) an arrow (18, 13, D:10) a +0 giant spiked club (33, -5, D:10) a +0 mace a cursed +0 ring mail (34, -4, D:10) 15 bolts (35, 1, D:10) a +0 dagger a +0 robe (35, 10, D:10) 22 arrows (36, 2, D:10) a +0 giant spiked club (42, -16, D:10) an arrow (43, -21, D:10) an arrow (43, -16, D:10) a +0 shortbow 9 arrows (43, -14, D:10) an arrow (47, -12, D:10) a +0 quarterstaff (54, -4, D:10) 7 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (0, 15, D:11) a +0 robe (4, 2, D:11) a +0 scale mail a +0 short sword (7, -12, D:11) a cursed amulet of inaccuracy the cursed +0 glaive of Valiance {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It has a curse placed upon it. a +2 flail of venom an uncursed amulet of rage an uncursed amulet of harm 296 stones an uncursed amulet of magic regeneration a +0 scale mail a +1 war axe (7, -2, D:11) a tomahawk (9, -7, D:11) a +0 robe a +0 dagger (9, -6, D:11) 19 arrows a +0 shortbow (9, -4, D:11) a tomahawk an arrow (9, -3, D:11) an arrow (9, 9, D:11) a poisoned needle (10, -8, D:11) a tomahawk (10, -7, D:11) a +0 flail a +0 ring mail a +0 mace (26, 10, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a ration (5, 13, D:12) a cursed -3 flail (unseen) (9, -17, D:12) a large rock (9, -13, D:12) a large rock (11, -4, D:12) a +0 leather armour (11, -3, D:12) a +0 short sword (11, -2, D:12) a +0 club (13, -20, D:12) a +0 helmet (14, -16, D:12) 12 stones (20, -27, D:12) a +0 ring mail (21, 13, D:12) a +0 leather armour (22, -1, D:12) an uncursed staff of conjuration (28, -5, D:12) 14 stones (37, 8, D:12) a cursed -2 dagger a +0 robe a +0 mace (38, 8, D:12) a +0 dagger (unseen) Level 13 of the Dungeon (0, 0, D:13) a cursed ring of attention (5, 7, D:13) a +0 war axe (15, 8, D:13) a +0 hand axe Level 1 of the Orcish Mines (0, 0, Orc:1) 16 gold pieces (2, 4, Orc:1) a large rock (2, 8, Orc:1) 14 gold pieces (3, 5, Orc:1) a large rock