Dungeon Crawl Stone Soup version 0.28-a0-382-g33c4956463 (webtiles) character file. Game seed: 18196202496907575766 44 Marsius the Caller (level 3, 0/24 HPs) Began as a Merfolk Summoner on Sept 2, 2021. Slain by a gnoll (2 damage) ... on level 2 of the Dungeon. The game lasted 00:08:31 (1611 turns). Marsius the Caller (Merfolk Summoner) Turns: 1611, Time: 00:08:32 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 62% Magic: 1/6 EV: 12 Int: 15 God: Gold: 39 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) h - a +0 ring mail Scrolls c - a scroll of teleportation {unknown} i - a scroll of identify {unknown} Potions b - a potion of mutation {unknown} f - a potion of ambrosia {unknown} g - a potion of attraction {unknown} Skills: - Level 2.6 Dodging + Level 3.1 Stealth + Level 2.6 Spellcasting + Level 4.4 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 15% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 10% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll closely misses your crimson imp. Your crimson imp hits the gnoll. The gnoll closely misses your crimson imp. x2 Your crimson imp closely misses the gnoll. The gnoll closely misses your crimson imp. An endoplasm comes into view. Your crimson imp hits the gnoll. The gnoll hits your crimson imp with a +0 spear. Something misses your crimson imp. Your crimson imp hits the gnoll but does no damage. There is an open door here. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! The bat barely misses you. There is an open door here. The bat hits you but does no damage. The bat hits you. The bat hits you but does no damage. The bat hits you. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The bat hits you but does no damage. The bat closely misses you. Your crimson imp hits the bat. The bat dies! You see here a scroll labelled MOT QUOGRECE. i - a scroll labelled MOT QUOGRECE Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp disappears in a puff of smoke! The gnoll hits you with a +0 flail. Your crimson imp misses the gnoll. Your crimson imp hits the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! There is an open door here. Your crimson imp blinks! It was a potion of haste. You feel yourself speed up. The gnoll hits you with a +0 flail. You die... #.###......# #.g##......#......l ##.##..w...#..$..... #..#......#......... ##.#......#.........g #........#.......... ##.##'####^......... #..#.####.....!.... ##.#.gg@........... #...###........... ##..# #........).. #..###..).)...... ##>..#..)........ #5#.#........... #...##.......... ###<.g.########+ ####.# You could see 2 gnolls. Vanquished Creatures 2 endoplasms (D:2) 2 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 4 bats 2 endoplasms 4 goblins A hobgoblin (D:1) 5 jackals (D:1) A quokka (D:1) 3 frilled lizards (D:2) 5 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marsius the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 603 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 1256 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1453 | D:2 | Learned a level 2 spell: Call Imp 1605 | D:2 | HP: 1/24 [gnoll (7)] 1611 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms, minmay_misc_feat_cross, kennysheep_boxes D:2: layout_basic, serial_shops, shop, ebering_ecumenical_altar_mist, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Dodging | | 2.6 Spellcasting | | 2.6 Summonings | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 11 Dagger || 8 Cast: Summon Small Mamm || 49 Call Imp || 7 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 24 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1611 | 1596 | 15 | 359 | 434 | 2 | 805.5 | Dungeon | 1611 | 1596 | 15 | 359 | 434 | 2 | 805.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1482 daAuts D:2: 129 daAuts