MartinW Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (0, 21, D:1) a +0 plate armour (2, 10, D:1) 15 bolts (9, -5, D:1) a +0 leather armour (9, 26, D:1) a +0 club (10, 5, D:1) a +0 robe (11, 11, D:1) 20 arrows (13, 8, D:1) a +0 club (14, -10, D:1) 18 poisoned needles (18, -11, D:1) a +0 whip 2 stones (19, 20, D:1) 15 poisoned needles (23, 2, D:1) a +0 club (24, -14, D:1) a stone (27, 31, D:1) a +0 club (28, -1, D:1) a +0 robe (28, 23, D:1) a +0 dagger (31, -4, D:1) a +1 whip of flaming (41, 0, D:1) a throwing net (43, 10, D:1) a +0 dagger a +0 club (46, 9, D:1) a stone (46, 10, D:1) 17 stones Level 2 of the Dungeon (7, -32, D:2) a +0 shield a +0 club (7, -27, D:2) 14 stones (27, 1, D:2) a +0 falchion a +0 leather armour (29, -26, D:2) a +0 leather armour (30, -28, D:2) a +0 club (33, -50, D:2) a +0 robe (33, -30, D:2) 14 sling bullets (34, -15, D:2) 5 stones a +0 dagger (35, -52, D:2) a +0 dagger (35, -47, D:2) 4 large rocks (45, -11, D:2) 28 stones (49, -40, D:2) a stone (49, -8, D:2) a +0 leather armour (50, -42, D:2) a cursed -3 club (50, -4, D:2) 9 stones (51, -33, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 robe (2, -20, D:3) a +0 short sword (4, -17, D:3) a +0 club (16, 34, D:3) 28 arrows (22, 7, D:3) a +0 ring mail (27, -17, D:3) 2 stones (29, 12, D:3) 13 stones (31, -10, D:3) 3 stones a +0 whip (32, -12, D:3) a +0 short sword (33, -12, D:3) a +0 hand axe (34, -5, D:3) a +0 club a +0 leather armour (34, 18, D:3) a +0 robe (49, -15, D:3) 26 arrows (49, -1, D:3) a +2 dagger of holy wrath (51, 14, D:3) a +0 flail (52, 22, D:3) a +0 robe (54, 0, D:3) a +0 dagger (55, -14, D:3) a cursed +0 club (55, 14, D:3) a +0 mace (60, -4, D:3) a +0 rapier (66, -1, D:3) 19 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 24 stones (23, -7, D:4) 17 arrows (26, -37, D:4) 17 bolts (30, 1, D:4) a +0 hand axe 5 tomahawks a +0 leather armour (30, 6, D:4) 19 poisoned needles (34, -10, D:4) a +0 hand axe a +0 ring mail (34, -7, D:4) a +0 dagger a +0 leather armour (35, -12, D:4) a +0 giant club (35, 1, D:4) a +0 hand axe a cursed +0 leather armour Level 5 of the Dungeon [Shop] Pakellas's Prime Provisions a wand of confusion (15/48) (381 gold) a wand of confusion (15/48) (381 gold) a wand of confusion (15/48) (381 gold) (10, 0, D:5) a +2 mace of crushing a +0 chain mail a +0 flail (10, 2, D:5) a +0 dagger a +0 robe (15, 22, D:5) a +0 dagger a +0 robe (16, 25, D:5) a +0 trident (19, 24, D:5) a +0 dagger (19, 27, D:5) 23 arrows (20, 23, D:5) a +0 whip (22, 21, D:5) a +0 flail (24, 19, D:5) a +0 robe a +0 dagger (24, 38, D:5) a +0 helmet (28, 11, D:5) a +0 club (28, 17, D:5) a +0 hunting sling (28, 36, D:5) a +0 flail (29, 11, D:5) a +0 chain mail a +0 mace (30, 21, D:5) 17 bolts (30, 22, D:5) 14 stones (43, 23, D:5) a +0 long sword a +0 robe (45, -7, D:5) a scroll of random uselessness (57, 14, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Sairel's Book Emporium a book of Fire (780 gold) a book of Annihilations (1324 gold) a book of Death (840 gold) a book of Spatial Translocations (780 gold) a book of Conjurations (360 gold) a book of Spatial Translocations (780 gold) a Young Poisoner's Handbook (480 gold) a book of Frost (420 gold) a manual of Unarmed Combat (1324 gold) a book of the Tempests (840 gold) a book of the Warp (1080 gold) a book of Maledictions (300 gold) [Shop] Peeq's Weapon Shop a +0 war axe (49 gold) 19 stones (26 gold) a +7 shortbow of freezing (593 gold) 19 bolts (53 gold) a +1 rapier of protection (165 gold) the cursed +1 battleaxe of the Rattle-Snake {chop, +Fly MP+9 Stlth+} (330 gold) It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It lets you fly. It makes you more stealthy. It has a curse placed upon it. a +2 battleaxe of chopping (303 gold) a +0 long sword (49 gold) a +0 quarterstaff (56 gold) a +0 short sword (42 gold) a +0 falchion (42 gold) 17 stones (23 gold) [Shop] Dainnapath's Antique Weapon Shop a +2 mace of protection (405 gold) a +0 mace (78 gold) a +0 lajatang of pain (1027 gold) a cursed -2 quarterstaff (2 gold) a +0 trident (91 gold) a +0 halberd (104 gold) a +0 trident (91 gold) the +6 hand axe of Irritation {flame, rC+ Int+5 Dex-2} (1448 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It affects your dexterity (-2). It protects you from cold. a cursed +0 spear (2 gold) [Shop] Dugan's Food Boutique a slice of pizza (16 gold) a beef jerky (16 gold) a slice of pizza (16 gold) a meat ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a beef jerky (16 gold) a beef jerky (16 gold) a bread ration (55 gold) a bread ration (55 gold) [Shop] Johes's Antique Weapon Shoppe the +5 whip "Yplaess" {venom, +Fly rElec} (1014 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It lets you fly. a +0 flail (80 gold) a +0 longbow (103 gold) a +0 short sword (69 gold) a +0 scimitar (92 gold) a +4 double sword of holy wrath (1127 gold) a +1 shortbow of flaming (285 gold) a +0 long sword (80 gold) a +0 hand crossbow (80 gold) (0, 0, D:6) a +0 mace (1, -3, D:6) a +2 quarterstaff of chaos a +0 cloak (19, -11, D:6) 20 stones (23, -15, D:6) a cursed -2 club (24, -15, D:6) a +0 spear (25, -16, D:6) a +0 club (26, 7, D:6) a +0 giant club (27, 6, D:6) a +1 vampiric dagger a +0 robe (27, 8, D:6) a +0 short sword a +0 leather armour a +0 trident a +0 scale mail (37, -3, D:6) a +0 scale mail a +0 dire flail Level 7 of the Dungeon (0, 0, D:7) a killer bee corpse (1, -2, D:7) a +0 giant club (1, -1, D:7) a scroll of amnesia (31, -11, D:7) 11 gold pieces (39, 0, D:7) an adder corpse (skeletalised by now) (43, -17, D:7) a +0 robe