Marnok Level 1 of the Dungeon (0, 0, D:1) 16 stones a +0 ring mail (0, 16, D:1) a +0 ring mail (6, 11, D:1) 15 stones (14, -17, D:1) 12 stones (17, -11, D:1) a stone (17, 8, D:1) a +0 robe (18, -10, D:1) a stone (18, -8, D:1) 3 stones (19, -12, D:1) a stone (19, -11, D:1) 2 stones (19, -10, D:1) 2 stones (19, -8, D:1) 3 stones (19, -6, D:1) a stone (20, -9, D:1) 4 stones (20, -8, D:1) a stone (20, 13, D:1) a +0 club (21, -12, D:1) a stone (21, -10, D:1) 4 stones (21, -9, D:1) 4 stones (21, -8, D:1) a stone (23, -11, D:1) 2 stones (24, -9, D:1) a stone (27, -12, D:1) a +0 short sword (33, -15, D:1) a +0 club (34, -9, D:1) 20 stones (35, 21, D:1) 27 arrows (39, 24, D:1) a +0 ring mail (45, 18, D:1) a +0 dagger (48, 19, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 7 needles of paralysis (3, -1, D:2) a +0 short sword (3, 6, D:2) 19 stones (6, -1, D:2) a stone (7, -16, D:2) a +0 hunting sling 6 stones a +0 leather armour (7, -1, D:2) a stone (8, -1, D:2) a stone (8, 4, D:2) 19 bolts (10, -16, D:2) a +0 club (10, -15, D:2) a stone (10, -14, D:2) a stone a +0 club (14, -19, D:2) a +0 rapier (29, -5, D:2) a +0 dagger (37, -18, D:2) a +0 mace (40, 5, D:2) a +0 hand axe (42, -16, D:2) a +0 club (44, -31, D:2) 20 stones (45, -13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 5 gold pieces (18, 1, D:3) 9 gold pieces (20, -2, D:3) a +0 dagger (unseen) (21, -1, D:3) a +0 club (31, 33, D:3) a +0 chain mail (32, -3, D:3) a +0 hunting sling (33, 4, D:3) 7 stones a +0 dagger (37, 2, D:3) 25 stones a +0 dagger (37, 4, D:3) a stone (38, 0, D:3) a +0 hand axe (44, -2, D:3) a stone (45, 4, D:3) a +0 scale mail a +0 falchion (46, 4, D:3) 23 arrows a +0 leather armour a +0 whip (51, 4, D:3) a +0 spear a cursed +0 animal skin a +0 dagger (52, 5, D:3) a +0 dagger a cursed -2 club (52, 6, D:3) a +0 ring mail (58, 1, D:3) a +0 short sword 3 stones Level 4 of the Dungeon [Shop] Dotall's Armour Shoppe a +0 plate armour (253 gold) a +0 leather armour (22 gold) a cursed +0 leather armour (11 gold) a +2 plate armour of fire resistance (440 gold) a +0 leather armour (22 gold) a +2 leather armour of cold resistance (209 gold) a +0 helmet (49 gold) a +0 helmet (49 gold) [Shop] Syedgheux's General Store 7 sling bullets (38 gold) a scroll of blinking (82 gold) a +4 morningstar of holy wrath (321 gold) a ration (55 gold) a ration (55 gold) a wand of scattershot (2) (198 gold) [Shop] Rikuiclo's Antique Weapon Emporium the cursed +1 whip of Lum Cixe {pain, Int+7} (717 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+7). It has a curse placed upon it. a +0 glaive (156 gold) the +9 short sword of World Downfall {freeze, *Rage *Noise MR+++ Stlth+} (1579 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It may make noises in combat. It may make you go berserk in combat. It makes you more stealthy. the +4 dire flail of Royalism {vamp, rElec rC+++ MR+ Str-4} (1876 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-4). It renders you almost immune to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +2 hand axe of venom (374 gold) a +0 hunting sling (36 gold) a +0 hand crossbow (84 gold) a +0 trident (84 gold) a +0 morningstar (96 gold) [Shop] Xifeimuekk's Magic Scroll Boutique a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of blinking (90 gold) a scroll of enchant weapon (90 gold) a scroll of fog (24 gold) [Shop] Dapluesm's Jewellery Shoppe an uncursed amulet of rage (440 gold) an uncursed ring of ice (275 gold) an uncursed ring of see invisible (165 gold) a +3 ring of protection (231 gold) a +5 ring of dexterity (453 gold) an uncursed ring of wizardry (330 gold) a +3 ring of strength (172 gold) the ring "Oshra" {*Tele rPois Int+3} (275 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+3). It protects you from poison. (0, 0, D:4) a +0 spear (2, 32, D:4) a cursed -1 hand axe (5, 4, D:4) a +0 long sword (5, 7, D:4) 20 stones (16, 20, D:4) 10 stones (17, 31, D:4) 13 arrows (18, 28, D:4) 19 bolts (23, 36, D:4) a +1 robe a +0 robe (25, 18, D:4) a +0 dagger (26, 19, D:4) 2 stones (27, 19, D:4) a +0 dagger a +0 dagger (28, 20, D:4) a stone (29, 19, D:4) a +0 club (30, 20, D:4) 9 stones a +0 hunting sling (32, 26, D:4) 13 poisoned needles (33, 24, D:4) a +0 robe (39, 28, D:4) a stone (39, 29, D:4) a stone (40, 14, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (21, 20, D:5) a +0 long sword (23, -1, D:5) 15 stones a +0 leather armour (23, 1, D:5) a stone (23, 2, D:5) 2 stones a +0 dagger a +0 robe (24, 2, D:5) 4 stones a +0 dagger a +0 hand axe (25, 35, D:5) an arrow (27, 2, D:5) a +0 leather armour a +0 dagger (27, 36, D:5) a +0 shortbow 9 arrows (31, -1, D:5) a +0 hand axe (33, -7, D:5) 21 stones (33, -1, D:5) a +0 mace (34, -12, D:5) 4 poisoned needles (36, -4, D:5) a +0 scale mail (37, -9, D:5) a +0 flail (38, 18, D:5) 19 bolts (39, -11, D:5) a +0 robe (46, 18, D:5) 6 arrows (49, 0, D:5) a +0 ring mail (50, 19, D:5) a +0 shortbow 20 arrows Level 6 of the Dungeon (1, 9, D:6) a +0 ring mail (5, 43, D:6) 16 stones (15, 0, D:6) a +0 chain mail (39, 25, D:6) 21 stones (45, 5, D:6) 25 sling bullets (46, 26, D:6) a +0 battleaxe (49, 44, D:6) 12 sling bullets (51, 22, D:6) 14 stones (61, 23, D:6) a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) a sling bullet (3, 0, D:7) a sling bullet (8, 0, D:7) a sling bullet (9, 0, D:7) a sling bullet (10, 0, D:7) 4 sling bullets (11, 0, D:7) 2 sling bullets (14, 11, D:7) 15 stones (23, 9, D:7) a +0 short sword (25, 9, D:7) 12 stones