Marnok Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 15, D:1) a +0 robe (5, -8, D:1) a +0 club (5, 5, D:1) a +0 robe (6, -12, D:1) a +0 club (16, 24, D:1) a +0 dagger (22, 0, D:1) a +0 club (32, 34, D:1) 20 stones (39, 9, D:1) 16 poisoned darts (43, 24, D:1) a +0 dagger (44, -8, D:1) 18 bolts (46, 24, D:1) a +0 short sword (46, 33, D:1) a +0 club (48, 25, D:1) a +0 club (49, -9, D:1) a +0 short sword (52, 13, D:1) a +0 ring mail (53, 4, D:1) 13 poisoned darts (56, -1, D:1) 11 bolts (56, 16, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 19 arrows (0, 2, D:2) a +0 club (9, 8, D:2) a +0 dagger (12, 6, D:2) a +0 spear (21, 33, D:2) a cursed -1 spear (21, 39, D:2) a +0 short sword (22, 5, D:2) a +0 mace (22, 32, D:2) a +0 short sword (23, 4, D:2) 11 bolts (25, -2, D:2) 18 stones (27, 48, D:2) a +0 dagger (29, 9, D:2) 21 stones (34, 43, D:2) a +0 club (35, 7, D:2) 14 arrows (35, 32, D:2) a +0 robe (41, 40, D:2) a +0 falchion (42, 44, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, -2, D:3) a +0 club (8, 4, D:3) a +0 mace (9, -2, D:3) a +0 club (9, 4, D:3) a +0 club (9, 9, D:3) a +0 hand axe (15, -2, D:3) 16 stones (15, 17, D:3) a stone (15, 18, D:3) a stone (16, 20, D:3) a +0 club a +0 hunting sling 22 stones (18, 9, D:3) a +0 halberd (22, 26, D:3) 20 bolts (34, 18, D:3) a cursed +0 dagger (39, -1, D:3) a cursed -3 club Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 spear of Supply {elec, *Contam +Blink Int+3} (3720 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It lets you blink. It causes magical contamination when unequipped. the ring "Taselom" {rC+ MR+ Stlth+} (4040 gold) [ring of protection from cold] It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. the +5 mace of Drought {elec, rF- Int+3 Dex+5} (4930 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (+5). It makes you vulnerable to fire. the +2 short sword of Inquiry {speed, *Corrode Str+5} (3090 gold) Attacks with this weapon are significantly faster. It affects your strength (+5). It may corrode you when you take damage. (0, 0, D:4) a +0 giant club (9, 12, D:4) 19 bolts (11, 19, D:4) a +0 giant club (12, 16, D:4) a +0 club a +0 leather armour (15, 19, D:4) a +0 hand axe a +0 scale mail (15, 28, D:4) a +0 ring mail (26, 5, D:4) a +0 scale mail (26, 19, D:4) a +0 giant spiked club (27, 23, D:4) a +0 robe a +0 dagger (27, 24, D:4) a +0 mace (32, 13, D:4) a +0 rapier (33, 9, D:4) a +0 rapier (44, 11, D:4) 28 stones (49, 26, D:4) 13 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 12, D:5) a potion of lignification (10, 17, D:5) 13 gold pieces (13, 6, D:5) a +0 hand axe a +0 robe a +0 hand axe (26, 17, D:5) 10 stones (28, 17, D:5) 13 gold pieces (30, 12, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 14 gold pieces (4, 4, D:6) a scroll of teleportation